replace R-Tree with BVH

This commit is contained in:
Ryan 2022-06-13 02:34:03 -07:00
parent efc2873908
commit a61f5b1990
3 changed files with 305 additions and 708 deletions

304
src/bvh.rs Normal file
View file

@ -0,0 +1,304 @@
use std::mem;
use approx::relative_eq;
use rayon::iter::{IntoParallelRefIterator, ParallelIterator};
use vek::Aabr;
#[derive(Clone)]
pub struct Bvh<T> {
internal_nodes: Vec<InternalNode>,
leaf_nodes: Vec<LeafNode<T>>,
root: NodeIdx,
}
#[derive(Clone)]
struct InternalNode {
bb: Aabr<f32>,
left: NodeIdx,
right: NodeIdx,
}
#[derive(Clone)]
struct LeafNode<T> {
bb: Aabr<f32>,
id: T,
}
type NodeIdx = u32;
impl<T: Send + Sync> Bvh<T> {
pub fn new() -> Self {
Self {
internal_nodes: Vec::new(),
leaf_nodes: Vec::new(),
root: NodeIdx::MAX,
}
}
pub fn build(&mut self, leaves: impl IntoIterator<Item = (T, Aabr<f32>)>) {
self.leaf_nodes.clear();
self.internal_nodes.clear();
self.leaf_nodes
.extend(leaves.into_iter().map(|(id, bb)| LeafNode { bb, id }));
let leaf_count = self.leaf_nodes.len();
if leaf_count == 0 {
return;
}
self.internal_nodes.reserve_exact(leaf_count - 1);
self.internal_nodes.resize(
leaf_count - 1,
InternalNode {
bb: Aabr::default(),
left: NodeIdx::MAX,
right: NodeIdx::MAX,
},
);
if NodeIdx::try_from(leaf_count)
.ok()
.and_then(|count| count.checked_add(count - 1))
.is_none()
{
panic!("too many elements in BVH");
}
let id = self.leaf_nodes[0].bb;
let scene_bounds = self
.leaf_nodes
.par_iter()
.map(|l| l.bb)
.reduce(|| id, Aabr::union);
self.root = build_rec(
0,
scene_bounds,
&mut self.internal_nodes,
&mut self.leaf_nodes,
leaf_count as NodeIdx,
)
.0;
debug_assert_eq!(self.internal_nodes.len(), self.leaf_nodes.len() - 1);
}
pub fn find<C, F, U>(&self, mut collides: C, mut find: F) -> Option<U>
where
C: FnMut(Aabr<f32>) -> bool,
F: FnMut(&T, Aabr<f32>) -> Option<U>,
{
if !self.leaf_nodes.is_empty() {
self.find_rec(self.root, &mut collides, &mut find)
} else {
None
}
}
fn find_rec<C, F, U>(&self, idx: NodeIdx, collides: &mut C, find: &mut F) -> Option<U>
where
C: FnMut(Aabr<f32>) -> bool,
F: FnMut(&T, Aabr<f32>) -> Option<U>,
{
if idx < self.internal_nodes.len() as NodeIdx {
let internal = &self.internal_nodes[idx as usize];
if collides(internal.bb) {
if let Some(found) = self.find_rec(internal.left, collides, find) {
return Some(found);
}
if let Some(found) = self.find_rec(internal.right, collides, find) {
return Some(found);
}
}
} else {
let leaf = &self.leaf_nodes[(idx - self.internal_nodes.len() as NodeIdx) as usize];
if collides(leaf.bb) {
return find(&leaf.id, leaf.bb);
}
}
None
}
pub fn visit(&self, mut f: impl FnMut(Aabr<f32>, usize)) {
if !self.leaf_nodes.is_empty() {
self.visit_rec(self.root, 0, &mut f);
}
}
pub fn visit_rec(&self, idx: NodeIdx, depth: usize, f: &mut impl FnMut(Aabr<f32>, usize)) {
if idx >= self.internal_nodes.len() as NodeIdx {
let leaf = &self.leaf_nodes[(idx - self.internal_nodes.len() as NodeIdx) as usize];
f(leaf.bb, depth);
} else {
let internal = &self.internal_nodes[idx as usize];
self.visit_rec(internal.left, depth + 1, f);
self.visit_rec(internal.right, depth + 1, f);
f(internal.bb, depth);
}
}
}
fn build_rec<T: Send>(
idx: NodeIdx,
bounds: Aabr<f32>,
internal_nodes: &mut [InternalNode],
leaf_nodes: &mut [LeafNode<T>],
total_leaf_count: NodeIdx,
) -> (NodeIdx, Aabr<f32>) {
