mirror of
https://github.com/italicsjenga/valence.git
synced 2025-01-11 07:11:30 +11:00
Add R-Tree
This commit is contained in:
parent
f875ed07ce
commit
34d831f5fd
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@ -10,6 +10,7 @@ build = "build/main.rs"
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[dependencies]
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[dependencies]
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aes = "0.7"
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aes = "0.7"
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anyhow = "1"
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anyhow = "1"
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approx = "0.5.1"
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arrayvec = "0.7"
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arrayvec = "0.7"
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ascii = "1"
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ascii = "1"
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async-trait = "0.1"
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async-trait = "0.1"
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@ -25,6 +26,7 @@ futures = "0.3"
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hematite-nbt = "0.5"
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hematite-nbt = "0.5"
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log = "0.4"
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log = "0.4"
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num = "0.4"
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num = "0.4"
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ordered-float = "3.0.0"
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parking_lot = "0.12"
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parking_lot = "0.12"
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paste = "1"
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paste = "1"
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rand = "0.8"
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rand = "0.8"
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708
src/rtree.rs
Normal file
708
src/rtree.rs
Normal file
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@ -0,0 +1,708 @@
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use std::mem;
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#[cfg(test)]
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use approx::relative_eq;
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use arrayvec::ArrayVec;
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use ordered_float::OrderedFloat;
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use vek::Aabb;
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pub struct RTree<T, const MIN: usize, const MAX: usize> {
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root: Node<T, MIN, MAX>,
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// The bufs are put here to reuse their allocations.
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internal_split_buf: InternalBuf<T, MIN, MAX>,
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leaf_split_buf: LeafBuf<T>,
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reinsert_buf: LeafBuf<T>,
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}
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#[derive(Clone, Copy, PartialEq, Eq, Debug)]
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pub enum QueryAction {
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Continue,
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Break,
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}
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type InternalBuf<T, const MIN: usize, const MAX: usize> = Vec<(Box<Node<T, MIN, MAX>>, Aabb<f64>)>;
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type LeafBuf<T> = Vec<(T, Aabb<f64>)>;
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enum Node<T, const MIN: usize, const MAX: usize> {
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Internal(ArrayVec<(Box<Node<T, MIN, MAX>>, Aabb<f64>), MAX>),
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Leaf(ArrayVec<(T, Aabb<f64>), MAX>),
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}
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impl<T, const MIN: usize, const MAX: usize> RTree<T, MIN, MAX> {
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pub fn new() -> Self {
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assert!(
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MIN >= 2 && MIN <= MAX / 2 && MAX >= 2,
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"invalid R-Tree configuration"
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);
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Self {
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root: Node::Leaf(ArrayVec::new()),
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internal_split_buf: Vec::new(),
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leaf_split_buf: Vec::new(),
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reinsert_buf: Vec::new(),
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}
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}
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pub fn insert(&mut self, data: T, data_aabb: Aabb<f64>) {
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if let InsertResult::Split(new_node) = self.root.insert(
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data,
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data_aabb,
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&mut self.internal_split_buf,
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&mut self.leaf_split_buf,
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) {
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let root_aabb = self.root.bounds();
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let new_node_aabb = new_node.bounds();
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let old_root = mem::replace(&mut self.root, Node::Internal(ArrayVec::new()));
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match &mut self.root {
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Node::Internal(children) => {
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children.push((Box::new(old_root), root_aabb));
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children.push((new_node, new_node_aabb));
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}
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Node::Leaf(_) => unreachable!(),
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}
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}
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}
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pub fn retain(
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&mut self,
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mut collides: impl FnMut(Aabb<f64>) -> bool,
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mut retain: impl FnMut(&mut T, &mut Aabb<f64>) -> bool,
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) {
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self.root
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.retain(None, &mut collides, &mut retain, &mut self.reinsert_buf);
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if let Node::Internal(children) = &mut self.root {
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if children.len() == 1 {
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let new_root = *children.drain(..).next().unwrap().0;
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self.root = new_root;
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} else if children.is_empty() {
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self.root = Node::Leaf(ArrayVec::new());
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}
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}
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let mut reinsert_buf = mem::take(&mut self.reinsert_buf);
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for (data, data_aabb) in reinsert_buf.drain(..) {
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self.insert(data, data_aabb);
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}
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debug_assert!(self.reinsert_buf.capacity() == 0);
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self.reinsert_buf = reinsert_buf;
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// Don't waste too much memory after a large restructuring.
