use std::f32::consts::TAU; use std::io::Write; use crate::{Decode, Encode, Result}; /// Represents an angle in steps of 1/256 of a full turn. #[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)] pub struct ByteAngle(pub u8); impl ByteAngle { pub fn from_degrees(f: f32) -> ByteAngle { ByteAngle((f.rem_euclid(360.0) / 360.0 * 256.0).round() as u8) } pub fn from_radians(f: f32) -> ByteAngle { ByteAngle((f.rem_euclid(TAU) / TAU * 256.0).round() as u8) } pub fn to_degrees(self) -> f32 { self.0 as f32 / 256.0 * 360.0 } pub fn to_radians(self) -> f32 { self.0 as f32 / 256.0 * TAU } } impl Encode for ByteAngle { fn encode(&self, w: impl Write) -> Result<()> { self.0.encode(w) } } impl Decode<'_> for ByteAngle { fn decode(r: &mut &[u8]) -> Result { u8::decode(r).map(ByteAngle) } }