// TODO: rename to ByteAngle? use std::f64::consts::TAU; use std::io::{Read, Write}; use crate::protocol::{Decode, Encode}; /// Represents an angle in steps of 1/256 of a full turn. #[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)] pub struct ByteAngle(pub u8); impl ByteAngle { pub fn from_radians_f64(f: f64) -> ByteAngle { ByteAngle((f.rem_euclid(TAU) / TAU * 256.0).round() as u8) } pub fn to_radians_f64(self) -> f64 { self.0 as f64 / 256.0 * TAU } } impl Encode for ByteAngle { fn encode(&self, w: &mut impl Write) -> anyhow::Result<()> { self.0.encode(w) } } impl Decode for ByteAngle { fn decode(r: &mut impl Read) -> anyhow::Result { Ok(ByteAngle(u8::decode(r)?)) } }