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self.reinsert_buf.shrink_to(16);
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}
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pub fn query(
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&self,
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mut collides: impl FnMut(Aabb<f64>) -> bool,
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mut callback: impl FnMut(&T, Aabb<f64>) -> QueryAction,
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) {
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self.root.query(&mut collides, &mut callback);
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}
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pub fn clear(&mut self) {
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self.root = Node::Leaf(ArrayVec::new());
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}
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pub fn depth(&self) -> usize {
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self.root.depth(0)
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}
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/// For the purposes of rendering the R-Tree.
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pub fn visit(&self, mut f: impl FnMut(Aabb<f64>, usize)) {
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self.root.visit(&mut f, 1);
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if self.root.children_count() != 0 {
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f(self.root.bounds(), 0);
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}
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}
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#[cfg(test)]
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fn check_invariants(&self, expected_len: usize) {
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assert!(self.internal_split_buf.is_empty());
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assert!(self.leaf_split_buf.is_empty());
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assert!(self.reinsert_buf.is_empty());
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if let Node::Internal(children) = &self.root {
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assert!(
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children.len() != 1,
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"internal root with a single entry should become the child"
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);
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assert!(!children.is_empty(), "empty internal root should be a leaf");
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}
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let mut len_counter = 0;
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self.root.check_invariants(None, 0, &mut len_counter);
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assert_eq!(
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len_counter, expected_len,
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"unexpected number of entries in rtree"
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)
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}
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}
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impl<T, const MIN: usize, const MAX: usize> Node<T, MIN, MAX> {
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fn bounds(&self) -> Aabb<f64> {
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match self {
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Node::Internal(children) => children
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.iter()
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.map(|(_, aabb)| *aabb)
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.reduce(Aabb::union)
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.unwrap(),
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Node::Leaf(children) => children
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.iter()
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.map(|(_, aabb)| *aabb)
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.reduce(Aabb::union)
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.unwrap(),
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}
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}
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fn children_count(&self) -> usize {
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match self {
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Node::Internal(children) => children.len(),
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Node::Leaf(children) => children.len(),
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}
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}
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fn insert(
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&mut self,
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data: T,
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data_aabb: Aabb<f64>,
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internal_split_buf: &mut InternalBuf<T, MIN, MAX>,
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leaf_split_buf: &mut LeafBuf<T>,
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) -> InsertResult<T, MIN, MAX> {
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match self {
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Self::Internal(children) => {
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let children_is_full = children.is_full();
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let (best_child, best_child_aabb) = {
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let best = area_insertion_heuristic(data_aabb, children);
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&mut children[best]
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};
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match best_child.insert(data, data_aabb, internal_split_buf, leaf_split_buf) {
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InsertResult::Ok => {
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best_child_aabb.expand_to_contain(data_aabb);
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InsertResult::Ok
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}
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InsertResult::Split(new_node) => {
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let new_node_aabb = new_node.bounds();
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*best_child_aabb = best_child.bounds();
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if children_is_full {
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let other = split_node::<_, MIN, MAX>(
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internal_split_buf,
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children,
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(new_node, new_node_aabb),
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);
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InsertResult::Split(Box::new(Node::Internal(other)))
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} else {
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children.push((new_node, new_node_aabb));
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InsertResult::Ok
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}
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}
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}
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}
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Self::Leaf(children) => {
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if children.is_full() {
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let other =
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split_node::<_, MIN, MAX>(leaf_split_buf, children, (data, data_aabb));
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debug_assert!(other.len() >= MIN);
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InsertResult::Split(Box::new(Node::Leaf(other)))
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} else {
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children.push((data, data_aabb));
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InsertResult::Ok
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}
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}
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}
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}
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fn query(
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&self,
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collides: &mut impl FnMut(Aabb<f64>) -> bool,
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callback: &mut impl FnMut(&T, Aabb<f64>) -> QueryAction,
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) -> QueryAction {
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match self {
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Node::Internal(children) => {
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for child in children {
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if collides(child.1) {
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if let QueryAction::Break = child.0.query(collides, callback) {
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return QueryAction::Break;
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}
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}
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}
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}
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Node::Leaf(children) => {
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for (child, child_aabb) in children {
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if collides(*child_aabb) {
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if let QueryAction::Break = callback(child, *child_aabb) {
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return QueryAction::Break;
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}
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}
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}
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}
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}
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QueryAction::Continue
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}
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fn retain(
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&mut self,
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bounds: Option<Aabb<f64>>, // `None` when self is root.
