mirror of
https://github.com/italicsjenga/valence.git
synced 2024-12-23 22:41:30 +11:00
Use idiomatic names
The Rust stdlib uses "Kind" instead of "Type".
This commit is contained in:
parent
fcda380f2a
commit
3ac711ca74
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@ -14,14 +14,14 @@ pub fn build() -> anyhow::Result<()> {
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let max_block_state = blocks.iter().map(|b| b.max_state_id).max().unwrap();
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let state_to_type = blocks
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let state_to_kind = blocks
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.iter()
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.map(|b| {
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let min = b.min_state_id;
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let max = b.max_state_id;
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let name = ident(b.name.to_pascal_case());
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quote! {
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#min..=#max => BlockType::#name,
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#min..=#max => BlockKind::#name,
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}
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})
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.collect::<TokenStream>();
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@ -65,7 +65,7 @@ pub fn build() -> anyhow::Result<()> {
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.collect::<TokenStream>();
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quote! {
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BlockType::#block_type_name => match name {
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BlockKind::#block_type_name => match name {
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#arms
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_ => None,
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},
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@ -119,7 +119,7 @@ pub fn build() -> anyhow::Result<()> {
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.collect::<TokenStream>();
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quote! {
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BlockType::#block_type_name => match name {
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BlockKind::#block_type_name => match name {
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#arms
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_ => self,
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},
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@ -140,7 +140,7 @@ pub fn build() -> anyhow::Result<()> {
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let filter_light = b.filter_light as u8;
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quote! {
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BlockType::#type_name => #filter_light,
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BlockKind::#type_name => #filter_light,
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}
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})
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.collect::<TokenStream>();
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@ -158,45 +158,45 @@ pub fn build() -> anyhow::Result<()> {
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})
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.collect::<TokenStream>();
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let type_to_state = blocks
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let kind_to_state = blocks
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.iter()
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.map(|b| {
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let typ = ident(b.name.to_pascal_case());
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let kind = ident(b.name.to_pascal_case());
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let state = ident(b.name.to_shouty_snake_case());
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quote! {
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BlockType::#typ => BlockState::#state,
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BlockKind::#kind => BlockState::#state,
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}
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})
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.collect::<TokenStream>();
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let block_type_variants = blocks
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let block_kind_variants = blocks
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.iter()
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.map(|b| ident(b.name.to_pascal_case()))
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.collect::<Vec<_>>();
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let block_type_from_str_arms = blocks
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let block_kind_from_str_arms = blocks
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.iter()
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.map(|b| {
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let name = &b.name;
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let name_ident = ident(name.to_pascal_case());
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quote! {
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#name => Some(BlockType::#name_ident),
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#name => Some(BlockKind::#name_ident),
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}
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})
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.collect::<TokenStream>();
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let block_type_to_str_arms = blocks
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let block_kind_to_str_arms = blocks
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.iter()
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.map(|b| {
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let name = &b.name;
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let name_ident = ident(name.to_pascal_case());
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quote! {
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BlockType::#name_ident => #name,
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BlockKind::#name_ident => #name,
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}
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})
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.collect::<TokenStream>();
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let block_type_props_arms = blocks
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let block_kind_props_arms = blocks
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.iter()
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.filter(|&b| !b.props.is_empty())
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.map(|b| {
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@ -209,7 +209,7 @@ pub fn build() -> anyhow::Result<()> {
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})
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.collect::<TokenStream>();
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let block_type_count = blocks.len();
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let block_kind_count = blocks.len();
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let prop_names = blocks
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.iter()
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@ -305,16 +305,16 @@ pub fn build() -> anyhow::Result<()> {
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impl BlockState {
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/// Returns the default block state for a given block type.
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pub const fn from_type(typ: BlockType) -> Self {
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match typ {
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#type_to_state
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pub const fn from_kind(kind: BlockKind) -> Self {
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match kind {
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#kind_to_state
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}
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}
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/// Returns the [`BlockType`] of this block state.
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pub const fn to_type(self) -> BlockType {
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/// Returns the [`BlockKind`] of this block state.
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pub const fn to_kind(self) -> BlockKind {
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match self.0 {
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#state_to_type
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#state_to_kind
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_ => unreachable!(),
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}
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}
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@ -351,7 +351,7 @@ pub fn build() -> anyhow::Result<()> {
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///
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/// If this block does not have the property, then `None` is returned.
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pub const fn get(self, name: PropName) -> Option<PropValue> {
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match self.to_type() {
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match self.to_kind() {
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#get_arms
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_ => None
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}
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@ -363,7 +363,7 @@ pub fn build() -> anyhow::Result<()> {
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/// then the orginal block is returned unchanged.
