Ryan Johnson
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ca4f47c768
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Implement the player sample (#47)
Verify that it works by hovering your mouse over the player count in the
cow_sphere example.
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2022-09-10 16:02:12 -07:00 |
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Ryan Johnson
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20546e2fb8
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Split Chunk into loaded and unloaded types (#37)
These changes will pave the way for nonblocking terrain generation in `terrain.rs`.
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2022-09-08 19:33:24 -07:00 |
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Ryan
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30e05bb373
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cargo fmt
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2022-09-04 22:21:24 -07:00 |
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Tristan F
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d7e229e0a9
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Make default client event
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2022-09-04 15:42:08 -04:00 |
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Ryan
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2a266fb091
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Change rustfmt settings
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2022-08-28 21:31:07 -07:00 |
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Ryan
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793a795732
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Check protocol version during login
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2022-08-14 15:18:22 -07:00 |
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Ryan
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003c2e3649
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Enable authentication in examples
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2022-08-10 10:32:05 -07:00 |
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Ryan
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b2310db7b7
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Fix chunks loading multiple times
The default chunk view distance has also been lowered to 2 since that is the most conservative guess.
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2022-08-10 10:27:25 -07:00 |
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Ryan
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3649a8ca99
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Make superflat option per client rather than per world
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2022-08-09 15:09:51 -07:00 |
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Ryan
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a5a560220c
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New player list implementation
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2022-08-09 14:44:04 -07:00 |
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Ryan
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1838c290a0
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Extract slotmap logic into separate modules
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2022-08-08 18:42:39 -07:00 |
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Ryan
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49d63a39c0
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Clean up client and fix names
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2022-08-05 12:36:34 -07:00 |
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Ryan
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6b5e795f81
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Rename entity data
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2022-08-02 19:02:05 -07:00 |
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Ryan
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35c697ff93
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Rename *Data to *State
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2022-07-27 19:21:11 -07:00 |
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Ryan
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2e22946ffc
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Rewrite the entity generator
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2022-07-27 07:10:35 -07:00 |
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Ryan
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865ab76699
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Add custom data
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2022-07-15 20:40:39 -07:00 |
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Ryan
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4a12def900
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Redesign the spatial index API and add raycast example
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2022-07-14 03:40:26 -07:00 |
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