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collides: &mut impl FnMut(Aabb<f64>) -> bool,
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retain: &mut impl FnMut(&mut T, &mut Aabb<f64>) -> bool,
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reinsert_buf: &mut LeafBuf<T>,
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) -> RetainResult {
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match self {
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Node::Internal(children) => {
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let mut recalculate_bounds = false;
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children.retain(|(child, child_aabb)| {
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if collides(*child_aabb) {
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match child.retain(Some(*child_aabb), collides, retain, reinsert_buf) {
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RetainResult::Ok => true,
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RetainResult::Deleted => {
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recalculate_bounds = true;
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false
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}
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RetainResult::ShrunkAabb(new_aabb) => {
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*child_aabb = new_aabb;
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recalculate_bounds = true;
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true
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}
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}
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} else {
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true
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}
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});
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if let Some(bounds) = bounds {
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if children.len() < MIN {
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for (child, _) in children.drain(..) {
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child.collect_orphans(reinsert_buf);
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}
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RetainResult::Deleted
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} else if recalculate_bounds {
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let new_bounds = self.bounds();
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debug_assert!(bounds.contains_aabb(new_bounds));
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if bounds != new_bounds {
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RetainResult::ShrunkAabb(new_bounds)
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} else {
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RetainResult::Ok
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}
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} else {
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RetainResult::Ok
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}
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} else {
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RetainResult::Ok
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}
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}
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Node::Leaf(children) => {
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let mut recalculate_bounds = false;
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let mut i = 0;
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while i < children.len() {
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let (child, child_aabb) = &mut children[i];
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let before = *child_aabb;
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if collides(before) {
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if retain(child, child_aabb) {
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let after = *child_aabb;
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if before != after {
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if let Some(bounds) = bounds {
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recalculate_bounds = true;
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// A child can move within a leaf node without reinsertion
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// as long as it does not increase the bounds of the leaf.
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if !bounds.contains_aabb(after) {
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reinsert_buf.push(children.swap_remove(i));
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} else {
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i += 1;
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}
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} else {
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i += 1;
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}
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} else {
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i += 1;
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}
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} else {
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recalculate_bounds = true;
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children.swap_remove(i);
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}
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} else {
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i += 1;
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}
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}
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if let Some(bounds) = bounds {
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if children.len() < MIN {
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reinsert_buf.extend(children.drain(..));
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RetainResult::Deleted
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} else if recalculate_bounds {
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let new_bounds = self.bounds();