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#[must_use]
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pub const fn set(self, name: PropName, val: PropValue) -> Self {
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match self.to_type() {
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match self.to_kind() {
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#set_arms
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_ => self,
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}
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@ -372,27 +372,27 @@ pub fn build() -> anyhow::Result<()> {
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/// If this block is `air`, `cave_air` or `void_air`.
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pub const fn is_air(self) -> bool {
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matches!(
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self.to_type(),
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BlockType::Air | BlockType::CaveAir | BlockType::VoidAir
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self.to_kind(),
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BlockKind::Air | BlockKind::CaveAir | BlockKind::VoidAir
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)
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}
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/// Is the block visually transparent?
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pub const fn is_transparent(self) -> bool {
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matches!(self.to_type(), #(BlockType::#is_transparent_types)|*)
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matches!(self.to_kind(), #(BlockKind::#is_transparent_types)|*)
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}
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// TODO: is_solid
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/// If this block is water or lava.
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pub const fn is_liquid(self) -> bool {
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matches!(self.to_type(), BlockType::Water | BlockType::Lava)
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matches!(self.to_kind(), BlockKind::Water | BlockKind::Lava)
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}
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/// Returns the amount of light that is normally filtered by this block.
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/// The returned value is in `0..=15`.
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pub const fn filter_light(self) -> u8 {
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match self.to_type() {
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match self.to_kind() {
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#filter_light_arms
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}
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}
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@ -402,17 +402,17 @@ pub fn build() -> anyhow::Result<()> {
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/// An enumeration of all block types.
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#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
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pub enum BlockType {
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#(#block_type_variants,)*
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pub enum BlockKind {
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#(#block_kind_variants,)*
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}
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impl BlockType {
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impl BlockKind {
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/// Construct a block type from its snake_case name.
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///
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/// Returns `None` if the given name is not valid.
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pub fn from_str(name: &str) -> Option<BlockType> {
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pub fn from_str(name: &str) -> Option<BlockKind> {
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match name {
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#block_type_from_str_arms
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#block_kind_from_str_arms
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_ => None
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}
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}
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@ -420,29 +420,29 @@ pub fn build() -> anyhow::Result<()> {
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/// Get the snake_case name of this block type.
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pub const fn to_str(self) -> &'static str {
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match self {
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#block_type_to_str_arms
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#block_kind_to_str_arms
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}
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}
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/// Returns the default block state for a given block type.
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pub const fn to_state(self) -> BlockState {
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BlockState::from_type(self)
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BlockState::from_kind(self)
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}
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/// Returns a slice of all properties this block type has.
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pub const fn props(self) -> &'static [PropName] {
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match self {
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#block_type_props_arms
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#block_kind_props_arms
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_ => &[],
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}
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}
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/// An array of all block types.
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pub const ALL: [Self; #block_type_count] = [#(Self::#block_type_variants,)*];
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pub const ALL: [Self; #block_kind_count] = [#(Self::#block_kind_variants,)*];
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}
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/// The default block type is `air`.
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impl Default for BlockType {
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impl Default for BlockKind {
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fn default() -> Self {
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Self::Air
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}
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@ -626,7 +626,7 @@ fn parse_blocks_json() -> anyhow::Result<Vec<Block>> {
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vals: match &s {
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State::Enum { values, .. } => values.clone(),
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State::Int { values, .. } => values.clone(),
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State::Bool { .. } => vec!["true".to_string(), "false".to_string()],
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State::Bool { .. } => vec!["true".to_owned(), "false".to_owned()],
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},
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})
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.collect(),
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@ -158,12 +158,12 @@ enum Type {
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/// Also known as OptVarInt
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OptEntityId,
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Pose,
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CatVariant,
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FrogVariant,
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CatKind,
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FrogKind,
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OptGlobalPosition,
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PaintingVariant,
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PaintingKind,
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// ==== Specialized ==== //
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BoatVariant,
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BoatKind,
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MainHand,
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}
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@ -204,11 +204,11 @@ impl Type {
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Type::VillagerData => quote! { VillagerData::default() },
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Type::OptEntityId => quote! { None },
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Type::Pose => quote! { Pose::default() },
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Type::CatVariant => quote! { CatVariant::default() },
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Type::FrogVariant => quote! { FrogVariant::default() },
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Type::CatKind => quote! { CatKind::default() },
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Type::FrogKind => quote! { FrogKind::default() },
