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Implement radians conversions for ByteAngle (#149)
Adds `from_radians` function and `to_radians` method for `ByteAngle`.
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@ -1,3 +1,4 @@
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use std::f32::consts::TAU;
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use std::io::Write;
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use std::io::Write;
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use crate::protocol::{Decode, Encode};
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use crate::protocol::{Decode, Encode};
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@ -11,9 +12,17 @@ impl ByteAngle {
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ByteAngle((f.rem_euclid(360.0) / 360.0 * 256.0).round() as u8)
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ByteAngle((f.rem_euclid(360.0) / 360.0 * 256.0).round() as u8)
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}
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}
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pub fn from_radians(f: f32) -> ByteAngle {
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ByteAngle((f.rem_euclid(TAU) / TAU * 256.0).round() as u8)
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}
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pub fn to_degrees(self) -> f32 {
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pub fn to_degrees(self) -> f32 {
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self.0 as f32 / 256.0 * 360.0
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self.0 as f32 / 256.0 * 360.0
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}
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}
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pub fn to_radians(self) -> f32 {
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self.0 as f32 / 256.0 * TAU
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}
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}
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}
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impl Encode for ByteAngle {
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impl Encode for ByteAngle {
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