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https://github.com/italicsjenga/valence.git
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Add inventory packets (#57)
Adds the inventory packets so we can use them with `packet_inspector`.
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@ -740,8 +740,8 @@ impl<C: Config> Client<C> {
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})
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}
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C2sPlayPacket::RequestCommandCompletion(_) => {}
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C2sPlayPacket::ButtonClick(_) => {}
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C2sPlayPacket::ClickSlot(_) => {}
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C2sPlayPacket::ClickContainerButton(_) => {}
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C2sPlayPacket::ClickContainer(_) => {}
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C2sPlayPacket::CloseHandledScreen(_) => {}
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C2sPlayPacket::CustomPayload(_) => {}
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C2sPlayPacket::BookUpdate(_) => {}
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@ -12,6 +12,7 @@ pub use byte_angle::ByteAngle;
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use byteorder::{BigEndian, ReadBytesExt, WriteBytesExt};
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use serde::de::DeserializeOwned;
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use serde::Serialize;
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pub use slot::Slot;
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use uuid::Uuid;
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pub use var_int::VarInt;
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pub use var_long::VarLong;
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@ -23,7 +24,7 @@ use crate::nbt;
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mod byte_angle;
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pub mod codec;
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pub mod packets;
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pub mod slot;
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mod slot;
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mod var_int;
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mod var_long;
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@ -23,7 +23,7 @@ use crate::block_pos::BlockPos;
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use crate::ident::Ident;
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use crate::nbt::Compound;
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use crate::protocol::{
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BoundedArray, BoundedInt, BoundedString, ByteAngle, Decode, Encode, NbtBridge, RawBytes,
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BoundedArray, BoundedInt, BoundedString, ByteAngle, Decode, Encode, NbtBridge, RawBytes, Slot,
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VarInt, VarLong,
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};
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use crate::text::Text;
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@ -98,8 +98,7 @@ pub mod login {
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}
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pub mod play {
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use super::super::*;
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use crate::protocol::slot::Slot;
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use super::*;
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def_struct! {
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TeleportConfirm {
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@ -243,15 +242,31 @@ pub mod play {
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}
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def_struct! {
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ButtonClick {
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ClickContainerButton {
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window_id: i8,
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button_id: i8,
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}
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}
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def_struct! {
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ClickSlot {
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// TODO
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ClickContainer {
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window_id: u8,
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state_id: VarInt,
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slot_idx: i16,
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button: i8,
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mode: ClickContainerMode,
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}
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}
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def_enum! {
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ClickContainerMode: VarInt {
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Click = 0,
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ShiftClick = 1,
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Hotbar = 2,
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CreativeMiddleClick = 3,
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DropKey = 4,
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Drag = 5,
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DoubleClick = 6,
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}
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}
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@ -708,8 +723,8 @@ pub mod play {
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ClientStatus = 7,
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ClientSettings = 8,
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RequestCommandCompletion = 9,
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ButtonClick = 10,
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ClickSlot = 11,
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ClickContainerButton = 10,
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ClickContainer = 11,
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CloseHandledScreen = 12,
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CustomPayload = 13,
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BookUpdate = 14,
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@ -227,6 +227,39 @@ pub mod play {
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}
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}
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def_struct! {
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SetContainerContent {
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window_id: u8,
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state_id: VarInt,
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slots: Vec<Slot>,
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carried_item: Slot,
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}
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}
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def_struct! {
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SetContainerProperty {
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window_id: u8,
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property: i16,
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value: i16,
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}
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}
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def_struct! {
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SetContainerSlot {
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window_id: i8,
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state_id: VarInt,
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slot_idx: i16,
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slot_data: Slot,
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}
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}
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def_struct! {
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SetCooldown {
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item_id: VarInt,
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cooldown_ticks: VarInt,
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}
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}
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def_enum! {
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SoundCategory: VarInt {
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Master = 0,
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@ -567,6 +600,14 @@ pub mod play {
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}
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}
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def_struct! {
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OpenScreen {
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window_id: VarInt,
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window_type: VarInt,
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window_title: Text,
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}
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}
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def_struct! {
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ChatMessage {
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// TODO: more 1.19 stuff.
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@ -834,6 +875,10 @@ pub mod play {
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BlockUpdate = 9,
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BossBar = 10,
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ClearTitles = 13,
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SetContainerContent = 17,
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SetContainerProperty = 18,
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SetContainerSlot = 19,
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SetCooldown = 20,
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PlaySoundId = 23,
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Disconnect = 25,
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EntityStatus = 26,
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@ -845,6 +890,7 @@ pub mod play {
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MoveRelative = 40,
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RotateAndMoveRelative = 41,
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Rotate = 42,
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OpenScreen = 45,
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ChatMessage = 51,
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UpdatePlayerList = 55,
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PlayerPositionLook = 57,
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