debug_assert_eq!(leaf_nodes.len() - 1, internal_nodes.len());
if leaf_nodes.len() == 1 {
// Leaf node
return (total_leaf_count - 1 + idx, leaf_nodes[0].bb);
}
debug_assert!(bounds.is_valid());
let dims = bounds.max - bounds.min;
let (mut split, bounds_left, bounds_right) = if dims.x >= dims.y {
let mid = middle(bounds.min.x, bounds.max.x);
let [bounds_left, bounds_right] = bounds.split_at_x(mid);
let p = partition(leaf_nodes, |l| middle(l.bb.min.x, l.bb.max.x) <= mid);
(p, bounds_left, bounds_right)
} else {
let mid = middle(bounds.min.y, bounds.max.y);
let [bounds_left, bounds_right] = bounds.split_at_y(mid);
let p = partition(leaf_nodes, |l| middle(l.bb.min.y, l.bb.max.y) <= mid);
(p, bounds_left, bounds_right)
};
// Check if one of the halves is empty. (We can't have empty nodes)
// Also take care to handle the edge case of overlapping points.
if split == 0 {
if relative_eq!(bounds_right.min, bounds_right.max) {
split += 1;
} else {
return build_rec(
idx,
bounds_right,
internal_nodes,
leaf_nodes,
total_leaf_count,
);
}
} else if split == leaf_nodes.len() {
if relative_eq!(bounds_left.min, bounds_left.max) {
split -= 1;
} else {
return build_rec(
idx,
bounds_left,
internal_nodes,
leaf_nodes,
total_leaf_count,
);
}
}
let (leaves_left, leaves_right) = leaf_nodes.split_at_mut(split);
let (internal_left, internal_right) = internal_nodes.split_at_mut(split);
let (internal, internal_left) = internal_left.split_last_mut().unwrap();
let ((left, bounds_left), (right, bounds_right)) = rayon::join(
|| {
build_rec(
idx,
bounds_left,
internal_left,
leaves_left,
total_leaf_count,
)
},
|| {
build_rec(
idx + split as NodeIdx,
bounds_right,
internal_right,
leaves_right,
total_leaf_count,
)
},
);
internal.bb = bounds_left.union(bounds_right);
internal.left = left;
internal.right = right;
(idx + split as NodeIdx - 1, internal.bb)
}
fn partition<T>(s: &mut [T], mut pred: impl FnMut(&T) -> bool) -> usize {
let mut it = s.iter_mut();
let mut true_count = 0;
while let Some(head) = it.find(|x| {
if pred(x) {
true_count += 1;
false
} else {
true
}
}) {
if let Some(tail) = it.rfind(|x| pred(x)) {
mem::swap(head, tail);
true_count += 1;
} else {
break;
}
}
true_count
}
fn middle(a: f32, b: f32) -> f32 {
(a + b) / 2.0
}
impl<T: Send + Sync> Default for Bvh<T> {
fn default() -> Self {
Self::new()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn empty() {
let mut bvh = Bvh::new();
bvh.find(|_| false, |_, _| Some(()));
bvh.build([]);
bvh.build([(5, Aabr::default())]);
bvh.find(|_| false, |_, _| Some(()));
}
#[test]
fn overlapping() {
let mut bvh = Bvh::new();
bvh.build([
((), Aabr::default()),
((), Aabr::default()),
((), Aabr::default()),
((), Aabr::default()),
((), Aabr::new_empty(5.0.into())),
]);
bvh.find(|_| false, |_, _| Some(()));
}
}

View file

@ -10,6 +10,7 @@
pub mod biome; pub mod biome;
pub mod block; pub mod block;
mod block_pos; mod block_pos;
mod bvh;
mod byte_angle; mod byte_angle;
pub mod chunk; pub mod chunk;
pub mod client; pub mod client;

View file

@ -1,708 +0,0 @@
use std::mem;
#[cfg(test)]
use approx::relative_eq;
use arrayvec::ArrayVec;
use ordered_float::OrderedFloat;
use vek::Aabb;
pub struct RTree<T, const MIN: usize, const MAX: usize> {
root: Node<T, MIN, MAX>,
// The bufs are put here to reuse their allocations.