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Type::OptGlobalPosition => quote! { () }, // TODO
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Type::PaintingVariant => quote! { PaintingVariant::default() },
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Type::BoatVariant => quote! { BoatVariant::default() },
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Type::PaintingKind => quote! { PaintingKind::default() },
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Type::BoatKind => quote! { BoatKind::default() },
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Type::MainHand => quote! { MainHand::default() },
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}
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}
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@ -235,11 +235,11 @@ impl Type {
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Type::VillagerData => 16,
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Type::OptEntityId => 17,
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Type::Pose => 18,
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Type::CatVariant => 19,
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Type::FrogVariant => 20,
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Type::CatKind => 19,
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Type::FrogKind => 20,
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Type::OptGlobalPosition => 21,
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Type::PaintingVariant => 22,
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Type::BoatVariant => 1,
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Type::PaintingKind => 22,
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Type::BoatKind => 1,
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Type::MainHand => 0,
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}
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}
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@ -387,8 +387,8 @@ const BOAT: Class = Class {
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typ: Type::Float(0.0),
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},
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Field {
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name: "typ",
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typ: Type::BoatVariant,
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name: "kind",
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typ: Type::BoatKind,
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},
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Field {
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name: "left_paddle_turning",
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@ -1040,7 +1040,7 @@ const ENTITIES: &[Class] = &[
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inherit: Some(&BASE_ENTITY),
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fields: &[Field {
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name: "variant",
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typ: Type::PaintingVariant,
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typ: Type::PaintingKind,
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}],
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events: &[],
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},
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@ -1427,7 +1427,7 @@ const ENTITIES: &[Class] = &[
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fields: &[
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Field {
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name: "variant",
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typ: Type::FrogVariant,
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typ: Type::FrogKind,
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},
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Field {
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name: "tongue_target",
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@ -1639,7 +1639,7 @@ const ENTITIES: &[Class] = &[
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fields: &[
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Field {
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name: "variant",
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typ: Type::CatVariant,
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typ: Type::CatKind,
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},
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Field {
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name: "lying",
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@ -2168,7 +2168,7 @@ pub fn build() -> anyhow::Result<()> {
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}
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}
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let entity_type_variants = entities
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let entity_kind_variants = entities
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.iter()
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.map(|c| ident(c.name.to_pascal_case()))
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.collect::<Vec<_>>();
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@ -2201,11 +2201,11 @@ pub fn build() -> anyhow::Result<()> {
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Type::VillagerData => quote! { VillagerData },
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Type::OptEntityId => quote! { Option<EntityId> },
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Type::Pose => quote! { Pose },
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Type::CatVariant => quote! { CatVariant },
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Type::FrogVariant => quote! { FrogVariant },
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Type::CatKind => quote! { CatKind },
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Type::FrogKind => quote! { FrogKind },
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Type::OptGlobalPosition => quote! { () }, // TODO
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Type::PaintingVariant => quote! { PaintingVariant },
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Type::BoatVariant => quote! { BoatVariant },
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Type::PaintingKind => quote! { PaintingKind },
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Type::BoatKind => quote! { BoatKind },
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Type::MainHand => quote! { MainHand },
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};
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quote! {
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@ -2358,11 +2358,11 @@ pub fn build() -> anyhow::Result<()> {
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Type::VillagerData => standard_getter_setter(quote!(VillagerData)),
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Type::OptEntityId => standard_getter_setter(quote!(Option<EntityId>)),
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Type::Pose => standard_getter_setter(quote!(Pose)),
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Type::CatVariant => standard_getter_setter(quote!(CatVariant)),
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Type::FrogVariant => standard_getter_setter(quote!(FrogVariant)),
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Type::CatKind => standard_getter_setter(quote!(CatKind)),
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Type::FrogKind => standard_getter_setter(quote!(FrogKind)),
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Type::OptGlobalPosition => quote! {}, // TODO
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Type::PaintingVariant => standard_getter_setter(quote!(PaintingVariant)),
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Type::BoatVariant => standard_getter_setter(quote!(BoatVariant)),
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Type::PaintingKind => standard_getter_setter(quote!(PaintingKind)),
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Type::BoatKind => standard_getter_setter(quote!(BoatKind)),
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Type::MainHand => standard_getter_setter(quote!(MainHand)),
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}
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})
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@ -2457,11 +2457,11 @@ pub fn build() -> anyhow::Result<()> {
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let finished = quote! {
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/// Identifies a type of entity, such as `chicken`, `zombie` or `item`.
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#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
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pub enum EntityType {
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#(#entity_type_variants,)*
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pub enum EntityKind {
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#(#entity_kind_variants,)*
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}
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impl Default for EntityType {
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impl Default for EntityKind {
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fn default() -> Self {
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Self::Marker
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}
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@ -2471,19 +2471,19 @@ pub fn build() -> anyhow::Result<()> {
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/// An enum encoding the type of an entity along with any data specific to that entity type.