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debug_assert!(bounds.contains_aabb(new_bounds));
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if bounds != new_bounds {
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RetainResult::ShrunkAabb(new_bounds)
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} else {
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RetainResult::Ok
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}
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} else {
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RetainResult::Ok
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}
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} else {
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RetainResult::Ok
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}
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|
}
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}
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}
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|
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fn collect_orphans(self, reinsert_buf: &mut LeafBuf<T>) {
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match self {
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Node::Internal(children) => {
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for (child, _) in children {
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child.collect_orphans(reinsert_buf);
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|
}
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}
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Node::Leaf(children) => reinsert_buf.extend(children),
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}
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}
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|
|
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fn depth(&self, level: usize) -> usize {
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match self {
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Node::Internal(children) => children[0].0.depth(level + 1),
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Node::Leaf(_) => level,
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|
}
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}
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|
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fn visit(&self, f: &mut impl FnMut(Aabb<f64>, usize), level: usize) {
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|
match self {
|
||||||
|
Node::Internal(children) => {
|
||||||
|
for (child, child_aabb) in children {
|
||||||
|
child.visit(f, level + 1);
|
||||||
|
f(*child_aabb, level);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Node::Leaf(children) => {
|
||||||
|
for (_, child_aabb) in children {
|
||||||
|
f(*child_aabb, level);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
fn check_invariants(
|
||||||
|
&self,
|
||||||
|
bounds: Option<Aabb<f64>>,
|
||||||
|
depth: usize,
|
||||||
|
len_counter: &mut usize,
|
||||||
|
) -> usize {
|
||||||
|
let mut child_depth = None;
|
||||||
|
|
||||||
|
match self {
|
||||||
|
Node::Internal(children) => {
|
||||||
|
assert!(!children.is_empty());
|
||||||
|
|
||||||
|
if let Some(bounds) = bounds {
|
||||||
|
let tight_bounds = self.bounds();
|
||||||
|
assert!(
|
||||||
|
relative_eq!(tight_bounds.min, bounds.min)
|
||||||
|
&& relative_eq!(tight_bounds.max, bounds.max),
|
||||||
|
"bounding rectangle for internal node is not tight"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (child, child_aabb) in children {
|
||||||
|
let d = child.check_invariants(Some(*child_aabb), depth + 1, len_counter);
|
||||||
|
if let Some(child_depth) = &mut child_depth {
|
||||||
|
assert_eq!(*child_depth, d, "rtree is not balanced");
|
||||||
|
} else {
|
||||||
|
child_depth = Some(d);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Node::Leaf(children) => {
|
||||||
|
if let Some(bounds) = bounds {
|
||||||
|
let tight_bounds = self.bounds();
|
||||||
|
assert!(
|
||||||
|
relative_eq!(tight_bounds.min, bounds.min)
|
||||||
|
&& relative_eq!(tight_bounds.max, bounds.max),
|
||||||
|
"bounding rectangle for leaf node is not tight"
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
*len_counter += children.len();
|
||||||
|
child_depth = Some(depth);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if let Some(bounds) = bounds {
|
||||||
|
assert!(bounds == self.bounds());
|
||||||
|
}
|
||||||
|
|
||||||
|
child_depth.unwrap()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
enum InsertResult<T, const MIN: usize, const MAX: usize> {
|
||||||
|
/// No split occurred.
|
||||||
|
Ok,
|
||||||
|
/// Contains the new node that was split off.
|
||||||
|
Split(Box<Node<T, MIN, MAX>>),
|
||||||
|
}
|
||||||
|
|
||||||
|
enum RetainResult {
|
||||||
|
/// Nothing changed.
|
||||||
|
Ok,
|
||||||
|
/// This node must be deleted from its parent.
|
||||||
|
Deleted,
|
||||||
|
/// This node was not deleted but its AABR was shrunk.
|
||||||
|
/// Contains the new AABR.
|
||||||
|
ShrunkAabb(Aabb<f64>),
|
||||||
|
}
|
||||||
|
|
||||||
|
fn area_insertion_heuristic<T>(data_aabb: Aabb<f64>, children: &[(T, Aabb<f64>)]) -> usize {
|
||||||
|
debug_assert!(
|
||||||
|
!children.is_empty(),
|
||||||
|
"internal node must have at least one child"
|
||||||
|
);
|
||||||
|
|
||||||
|
let mut best = 0;
|
||||||
|
let mut best_area_increase = f64::INFINITY;
|
||||||
|
let mut best_aabb = Aabb::default();
|
||||||
|
|
||||||
|
for (idx, (_, child_aabb)) in children.iter().enumerate() {
|
||||||
|
let area_increase = volume(child_aabb.union(data_aabb)) - volume(*child_aabb);
|
||||||
|
if area_increase < best_area_increase {
|
||||||
|
best = idx;
|
||||||
|
best_area_increase = area_increase;
|
||||||
|
best_aabb = *child_aabb;
|
||||||
|
} else if area_increase == best_area_increase && volume(*child_aabb) < volume(best_aabb) {
|
||||||
|
best = idx;
|
||||||
|
best_aabb = *child_aabb;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
best
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Splits a node with `children` being the children of the node being split.
|
||||||
|
///
|
||||||
|
/// After returning, `children` contains half the data while the returned
|
||||||
|
/// `ArrayVec` contains the other half for the new node.