internal_split_buf: InternalBuf<T, MIN, MAX>,
leaf_split_buf: LeafBuf<T>,
reinsert_buf: LeafBuf<T>,
}
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub enum QueryAction {
Continue,
Break,
}
type InternalBuf<T, const MIN: usize, const MAX: usize> = Vec<(Box<Node<T, MIN, MAX>>, Aabb<f64>)>;
type LeafBuf<T> = Vec<(T, Aabb<f64>)>;
enum Node<T, const MIN: usize, const MAX: usize> {
Internal(ArrayVec<(Box<Node<T, MIN, MAX>>, Aabb<f64>), MAX>),
Leaf(ArrayVec<(T, Aabb<f64>), MAX>),
}
impl<T, const MIN: usize, const MAX: usize> RTree<T, MIN, MAX> {
pub fn new() -> Self {
assert!(
MIN >= 2 && MIN <= MAX / 2 && MAX >= 2,
"invalid R-Tree configuration"
);
Self {
root: Node::Leaf(ArrayVec::new()),
internal_split_buf: Vec::new(),
leaf_split_buf: Vec::new(),
reinsert_buf: Vec::new(),
}
}
pub fn insert(&mut self, data: T, data_aabb: Aabb<f64>) {
if let InsertResult::Split(new_node) = self.root.insert(
data,
data_aabb,
&mut self.internal_split_buf,
&mut self.leaf_split_buf,
) {
let root_aabb = self.root.bounds();
let new_node_aabb = new_node.bounds();
let old_root = mem::replace(&mut self.root, Node::Internal(ArrayVec::new()));
match &mut self.root {
Node::Internal(children) => {
children.push((Box::new(old_root), root_aabb));
children.push((new_node, new_node_aabb));
}
Node::Leaf(_) => unreachable!(),
}
}
}
pub fn retain(
&mut self,
mut collides: impl FnMut(Aabb<f64>) -> bool,
mut retain: impl FnMut(&mut T, &mut Aabb<f64>) -> bool,
) {
self.root
.retain(None, &mut collides, &mut retain, &mut self.reinsert_buf);
if let Node::Internal(children) = &mut self.root {
if children.len() == 1 {
let new_root = *children.drain(..).next().unwrap().0;
self.root = new_root;
} else if children.is_empty() {
self.root = Node::Leaf(ArrayVec::new());
}
}
let mut reinsert_buf = mem::take(&mut self.reinsert_buf);
for (data, data_aabb) in reinsert_buf.drain(..) {
self.insert(data, data_aabb);
}
debug_assert!(self.reinsert_buf.capacity() == 0);
self.reinsert_buf = reinsert_buf;
// Don't waste too much memory after a large restructuring.
self.reinsert_buf.shrink_to(16);
}
pub fn query(
&self,
mut collides: impl FnMut(Aabb<f64>) -> bool,
mut callback: impl FnMut(&T, Aabb<f64>) -> QueryAction,
) {
self.root.query(&mut collides, &mut callback);
}
pub fn clear(&mut self) {
self.root = Node::Leaf(ArrayVec::new());
}
pub fn depth(&self) -> usize {
self.root.depth(0)
}
/// For the purposes of rendering the R-Tree.