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pub enum EntityData {
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#(#entity_type_variants(#entity_type_variants),)*
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#(#entity_kind_variants(#entity_kind_variants),)*
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}
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impl EntityData {
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pub(super) fn new(typ: EntityType) -> Self {
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match typ {
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#(EntityType::#entity_type_variants => Self::#entity_type_variants(#entity_type_variants::new()),)*
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pub(super) fn new(kind: EntityKind) -> Self {
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match kind {
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#(EntityKind::#entity_kind_variants => Self::#entity_kind_variants(#entity_kind_variants::new()),)*
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}
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}
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pub(super) fn typ(&self) -> EntityType {
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pub(super) fn kind(&self) -> EntityKind {
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match self {
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#(Self::#entity_type_variants(_) => EntityType::#entity_type_variants,)*
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#(Self::#entity_kind_variants(_) => EntityKind::#entity_kind_variants,)*
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}
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}
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|
@ -2491,7 +2491,7 @@ pub fn build() -> anyhow::Result<()> {
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let mut data = Vec::new();
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match self {
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#(Self::#entity_type_variants(e) => e.initial_metadata(&mut data),)*
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#(Self::#entity_kind_variants(e) => e.initial_metadata(&mut data),)*
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}
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if data.is_empty() {
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|
@ -2506,7 +2506,7 @@ pub fn build() -> anyhow::Result<()> {
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let mut data = Vec::new();
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match self {
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#(Self::#entity_type_variants(e) => e.updated_metadata(&mut data),)*
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#(Self::#entity_kind_variants(e) => e.updated_metadata(&mut data),)*
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}
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if data.is_empty() {
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|
@ -2519,13 +2519,13 @@ pub fn build() -> anyhow::Result<()> {
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pub(crate) fn event_codes(&self) -> &[u8] {
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match self {
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#(Self::#entity_type_variants(e) => e.event_codes(),)*
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#(Self::#entity_kind_variants(e) => e.event_codes(),)*
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}
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}
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pub(super) fn clear_modifications(&mut self) {
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match self {
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#(Self::#entity_type_variants(e) => e.clear_modifications(),)*
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#(Self::#entity_kind_variants(e) => e.clear_modifications(),)*
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}
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}
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}
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|
|
@ -13,7 +13,7 @@ use valence::entity::meta::Pose;
|
|||
use valence::entity::EntityData;
|
||||
use valence::text::Color;
|
||||
use valence::{
|
||||
async_trait, ident, Biome, BlockState, Dimension, DimensionId, EntityId, EntityType, Server,
|
||||
async_trait, ident, Biome, BlockState, Dimension, DimensionId, EntityId, EntityKind, Server,
|
||||
SharedServer, ShutdownResult, TextFormat,
|
||||
};
|
||||
|
||||
|
