Valence has a public Discord server [here](https://discord.gg/8Fqqy9XrYb). Check it out if you have additional questions or comments. # What version of Rust should I use? To _use_ Valence, only the most recent stable version of Rust is required. However, contributors should know that unstable `rustfmt` settings are enabled in the project. To run `rustfmt` with the nightly toolchain, use the `cargo +nightly fmt` command. # What issues can I work on? Issues labelled [good first issue](https://github.com/valence-rs/valence/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22) are a good place to start. This label is reserved for issues that shouldn't require too much specialized domain knowledge to complete. New contributors are not required to start with these issues. If you plan to work on something that's not an open issue, consider making one first so that it can be discussed. This way, your contribution will not be rejected when it is submitted for review. # Automatic Checks When you submit a pull request, your code will automatically run through clippy, rustfmt, etc. to check for any errors. If an error does occur, it must be fixed before the pull request can be merged. # Code Conventions Here are some rules you should follow for your code. Generally the goal here is to be consistent with existing code, the standard library, and the Rust ecosystem as a whole. Nonconforming code is not necessarily a blocker for accepting your contribution. It's just nice to have. These guidelines are intended to complement the [Rust API Guidelines](https://rust-lang.github.io/api-guidelines/naming.html). ## Top-down Modules Readers of the module should be able to understand your code by reading it from top to bottom. Whenever [items](https://doc.rust-lang.org/reference/items.html) in your module form a parent-child relationship, the parent should be written above the children. Typically this means that important `pub` items are placed before private implementation details. For instance, here are three functions. Notice how the definition of `foo` is placed above its dependencies. The parent is `foo` while its children are `bar` and `baz`. ```rust pub fn foo() { bar(); baz(); } fn bar() {} fn baz() {} ``` This guideline applies to types as well. ```rust pub struct Foo { bars: Vec, } struct Bar { // ... } ``` ## Getters and Setters Getters and setters should be named like this: ```rust impl Foo { fn bar(&self) -> &Bar { ... } fn set_bar(&mut self, bar: Bar) { ... } } ``` And **not** like this: ```rust impl Foo { fn get_bar(&self) -> &Bar { ... } fn set_bar(&mut self, bar: Bar) { ... } } ``` See [`SocketAddr`](https://doc.rust-lang.org/stable/std/net/enum.SocketAddr.html) for an example of a standard library type that uses this convention. Under appropriate circumstances a different naming scheme can be used. [`Command`](https://doc.rust-lang.org/stable/std/process/struct.Command.html) is a standard type that demonstrates this. If a `bar` field exists and no invariants need to be maintained by the getters and setters, it is usually better to make the `bar` field public. ## Naming Quantities Quantities of something should be named `foo_count` where `foo` is the thing you're quantifying. It would be incorrect to name this variable `num_foos`. ## Documentation All public items should be documented. Documentation must be written with complete sentences and correct grammar. Consider using [intra-doc links](https://doc.rust-lang.org/rustdoc/write-documentation/linking-to-items-by-name.html) where appropriate.