pub fn visit(&self, mut f: impl FnMut(Aabb<f64>, usize)) {
self.root.visit(&mut f, 1);
if self.root.children_count() != 0 {
f(self.root.bounds(), 0);
}
}
#[cfg(test)]
fn check_invariants(&self, expected_len: usize) {
assert!(self.internal_split_buf.is_empty());
assert!(self.leaf_split_buf.is_empty());
assert!(self.reinsert_buf.is_empty());
if let Node::Internal(children) = &self.root {
assert!(
children.len() != 1,
"internal root with a single entry should become the child"
);
assert!(!children.is_empty(), "empty internal root should be a leaf");
}
let mut len_counter = 0;
self.root.check_invariants(None, 0, &mut len_counter);
assert_eq!(
len_counter, expected_len,
"unexpected number of entries in rtree"
)
}
}
impl<T, const MIN: usize, const MAX: usize> Node<T, MIN, MAX> {
fn bounds(&self) -> Aabb<f64> {
match self {
Node::Internal(children) => children
.iter()
.map(|(_, aabb)| *aabb)
.reduce(Aabb::union)
.unwrap(),
Node::Leaf(children) => children
.iter()
.map(|(_, aabb)| *aabb)
.reduce(Aabb::union)
.unwrap(),
}
}
fn children_count(&self) -> usize {
match self {
Node::Internal(children) => children.len(),
Node::Leaf(children) => children.len(),
}
}
fn insert(
&mut self,
data: T,
data_aabb: Aabb<f64>,
internal_split_buf: &mut InternalBuf<T, MIN, MAX>,
leaf_split_buf: &mut LeafBuf<T>,
) -> InsertResult<T, MIN, MAX> {
match self {
Self::Internal(children) => {
let children_is_full = children.is_full();
let (best_child, best_child_aabb) = {
let best = area_insertion_heuristic(data_aabb, children);
&mut children[best]
};
match best_child.insert(data, data_aabb, internal_split_buf, leaf_split_buf) {
InsertResult::Ok => {
best_child_aabb.expand_to_contain(data_aabb);
InsertResult::Ok
}
InsertResult::Split(new_node) => {
let new_node_aabb = new_node.bounds();
*best_child_aabb = best_child.bounds();
if children_is_full {
let other = split_node::<_, MIN, MAX>(
internal_split_buf,
children,
(new_node, new_node_aabb),
);
InsertResult::Split(Box::new(Node::Internal(other)))
} else {
children.push((new_node, new_node_aabb));
InsertResult::Ok
}
}
}
}
Self::Leaf(children) => {
if children.is_full() {
let other =
split_node::<_, MIN, MAX>(leaf_split_buf, children, (data, data_aabb));
debug_assert!(other.len() >= MIN);
InsertResult::Split(Box::new(Node::Leaf(other)))
} else {
children.push((data, data_aabb));
InsertResult::Ok
}
}
}
}
fn query(
&self,
collides: &mut impl FnMut(Aabb<f64>) -> bool,
callback: &mut impl FnMut(&T, Aabb<f64>) -> QueryAction,
) -> QueryAction {
match self {
Node::Internal(children) => {
for child in children {
if collides(child.1) {
if let QueryAction::Break = child.0.query(collides, callback) {
return QueryAction::Break;
}
}
}
}
Node::Leaf(children) => {
for (child, child_aabb) in children {
if collides(*child_aabb) {
if let QueryAction::Break = callback(child, *child_aabb) {
return QueryAction::Break;
}
}
}
}
}
QueryAction::Continue
}
fn retain(
&mut self,
bounds: Option<Aabb<f64>>, // `None` when self is root.
