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Update packets
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@ -156,8 +156,6 @@ pub struct Client {
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new_game_mode: GameMode,
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old_game_mode: GameMode,
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settings: Option<Settings>,
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// TODO: latency
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// TODO: time, weather
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}
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pub struct ClientMut<'a>(&'a mut Client);
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@ -434,12 +434,12 @@ pub mod login {
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def_struct! {
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LoginStart 0x00 {
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username: BoundedString<3, 16>,
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sig_data: Option<LoginStartSignatureData>,
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sig_data: Option<SignatureData>,
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}
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}
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def_struct! {
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LoginStartSignatureData {
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SignatureData {
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timestamp: i64,
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public_key: Vec<u8>,
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signature: Vec<u8>,
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@ -472,6 +472,8 @@ pub mod login {
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/// Packets and types used during the play state.
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pub mod play {
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pub mod s2c {
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use crate::packets::login::{s2c::Property, c2s::SignatureData};
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use super::super::*;
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def_struct! {
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@ -635,28 +637,6 @@ pub mod play {
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}
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}
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def_struct! {
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ChatMessageClientbound 0x30 {
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message: Text,
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typ: ChatMessageType,
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sender: Uuid,
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// TODO more fields
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}
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}
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def_enum! {
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ChatMessageType: VarInt {
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Chat = 0,
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SystemMessage = 1,
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GameInfo = 2,
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SayCommand = 3,
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MsgCommand = 4,
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TeamMsgCommand = 5,
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EmoteCommand = 6,
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TellrawCommand = 7,
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}
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}
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def_struct! {
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ClearTitles 0x0d {
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reset: bool,
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@ -1014,6 +994,50 @@ pub mod play {
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}
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}
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def_struct! {
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ChatMessageClientbound 0x30 {
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message: Text,
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typ: ChatMessageType,
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sender: Uuid,
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// TODO more fields
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}
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}
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def_enum! {
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ChatMessageType: VarInt {
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Chat = 0,
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SystemMessage = 1,
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GameInfo = 2,
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SayCommand = 3,
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MsgCommand = 4,
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TeamMsgCommand = 5,
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EmoteCommand = 6,
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TellrawCommand = 7,
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}
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}
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def_enum! {
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PlayerInfo 0x34: VarInt {
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AddPlayer: Vec<PlayerInfoAddPlayer> = 0,
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UpdateGameMode: Vec<(Uuid, GameMode)> = 1,
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UpdateLatency: Vec<(Uuid, VarInt)> = 2,
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UpdateDisplayName: Vec<(Uuid, Option<Text>)> = 3,
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RemovePlayer: Vec<Uuid> = 4,
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}
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}
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def_struct! {
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PlayerInfoAddPlayer {
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uuid: Uuid,
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username: BoundedString<3, 16>,
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properties: Vec<Property>,
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game_mode: GameMode,
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ping: VarInt,
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display_name: Option<Text>,
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sig_data: Option<SignatureData>,
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}
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}
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def_struct! {
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PlayerPositionAndLook 0x36 {
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position: Vec3<f64>,
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@ -183,6 +183,7 @@ impl<'a> WorldMut<'a> {
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pub struct WorldMeta {
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dimension: DimensionId,
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is_flat: bool,
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// TODO: time, weather
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}
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impl WorldMeta {
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