@ -135,7 +135,7 @@ impl Config for Game {
|
|||
|
||||
world.meta.player_list_mut().insert(
|
||||
client.uuid(),
|
||||
client.username().to_string(),
|
||||
client.username().to_owned(),
|
||||
client.textures().cloned(),
|
||||
client.game_mode(),
|
||||
0,
|
||||
|
@ -146,7 +146,7 @@ impl Config for Game {
|
|||
client_id,
|
||||
server
|
||||
.entities
|
||||
.create_with_uuid(EntityType::Player, client.uuid())
|
||||
.create_with_uuid(EntityKind::Player, client.uuid())
|
||||
.unwrap()
|
||||
.0,
|
||||
);
|
||||
|
|
|
@ -9,7 +9,7 @@ use valence::config::{Config, ServerListPing};
|
|||
use valence::text::Color;
|
||||
use valence::util::to_yaw_and_pitch;
|
||||
use valence::{
|
||||
async_trait, DimensionId, EntityId, EntityType, Server, SharedServer, ShutdownResult,
|
||||
async_trait, DimensionId, EntityId, EntityKind, Server, SharedServer, ShutdownResult,
|
||||
TextFormat,
|
||||
};
|
||||
use vek::{Mat3, Vec3};
|
||||
|
@ -70,7 +70,7 @@ impl Config for Game {
|
|||
}
|
||||
|
||||
self.cows.lock().unwrap().extend((0..200).map(|_| {
|
||||
let (id, e) = server.entities.create(EntityType::Cow);
|
||||
let (id, e) = server.entities.create(EntityKind::Cow);
|
||||
e.set_world(world_id);
|
||||
id
|
||||
}));
|
||||
|
@ -98,7 +98,7 @@ impl Config for Game {
|
|||
|
||||
world.meta.player_list_mut().insert(
|
||||
client.uuid(),
|
||||
client.username().to_string(),
|
||||
client.username().to_owned(),
|
||||
client.textures().cloned(),
|
||||
client.game_mode(),
|
||||
0,
|
||||
|
|
|
@ -99,7 +99,7 @@ impl Config for Game {
|
|||
|
||||
world.meta.player_list_mut().insert(
|
||||
client.uuid(),
|
||||
client.username().to_string(),
|
||||
client.username().to_owned(),
|
||||
client.textures().cloned(),
|
||||
client.game_mode(),
|
||||
0,
|
||||
|
|
|
@ -105,5 +105,5 @@ pub struct BiomeMoodSound {
|
|||
#[derive(Clone, Debug)]
|
||||
pub struct BiomeParticle {
|
||||
pub probability: f32,
|
||||
pub typ: Ident,
|
||||
pub kind: Ident,
|
||||
}
|
||||
|
|
14
src/block.rs
14
src/block.rs
|
@ -11,15 +11,15 @@ include!(concat!(env!("OUT_DIR"), "/block.rs"));
|
|||
|
||||
impl fmt::Debug for BlockState {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
let typ = self.to_type();
|
||||
let kind = self.to_kind();
|
||||
|
||||
write!(f, "{}", typ.to_str())?;
|
||||
write!(f, "{}", kind.to_str())?;
|
||||
|
||||
let props = typ.props();
|
||||
let props = kind.props();
|
||||
|
||||
if !props.is_empty() {
|
||||
let mut list = f.debug_list();
|
||||
for &p in typ.props() {
|
||||
for &p in kind.props() {
|
||||
struct KeyVal<'a>(&'a str, &'a str);
|
||||
|
||||
impl<'a> fmt::Debug for KeyVal<'a> {
|
||||
|
@ -58,10 +58,10 @@ mod tests {
|
|||
|
||||
#[test]
|
||||
fn get_set_consistency() {
|
||||
for typ in BlockType::ALL {
|
||||
let block = typ.to_state();
|
||||
for kind in BlockKind::ALL {
|
||||
let block = kind.to_state();
|
||||
|
||||
for &prop in typ.props() {
|
||||
for &prop in kind.props() {
|
||||
let new_block = block.set(prop, block.get(prop).unwrap());
|
||||
assert_eq!(new_block, block);
|
||||
}
|
||||
|
|
|
@ -14,10 +14,10 @@ use vek::Vec3;
|
|||
use crate::biome::{Biome, BiomeGrassColorModifier, BiomePrecipitation};
|
||||
use crate::dimension::{Dimension, DimensionEffects};
|
||||
use crate::entity::data::Player;
|
||||
use crate::entity::{velocity_to_packet_units, EntityType};
|
||||
use crate::entity::{velocity_to_packet_units, EntityKind};
|
||||
use crate::player_textures::SignedPlayerTextures;
|
||||
use crate::protocol::packets::play::c2s::{
|
||||
C2sPlayPacket, DiggingStatus, InteractType, PlayerCommandId,
|
||||
C2sPlayPacket, DiggingStatus, InteractKind, PlayerCommandId,
|
||||
};
|
||||
use crate::protocol::packets::play::s2c::{
|
||||
Animate, Biome as BiomeRegistryBiome, BiomeAdditionsSound, BiomeEffects, BiomeMoodSound,
|
||||
|
@ -470,10 +470,10 @@ impl Client {
|
|||
self.events.push_back(ClientEvent::InteractWithEntity {
|
||||
id,
|
||||
sneaking: p.sneaking,
|
||||
typ: match p.typ {
|
||||
InteractType::Interact(hand) => InteractWithEntity::Interact(hand),
|
||||
InteractType::Attack => InteractWithEntity::Attack,
|
||||
InteractType::InteractAt((target, hand)) => {
|
||||
kind: match p.kind {
|
||||
InteractKind::Interact(hand) => InteractWithEntity::Interact(hand),
|
||||
InteractKind::Attack => InteractWithEntity::Attack,
|
||||
InteractKind::InteractAt((target, hand)) => {
|
||||
InteractWithEntity::InteractAt { target, hand }
|
||||
}
|
||||
},
|
||||
|
@ -871,7 +871,7 @@ impl Client {
|
|||
&mut self.send,
|
||||
SystemChat {
|
||||
chat: msg,
|
||||
typ: VarInt(0),
|
||||
kind: VarInt(0),
|
||||
},
|
||||
);
|
||||
}
|
||||
|
@ -882,7 +882,7 @@ impl Client {
|
|||
// longer visible.