collides: &mut impl FnMut(Aabb<f64>) -> bool,
retain: &mut impl FnMut(&mut T, &mut Aabb<f64>) -> bool,
reinsert_buf: &mut LeafBuf<T>,
) -> RetainResult {
match self {
Node::Internal(children) => {
let mut recalculate_bounds = false;
children.retain(|(child, child_aabb)| {
if collides(*child_aabb) {
match child.retain(Some(*child_aabb), collides, retain, reinsert_buf) {
RetainResult::Ok => true,
RetainResult::Deleted => {
recalculate_bounds = true;
false
}
RetainResult::ShrunkAabb(new_aabb) => {
*child_aabb = new_aabb;
recalculate_bounds = true;
true
}
}
} else {
true
}
});
if let Some(bounds) = bounds {
if children.len() < MIN {
for (child, _) in children.drain(..) {
child.collect_orphans(reinsert_buf);
}
RetainResult::Deleted
} else if recalculate_bounds {
let new_bounds = self.bounds();
debug_assert!(bounds.contains_aabb(new_bounds));
if bounds != new_bounds {
RetainResult::ShrunkAabb(new_bounds)
} else {
RetainResult::Ok
}
} else {
RetainResult::Ok
}
} else {
RetainResult::Ok
}
}
Node::Leaf(children) => {
let mut recalculate_bounds = false;
let mut i = 0;
while i < children.len() {
let (child, child_aabb) = &mut children[i];
let before = *child_aabb;
if collides(before) {
if retain(child, child_aabb) {
let after = *child_aabb;
if before != after {
if let Some(bounds) = bounds {
recalculate_bounds = true;
// A child can move within a leaf node without reinsertion
// as long as it does not increase the bounds of the leaf.
if !bounds.contains_aabb(after) {
reinsert_buf.push(children.swap_remove(i));
} else {
i += 1;
}
} else {
i += 1;
}
} else {
i += 1;
}
} else {
recalculate_bounds = true;
children.swap_remove(i);
}
} else {
i += 1;
}
}
if let Some(bounds) = bounds {
if children.len() < MIN {
reinsert_buf.extend(children.drain(..));
RetainResult::Deleted
} else if recalculate_bounds {
let new_bounds = self.bounds();
debug_assert!(bounds.contains_aabb(new_bounds));
if bounds != new_bounds {
RetainResult::ShrunkAabb(new_bounds)
} else {
RetainResult::Ok
}
} else {
RetainResult::Ok
}
} else {
RetainResult::Ok
}
}
}
}
fn collect_orphans(self, reinsert_buf: &mut LeafBuf<T>) {
match self {
Node::Internal(children) => {
for (child, _) in children {
child.collect_orphans(reinsert_buf);
}
}
Node::Leaf(children) => reinsert_buf.extend(children),
}
}
fn depth(&self, level: usize) -> usize {
match self {
Node::Internal(children) => children[0].0.depth(level + 1),
Node::Leaf(_) => level,
}
}
fn visit(&self, f: &mut impl FnMut(Aabb<f64>, usize), level: usize) {
match self {
Node::Internal(children) => {
for (child, child_aabb) in children {
child.visit(f, level + 1);
f(*child_aabb, level);
}
}
Node::Leaf(children) => {
for (_, child_aabb) in children {
f(*child_aabb, level);
}
}
}
}
#[cfg(test)]
fn check_invariants(
&self,
bounds: Option<Aabb<f64>>,
depth: usize,
len_counter: &mut usize,
) -> usize {
let mut child_depth = None;
match self {
Node::Internal(children) => {
assert!(!children.is_empty());
if let Some(bounds) = bounds {
let tight_bounds = self.bounds();
assert!(
relative_eq!(tight_bounds.min, bounds.min)
&& relative_eq!(tight_bounds.max, bounds.max),
"bounding rectangle for internal node is not tight"
);
}
for (child, child_aabb) in children {
let d = child.check_invariants(Some(*child_aabb), depth + 1, len_counter);
if let Some(child_depth) = &mut child_depth {
assert_eq!(*child_depth, d, "rtree is not balanced");
} else {
child_depth = Some(d);
}
}
}
Node::Leaf(children) => {
if let Some(bounds) = bounds {
let tight_bounds = self.bounds();
assert!(
relative_eq!(tight_bounds.min, bounds.min)
&& relative_eq!(tight_bounds.max, bounds.max),
"bounding rectangle for leaf node is not tight"
);
}
*len_counter += children.len();
child_depth = Some(depth);
}
}
if let Some(bounds) = bounds {
assert!(bounds == self.bounds());
}
child_depth.unwrap()
}
}
enum InsertResult<T, const MIN: usize, const MAX: usize> {
/// No split occurred.