|
||||||
|
fn split_node<T, const MIN: usize, const MAX: usize>(
|
||||||
|
split_buf: &mut Vec<(T, Aabb<f64>)>,
|
||||||
|
children: &mut ArrayVec<(T, Aabb<f64>), MAX>,
|
||||||
|
data: (T, Aabb<f64>),
|
||||||
|
) -> ArrayVec<(T, Aabb<f64>), MAX> {
|
||||||
|
split_buf.extend(children.take());
|
||||||
|
split_buf.push(data);
|
||||||
|
|
||||||
|
let dists = MIN..MAX - MIN + 2;
|
||||||
|
|
||||||
|
let bb = |es: &[(T, Aabb<f64>)]| es.iter().map(|e| e.1).reduce(Aabb::union).unwrap();
|
||||||
|
|
||||||
|
let mut sum_x = 0.0;
|
||||||
|
split_buf.sort_unstable_by_key(|e| OrderedFloat(e.1.min.x / 2.0 + e.1.max.x / 2.0));
|
||||||
|
|
||||||
|
for split in dists.clone() {
|
||||||
|
sum_x += surface_area(bb(&split_buf[..split])) + surface_area(bb(&split_buf[split..]));
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut sum_y = 0.0;
|
||||||
|
split_buf.sort_unstable_by_key(|e| OrderedFloat(e.1.min.y / 2.0 + e.1.max.y / 2.0));
|
||||||
|
|
||||||
|
for split in dists.clone() {
|
||||||
|
sum_y += surface_area(bb(&split_buf[..split])) + surface_area(bb(&split_buf[split..]));
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut sum_z = 0.0;
|
||||||
|
split_buf.sort_unstable_by_key(|e| OrderedFloat(e.1.min.z / 2.0 + e.1.max.z / 2.0));
|
||||||
|
|
||||||
|
for split in dists.clone() {
|
||||||
|
sum_z += surface_area(bb(&split_buf[..split])) + surface_area(bb(&split_buf[split..]));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Sort by the winning axis
|
||||||
|
split_buf.sort_unstable_by_key(|e| {
|
||||||
|
let (min, max) = if sum_x <= sum_y && sum_x <= sum_z {
|
||||||
|
(e.1.min.x, e.1.max.x)
|
||||||
|
} else if sum_y <= sum_x && sum_y <= sum_z {
|
||||||
|
(e.1.min.y, e.1.max.y)
|
||||||
|
} else {
|
||||||
|
(e.1.min.z, e.1.max.z)
|
||||||
|
};
|
||||||
|
|
||||||
|
OrderedFloat(min / 2.0 + max / 2.0)
|
||||||
|
});
|
||||||
|
|
||||||
|
let mut best_dist = 0;
|
||||||
|
let mut best_overlap_value = f64::INFINITY;
|
||||||
|
let mut best_area_value = f64::INFINITY;
|
||||||
|
|
||||||
|
for split in dists {
|
||||||
|
let group_1 = bb(&split_buf[..split]);
|
||||||
|
let group_2 = bb(&split_buf[split..]);
|
||||||
|
let overlap_value = {
|
||||||
|
let int = group_1.intersection(group_2);
|
||||||
|
if int.is_valid() {
|
||||||
|
volume(int)
|
||||||
|
} else {
|
||||||
|
0.0
|
||||||
|
}
|
||||||
|
};
|
||||||
|
let area_value = volume(group_1) + volume(group_2);
|
||||||
|
|
||||||
|
if overlap_value < best_overlap_value {
|
||||||
|
best_overlap_value = overlap_value;
|
||||||
|
best_area_value = area_value;
|
||||||
|
best_dist = split;
|
||||||
|
} else if overlap_value == best_overlap_value && area_value < best_area_value {
|
||||||
|
best_area_value = area_value;
|
||||||
|
best_dist = split;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
debug_assert!(children.is_empty());
|
||||||
|
debug_assert_eq!(split_buf.len(), MAX + 1);
|
||||||
|
|
||||||
|
let mut other = ArrayVec::new();
|
||||||
|
other.extend(split_buf.drain(best_dist..));
|
||||||
|
|
||||||
|
children.extend(split_buf.drain(..));
|
||||||
|
|
||||||
|
other
|
||||||
|
}
|
||||||
|
|
||||||
|
fn volume(aabb: Aabb<f64>) -> f64 {
|
||||||
|
(aabb.max - aabb.min).product()
|
||||||
|
}
|
||||||
|
|
||||||
|
fn surface_area(aabb: Aabb<f64>) -> f64 {
|
||||||
|