|
||||
self.loaded_entities.retain(|&id| {
|
||||
if let Some(entity) = entities.get(id) {
|
||||
debug_assert!(entity.typ() != EntityType::Marker);
|
||||
debug_assert!(entity.kind() != EntityKind::Marker);
|
||||
if self.new_position.distance(entity.position()) <= view_dist as f64 * 16.0 {
|
||||
if let Some(meta) = entity.updated_metadata_packet(id) {
|
||||
send_packet(&mut self.send, meta);
|
||||
|
@ -1002,7 +1002,7 @@ impl Client {
|
|||
let entity = entities
|
||||
.get(id)
|
||||
.expect("entities in spatial index should be valid");
|
||||
if entity.typ() != EntityType::Marker
|
||||
if entity.kind() != EntityKind::Marker
|
||||
&& entity.uuid() != self.uuid
|
||||
&& self.loaded_entities.insert(id)
|
||||
{
|
||||
|
@ -1108,22 +1108,22 @@ fn make_dimension_codec(shared: &SharedServer) -> RegistryCodec {
|
|||
|
||||
RegistryCodec {
|
||||
dimension_type_registry: DimensionTypeRegistry {
|
||||
typ: ident!("dimension_type"),
|
||||
kind: ident!("dimension_type"),
|
||||
value: dims,
|
||||
},
|
||||
biome_registry: BiomeRegistry {
|
||||
typ: ident!("worldgen/biome"),
|
||||
kind: ident!("worldgen/biome"),
|
||||
value: biomes,
|
||||
},
|
||||
chat_type_registry: ChatTypeRegistry {
|
||||
typ: ident!("chat_type"),
|
||||
kind: ident!("chat_type"),
|
||||
value: vec![ChatTypeRegistryEntry {
|
||||
name: ident!("system"),
|
||||
id: 0,
|
||||
element: ChatType {
|
||||
chat: ChatTypeChat {},
|
||||
narration: ChatTypeNarration {
|
||||
priority: "system".to_string(),
|
||||
priority: "system".to_owned(),
|
||||
},
|
||||
},
|
||||
}],
|
||||
|
@ -1207,7 +1207,7 @@ fn to_biome_registry_item(biome: &Biome, id: i32) -> BiomeRegistryBiome {
|
|||
},
|
||||
particle: biome.particle.as_ref().map(|p| BiomeParticle {
|
||||
probability: p.probability,
|
||||
options: BiomeParticleOptions { typ: p.typ.clone() },
|
||||
options: BiomeParticleOptions { kind: p.kind.clone() },
|
||||
}),
|
||||
},
|
||||
}
|
||||
|
|
|
@ -40,7 +40,7 @@ pub enum ClientEvent {
|
|||
/// If the client was sneaking during the interaction.
|
||||
sneaking: bool,
|
||||
/// The type of interaction that occurred.
|
||||
typ: InteractWithEntity,
|
||||
kind: InteractWithEntity,
|
||||
},
|
||||
SteerBoat {
|
||||
left_paddle_turning: bool,
|
||||
|
|
|
@ -7,7 +7,7 @@ use std::iter::FusedIterator;
|
|||
use std::num::NonZeroU32;
|
||||
|
||||
use bitfield_struct::bitfield;
|
||||
pub use data::{EntityData, EntityType};
|
||||
pub use data::{EntityData, EntityKind};
|
||||
use rayon::iter::ParallelIterator;
|
||||
use uuid::Uuid;
|
||||
use vek::{Aabb, Vec3};
|
||||
|
@ -37,8 +37,8 @@ impl Entities {
|
|||
|
||||
/// Spawns a new entity with the default data. The new entity's [`EntityId`]
|
||||
/// is returned.
|
||||
pub fn create(&mut self, typ: EntityType) -> (EntityId, &mut Entity) {
|
||||
self.create_with_uuid(typ, Uuid::from_bytes(rand::random()))
|
||||
pub fn create(&mut self, kind: EntityKind) -> (EntityId, &mut Entity) {
|
||||
self.create_with_uuid(kind, Uuid::from_bytes(rand::random()))
|
||||
.expect("UUID collision")
|
||||
}
|
||||
|
||||
|
@ -49,7 +49,7 @@ impl Entities {
|
|||
/// world. If it does, `None` is returned and the entity is not spawned.
|
||||
pub fn create_with_uuid(
|
||||
&mut self,
|
||||
typ: EntityType,
|
||||
kind: EntityKind,
|
||||
uuid: Uuid,
|
||||
) -> Option<(EntityId, &mut Entity)> {
|
||||
match self.uuid_to_entity.entry(uuid) {
|
||||
|
@ -57,7 +57,7 @@ impl Entities {
|
|||
Entry::Vacant(ve) => {
|
||||
let (k, e) = self.sm.insert(Entity {
|
||||
flags: EntityFlags(0),
|
||||
data: EntityData::new(typ),
|
||||
data: EntityData::new(kind),
|
||||
world: None,
|
||||
new_position: Vec3::default(),
|
||||
old_position: Vec3::default(),
|
||||
|
@ -219,9 +219,9 @@ impl Entity {
|
|||
&mut self.data
|
||||
}
|
||||
|
||||
/// Returns the [`EntityType`] of this entity.
|
||||
pub fn typ(&self) -> EntityType {
|
||||
self.data.typ()
|
||||
/// Returns the [`EntityKind`] of this entity.