Ok,
/// Contains the new node that was split off.
Split(Box<Node<T, MIN, MAX>>),
}
enum RetainResult {
/// Nothing changed.
Ok,
/// This node must be deleted from its parent.
Deleted,
/// This node was not deleted but its AABR was shrunk.
/// Contains the new AABR.
ShrunkAabb(Aabb<f64>),
}
fn area_insertion_heuristic<T>(data_aabb: Aabb<f64>, children: &[(T, Aabb<f64>)]) -> usize {
debug_assert!(
!children.is_empty(),
"internal node must have at least one child"
);
let mut best = 0;
let mut best_area_increase = f64::INFINITY;
let mut best_aabb = Aabb::default();
for (idx, (_, child_aabb)) in children.iter().enumerate() {
let area_increase = volume(child_aabb.union(data_aabb)) - volume(*child_aabb);
if area_increase < best_area_increase {
best = idx;
best_area_increase = area_increase;
best_aabb = *child_aabb;
} else if area_increase == best_area_increase && volume(*child_aabb) < volume(best_aabb) {
best = idx;
best_aabb = *child_aabb;
}
}
best
}
/// Splits a node with `children` being the children of the node being split.
///
/// After returning, `children` contains half the data while the returned
/// `ArrayVec` contains the other half for the new node.
fn split_node<T, const MIN: usize, const MAX: usize>(
split_buf: &mut Vec<(T, Aabb<f64>)>,
children: &mut ArrayVec<(T, Aabb<f64>), MAX>,
data: (T, Aabb<f64>),
) -> ArrayVec<(T, Aabb<f64>), MAX> {
split_buf.extend(children.take());
split_buf.push(data);
let dists = MIN..MAX - MIN + 2;
let bb = |es: &[(T, Aabb<f64>)]| es.iter().map(|e| e.1).reduce(Aabb::union).unwrap();
let mut sum_x = 0.0;
split_buf.sort_unstable_by_key(|e| OrderedFloat(e.1.min.x / 2.0 + e.1.max.x / 2.0));
for split in dists.clone() {
sum_x += surface_area(bb(&split_buf[..split])) + surface_area(bb(&split_buf[split..]));
}
let mut sum_y = 0.0;
split_buf.sort_unstable_by_key(|e| OrderedFloat(e.1.min.y / 2.0 + e.1.max.y / 2.0));
for split in dists.clone() {
sum_y += surface_area(bb(&split_buf[..split])) + surface_area(bb(&split_buf[split..]));
}
let mut sum_z = 0.0;
split_buf.sort_unstable_by_key(|e| OrderedFloat(e.1.min.z / 2.0 + e.1.max.z / 2.0));
for split in dists.clone() {
sum_z += surface_area(bb(&split_buf[..split])) + surface_area(bb(&split_buf[split..]));
}
// Sort by the winning axis
split_buf.sort_unstable_by_key(|e| {
let (min, max) = if sum_x <= sum_y && sum_x <= sum_z {
(e.1.min.x, e.1.max.x)
} else if sum_y <= sum_x && sum_y <= sum_z {
(e.1.min.y, e.1.max.y)
} else {
(e.1.min.z, e.1.max.z)
};
OrderedFloat(min / 2.0 + max / 2.0)
});
let mut best_dist = 0;
let mut best_overlap_value = f64::INFINITY;
let mut best_area_value = f64::INFINITY;
for split in dists {
let group_1 = bb(&split_buf[..split]);
let group_2 = bb(&split_buf[split..]);