let d = aabb.max - aabb.min;
|
||||||
|
(d.x * d.y + d.x * d.z + d.y * d.z) * 2.0
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use std::f64::consts::TAU;
|
||||||
|
use std::sync::atomic::{AtomicU64, Ordering};
|
||||||
|
|
||||||
|
use rand::Rng;
|
||||||
|
use vek::Vec3;
|
||||||
|
|
||||||
|
use super::*;
|
||||||
|
|
||||||
|
fn insert_rand<const MIN: usize, const MAX: usize>(
|
||||||
|
rtree: &mut RTree<u64, MIN, MAX>,
|
||||||
|
) -> (u64, Aabb<f64>) {
|
||||||
|
static NEXT_UNIQUE_ID: AtomicU64 = AtomicU64::new(0);
|
||||||
|
|
||||||
|
let id = NEXT_UNIQUE_ID.fetch_add(1, Ordering::SeqCst);
|
||||||
|
|
||||||
|
let mut rng = rand::thread_rng();
|
||||||
|
|
||||||
|
let min = Vec3::new(rng.gen(), rng.gen(), rng.gen());
|
||||||
|
let max = Vec3::new(
|
||||||
|
min.x + rng.gen_range(0.003..=0.01),
|
||||||
|
min.y + rng.gen_range(0.003..=0.01),
|
||||||
|
min.z + rng.gen_range(0.003..=0.01),
|
||||||
|
);
|
||||||
|
|
||||||
|
let aabb = Aabb { min, max };
|
||||||
|
|
||||||
|
rtree.insert(id, aabb);
|
||||||
|
|
||||||
|
(id, aabb)
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn insert_delete_interleaved() {
|
||||||
|
let mut rtree: RTree<u64, 4, 8> = RTree::new();
|
||||||
|
|
||||||
|
for i in 0..5_000 {
|
||||||
|
insert_rand(&mut rtree);
|
||||||
|
let (id_0, aabb_0) = insert_rand(&mut rtree);
|
||||||
|
|
||||||
|
let mut found = false;
|
||||||
|
rtree.retain(
|
||||||
|
|aabb| aabb.collides_with_aabb(aabb_0),
|
||||||
|
|&mut id, _| {
|
||||||
|
if id == id_0 {
|
||||||
|
assert!(!found);
|
||||||
|
found = true;
|
||||||
|
false
|
||||||
|
} else {
|
||||||
|
true
|
||||||
|
}
|
||||||
|
},
|
||||||
|
);
|
||||||
|
assert!(found);
|
||||||
|
|
||||||
|
rtree.check_invariants(i + 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn node_underfill() {
|
||||||
|
let mut rtree: RTree<u64, 4, 8> = RTree::new();
|
||||||
|
|
||||||
|
for i in 0..5_000 {
|
||||||
|
insert_rand(&mut rtree);
|
||||||
|
rtree.check_invariants(i + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut delete_count = 0;
|
||||||
|
|
||||||
|
rtree.retain(
|
||||||
|
|_| true,
|
||||||
|
|_, _| {
|
||||||
|
if rand::random() {
|
||||||
|
delete_count += 1;
|
||||||
|
false
|
||||||
|
} else {
|
||||||
|
true
|
||||||
|
}
|
||||||
|
},
|
||||||
|
);
|
||||||
|
rtree.check_invariants(5_000 - delete_count);
|
||||||
|
|
||||||
|
rtree.clear();
|
||||||
|
rtree.check_invariants(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn movement() {
|
||||||
|
let mut rtree: RTree<u64, 4, 8> = RTree::new();
|
||||||
|
|
||||||
|
for _ in 0..5_000 {
|
||||||
|
insert_rand(&mut rtree);
|
||||||
|
}
|
||||||
|
|
||||||
|
let mut rng = rand::thread_rng();
|
||||||
|
for _ in 0..100 {
|
||||||
|
rtree.retain(
|
||||||
|
|_| true,
|
||||||
|
|_, aabb| {
|
||||||
|
let angle = rng.gen_range(0.0..TAU);
|
||||||
|
let z: f64 = rng.gen_range(-1.0..=1.0);
|
||||||
|
|
||||||
|
let v = Vec3::new(
|
||||||
|
(1.0 - z * z).sqrt() * angle.cos(),
|
||||||
|
(1.0 - z * z).sqrt() * angle.sin(),
|
||||||
|
z,
|
||||||
|
) * 0.03;
|
||||||
|
|
||||||
|
aabb.min += v;
|
||||||
|
aabb.max += v;
|
||||||
|
assert!(aabb.is_valid());
|
||||||
|
|
||||||
|
true
|
||||||
|
},
|
||||||
|
);
|
||||||
|
rtree.check_invariants(5_000);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in a new issue