|
||||
pub fn kind(&self) -> EntityKind {
|
||||
self.data.kind()
|
||||
}
|
||||
|
||||
pub fn world(&self) -> Option<WorldId> {
|
||||
|
@ -497,7 +497,7 @@ impl Entity {
|
|||
_ => Some(EntitySpawnPacket::SpawnEntity(AddEntity {
|
||||
entity_id: VarInt(this_id.to_network_id()),
|
||||
object_uuid: self.uuid,
|
||||
typ: VarInt(self.typ() as i32),
|
||||
kind: VarInt(self.kind() as i32),
|
||||
position: self.new_position,
|
||||
pitch: ByteAngle::from_degrees(self.pitch),
|
||||
yaw: ByteAngle::from_degrees(self.yaw),
|
||||
|
|
|
@ -46,15 +46,15 @@ impl Encode for Direction {
|
|||
|
||||
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
|
||||
pub struct VillagerData {
|
||||
pub typ: VillagerType,
|
||||
pub kind: VillagerKind,
|
||||
pub profession: VillagerProfession,
|
||||
pub level: i32,
|
||||
}
|
||||
|
||||
impl VillagerData {
|
||||
pub const fn new(typ: VillagerType, profession: VillagerProfession, level: i32) -> Self {
|
||||
pub const fn new(kind: VillagerKind, profession: VillagerProfession, level: i32) -> Self {
|
||||
Self {
|
||||
typ,
|
||||
kind,
|
||||
profession,
|
||||
level,
|
||||
}
|
||||
|
@ -64,7 +64,7 @@ impl VillagerData {
|
|||
impl Default for VillagerData {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
typ: Default::default(),
|
||||
kind: Default::default(),
|
||||
profession: Default::default(),
|
||||
level: 1,
|
||||
}
|
||||
|
@ -73,14 +73,14 @@ impl Default for VillagerData {
|
|||
|
||||
impl Encode for VillagerData {
|
||||
fn encode(&self, w: &mut impl Write) -> anyhow::Result<()> {
|
||||
VarInt(self.typ as i32).encode(w)?;
|
||||
VarInt(self.kind as i32).encode(w)?;
|
||||
VarInt(self.profession as i32).encode(w)?;
|
||||
VarInt(self.level).encode(w)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default, Debug)]
|
||||
pub enum VillagerType {
|
||||
pub enum VillagerKind {
|
||||
Desert,
|
||||
Jungle,
|
||||
#[default]
|
||||
|
@ -151,7 +151,7 @@ impl Encode for MainHand {
|
|||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default, Debug)]
|
||||
pub enum BoatVariant {
|
||||
pub enum BoatKind {
|
||||
#[default]
|
||||
Oak,
|
||||
Spruce,
|
||||
|
@ -161,14 +161,14 @@ pub enum BoatVariant {
|
|||
DarkOak,
|
||||
}
|
||||
|
||||
impl Encode for BoatVariant {
|
||||
impl Encode for BoatKind {
|
||||
fn encode(&self, w: &mut impl Write) -> anyhow::Result<()> {
|
||||
VarInt(*self as i32).encode(w)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default, Debug)]
|
||||
pub enum CatVariant {
|
||||
pub enum CatKind {
|
||||
Tabby,
|
||||
#[default]
|
||||
Black,
|
||||
|
@ -183,33 +183,33 @@ pub enum CatVariant {
|
|||
AllBlack,
|
||||
}
|
||||
|
||||
impl Encode for CatVariant {
|
||||
impl Encode for CatKind {
|
||||
fn encode(&self, w: &mut impl Write) -> anyhow::Result<()> {
|
||||
VarInt(*self as i32).encode(w)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default, Debug)]
|
||||
pub enum FrogVariant {
|
||||
pub enum FrogKind {
|
||||
#[default]
|
||||
Temperate,
|
||||
Warm,
|
||||
Cold,
|
||||
}
|
||||
|
||||
impl Encode for FrogVariant {
|
||||
impl Encode for FrogKind {
|
||||
fn encode(&self, w: &mut impl Write) -> anyhow::Result<()> {
|
||||
VarInt(*self as i32).encode(w)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Default, Debug)]
|
||||
pub enum PaintingVariant {
|
||||
pub enum PaintingKind {
|
||||
#[default]
|
||||
Default, // TODO
|
||||
}
|
||||
|
||||
impl Encode for PaintingVariant {
|
||||
impl Encode for PaintingKind {
|
||||
fn encode(&self, w: &mut impl Write) -> anyhow::Result<()> {
|
||||
VarInt(*self as i32).encode(w)
|
||||
}
|
||||
|
|
|
@ -135,7 +135,7 @@ impl FromStr for Ident {
|
|||
type Err = ParseError;
|
||||
|
||||
fn from_str(s: &str) -> Result<Self, Self::Err> {
|
||||
Ident::new(s.to_string())
|
||||