let overlap_value = {
let int = group_1.intersection(group_2);
if int.is_valid() {
volume(int)
} else {
0.0
}
};
let area_value = volume(group_1) + volume(group_2);
if overlap_value < best_overlap_value {
best_overlap_value = overlap_value;
best_area_value = area_value;
best_dist = split;
} else if overlap_value == best_overlap_value && area_value < best_area_value {
best_area_value = area_value;
best_dist = split;
}
}
debug_assert!(children.is_empty());
debug_assert_eq!(split_buf.len(), MAX + 1);
let mut other = ArrayVec::new();
other.extend(split_buf.drain(best_dist..));
children.extend(split_buf.drain(..));
other
}
fn volume(aabb: Aabb<f64>) -> f64 {
(aabb.max - aabb.min).product()
}
fn surface_area(aabb: Aabb<f64>) -> f64 {
let d = aabb.max - aabb.min;
(d.x * d.y + d.x * d.z + d.y * d.z) * 2.0
}
#[cfg(test)]
mod tests {
use std::f64::consts::TAU;
use std::sync::atomic::{AtomicU64, Ordering};
use rand::Rng;
use vek::Vec3;
use super::*;
fn insert_rand<const MIN: usize, const MAX: usize>(
rtree: &mut RTree<u64, MIN, MAX>,
) -> (u64, Aabb<f64>) {
static NEXT_UNIQUE_ID: AtomicU64 = AtomicU64::new(0);
let id = NEXT_UNIQUE_ID.fetch_add(1, Ordering::SeqCst);
let mut rng = rand::thread_rng();
let min = Vec3::new(rng.gen(), rng.gen(), rng.gen());
let max = Vec3::new(
min.x + rng.gen_range(0.003..=0.01),
min.y + rng.gen_range(0.003..=0.01),
min.z + rng.gen_range(0.003..=0.01),
);
let aabb = Aabb { min, max };
rtree.insert(id, aabb);
(id, aabb)
}
#[test]
fn insert_delete_interleaved() {
let mut rtree: RTree<u64, 4, 8> = RTree::new();
for i in 0..5_000 {
insert_rand(&mut rtree);
let (id_0, aabb_0) = insert_rand(&mut rtree);
let mut found = false;
rtree.retain(
|aabb| aabb.collides_with_aabb(aabb_0),
|&mut id, _| {
if id == id_0 {
assert!(!found);
found = true;
false
} else {
true
}
},
);
assert!(found);
rtree.check_invariants(i + 1);
}
}
#[test]
fn node_underfill() {
let mut rtree: RTree<u64, 4, 8> = RTree::new();
for i in 0..5_000 {
insert_rand(&mut rtree);
rtree.check_invariants(i + 1);
}
let mut delete_count = 0;
rtree.retain(
|_| true,
|_, _| {
if rand::random() {
delete_count += 1;
false
} else {
true
}
},
);
rtree.check_invariants(5_000 - delete_count);
rtree.clear();
rtree.check_invariants(0);
}
#[test]
fn movement() {
let mut rtree: RTree<u64, 4, 8> = RTree::new();
for _ in 0..5_000 {
insert_rand(&mut rtree);
}
let mut rng = rand::thread_rng();
for _ in 0..100 {
rtree.retain(
|_| true,
|_, aabb| {
let angle = rng.gen_range(0.0..TAU);
let z: f64 = rng.gen_range(-1.0..=1.0);
let v = Vec3::new(
(1.0 - z * z).sqrt() * angle.cos(),
(1.0 - z * z).sqrt() * angle.sin(),
z,
) * 0.03;
aabb.min += v;
aabb.max += v;
assert!(aabb.is_valid());
true
},
);
rtree.check_invariants(5_000);
}
}
}