Ident::new(s.to_owned())
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -41,7 +41,7 @@ pub use chunk_pos::ChunkPos;
|
|||
pub use client::{Client, Clients};
|
||||
pub use config::Config;
|
||||
pub use dimension::{Dimension, DimensionId};
|
||||
pub use entity::{Entities, Entity, EntityId, EntityType};
|
||||
pub use entity::{Entities, Entity, EntityId, EntityKind};
|
||||
pub use ident::Ident;
|
||||
pub use server::{start_server, NewClientData, Server, SharedServer, ShutdownResult};
|
||||
pub use spatial_index::SpatialIndex;
|
||||
|
|
|
@ -588,7 +588,7 @@ pub mod play {
|
|||
AddEntity 0x00 {
|
||||
entity_id: VarInt,
|
||||
object_uuid: Uuid,
|
||||
typ: VarInt,
|
||||
kind: VarInt,
|
||||
position: Vec3<f64>,
|
||||
pitch: ByteAngle,
|
||||
yaw: ByteAngle,
|
||||
|
@ -640,7 +640,7 @@ pub mod play {
|
|||
def_struct! {
|
||||
BlockEntityData 0x07 {
|
||||
location: BlockPos,
|
||||
typ: VarInt, // TODO: use enum here
|
||||
kind: VarInt, // TODO: use enum here
|
||||
data: nbt::Blob,
|
||||
}
|
||||
}
|
||||
|
@ -816,7 +816,7 @@ pub mod play {
|
|||
LevelChunkBlockEntity {
|
||||
packed_xz: i8,
|
||||
y: i16,
|
||||
typ: VarInt,
|
||||
kind: VarInt,
|
||||
data: nbt::Blob,
|
||||
}
|
||||
}
|
||||
|
@ -865,7 +865,7 @@ pub mod play {
|
|||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
pub struct DimensionTypeRegistry {
|
||||
#[serde(rename = "type")]
|
||||
pub typ: Ident,
|
||||
pub kind: Ident,
|
||||
pub value: Vec<DimensionTypeRegistryEntry>,
|
||||
}
|
||||
|
||||
|
@ -901,7 +901,7 @@ pub mod play {
|
|||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
pub struct BiomeRegistry {
|
||||
#[serde(rename = "type")]
|
||||
pub typ: Ident,
|
||||
pub kind: Ident,
|
||||
pub value: Vec<Biome>,
|
||||
}
|
||||
|
||||
|
@ -971,13 +971,13 @@ pub mod play {
|
|||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
pub struct BiomeParticleOptions {
|
||||
#[serde(rename = "type")]
|
||||
pub typ: Ident,
|
||||
pub kind: Ident,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
pub struct ChatTypeRegistry {
|
||||
#[serde(rename = "type")]
|
||||
pub typ: Ident,
|
||||
pub kind: Ident,
|
||||
pub value: Vec<ChatTypeRegistryEntry>,
|
||||
}
|
||||
|
||||
|
@ -1044,7 +1044,7 @@ pub mod play {
|
|||
PlayerChat 0x30 {
|
||||
message: Text,
|
||||
/// Index into the chat type registry
|
||||
typ: VarInt,
|
||||
kind: VarInt,
|
||||
sender: Uuid,
|
||||
// TODO more fields
|
||||
}
|
||||
|
@ -1183,7 +1183,7 @@ pub mod play {
|
|||
SystemChat 0x5f {
|
||||
chat: Text,
|
||||
/// Index into the chat type registry.
|
||||
typ: VarInt,
|
||||
kind: VarInt,
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1398,13 +1398,13 @@ pub mod play {
|
|||
def_struct! {
|
||||
Interact 0x0f {
|
||||
entity_id: VarInt,
|
||||
typ: InteractType,
|
||||
kind: InteractKind,
|
||||
sneaking: bool,
|
||||
}
|
||||
}
|
||||
|
||||
def_enum! {
|
||||
InteractType: VarInt {
|
||||
InteractKind: VarInt {
|
||||
Interact: Hand = 0,
|
||||
Attack = 1,
|
||||
InteractAt: (Vec3<f32>, Hand) = 2
|
||||
|
|
|
@ -532,11 +532,11 @@ async fn handle_status(
|
|||
});
|
||||
|
||||
if let Some(data) = favicon_png {
|
||||
let mut buf = "data:image/png;base64,".to_string();
|
||||
let mut buf = "data:image/png;base64,".to_owned();
|
||||
base64::encode_config_buf(data, base64::STANDARD, &mut buf);
|
||||
json.as_object_mut()
|
||||
.unwrap()
|
||||
.insert("favicon".to_string(), Value::String(buf));
|
||||
.insert("favicon".to_owned(), Value::String(buf));
|
||||
}
|
||||
|
||||
c.enc
|
||||
|
|
|
@ -320,7 +320,7 @@ enum HoverEvent {
|
|||
ShowEntity {
|
||||
name: Box<Text>,
|
||||
#[serde(rename = "type")]
|
||||
typ: Ident,
|
||||
kind: Ident,
|
||||
// TODO: id (hyphenated entity UUID as a string)
|
||||
},
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue