use std::net::SocketAddr; use std::sync::atomic::{AtomicUsize, Ordering}; use valence::prelude::*; use valence_protocol::types::EntityInteraction; pub fn main() -> ShutdownResult { tracing_subscriber::fmt().init(); valence::start_server( Game { player_count: AtomicUsize::new(0), }, ServerState { player_list: None, sheep_id: EntityId::NULL, }, ) } struct Game { player_count: AtomicUsize, } struct ServerState { player_list: Option, sheep_id: EntityId, } #[derive(Default)] struct ClientState { entity_id: EntityId, } const MAX_PLAYERS: usize = 10; const SPAWN_POS: BlockPos = BlockPos::new(0, 100, 0); #[async_trait] impl Config for Game { type ServerState = ServerState; type ClientState = ClientState; type EntityState = (); type WorldState = (); type ChunkState = (); type PlayerListState = (); type InventoryState = (); async fn server_list_ping( &self, _server: &SharedServer, _remote_addr: SocketAddr, _protocol_version: i32, ) -> ServerListPing { ServerListPing::Respond { online_players: self.player_count.load(Ordering::SeqCst) as i32, max_players: MAX_PLAYERS as i32, player_sample: Default::default(), description: "Hello Valence!".color(Color::AQUA), favicon_png: Some(include_bytes!("../assets/logo-64x64.png").as_slice().into()), } } fn init(&self, server: &mut Server) { let (world_id, world) = server.worlds.insert(DimensionId::default(), ()); server.state.player_list = Some(server.player_lists.insert(()).0); let size = 5; for z in -size..size { for x in -size..size { world.chunks.insert([x, z], UnloadedChunk::default(), ()); } } let (sheep_id, sheep) = server.entities.insert(EntityKind::Sheep, ()); server.state.sheep_id = sheep_id; sheep.set_world(world_id); sheep.set_position([ SPAWN_POS.x as f64 + 0.5, SPAWN_POS.y as f64 + 4.0, SPAWN_POS.z as f64 + 0.5, ]); if let TrackedData::Sheep(sheep_data) = sheep.data_mut() { sheep_data.set_custom_name("Hit me".color(Color::GREEN)); } world.chunks.set_block_state(SPAWN_POS, BlockState::BEDROCK); } fn update(&self, server: &mut Server) { let (world_id, _) = server.worlds.iter_mut().next().expect("missing world"); server.clients.retain(|_, client| { if client.created_this_tick() { if self .player_count .fetch_update(Ordering::SeqCst, Ordering::SeqCst, |count| { (count < MAX_PLAYERS).then_some(count + 1) }) .is_err() { client.disconnect("The server is full!".color(Color::RED)); return false; } match server .entities .insert_with_uuid(EntityKind::Player, client.uuid(), ()) { Some((id, _)) => client.entity_id = id, None => { client.disconnect("Conflicting UUID"); return false; } } client.respawn(world_id); client.set_flat(true); client.set_game_mode(GameMode::Creative); client.teleport( [ SPAWN_POS.x as f64 + 0.5, SPAWN_POS.y as f64 + 1.0, SPAWN_POS.z as f64 + 0.5, ], 0.0, 0.0, ); client.set_player_list(server.state.player_list.clone()); if let Some(id) = &server.state.player_list { server.player_lists[id].insert( client.uuid(), client.username(), client.textures().cloned(), client.game_mode(), 0, None, ); } client.send_message( "Hit the sheep above you to prompt for the resource pack again.".italic(), ); set_example_pack(client); } let player = &mut server.entities[client.entity_id]; if client.is_disconnected() { self.player_count.fetch_sub(1, Ordering::SeqCst); if let Some(id) = &server.state.player_list { server.player_lists[id].remove(client.uuid()); } player.set_deleted(true); return false; } while let Some(event) = client.next_event() { event.handle_default(client, player); match event { ClientEvent::InteractWithEntity { entity_id, interact, .. } => { if interact == EntityInteraction::Attack && entity_id == server.state.sheep_id.to_raw() { set_example_pack(client); } } ClientEvent::ResourcePackLoaded => { client.send_message("Resource pack loaded!".color(Color::GREEN)); } ClientEvent::ResourcePackDeclined => { client.send_message("Resource pack declined.".color(Color::RED)); } ClientEvent::ResourcePackFailedDownload => { client.send_message("Resource pack download failed.".color(Color::RED)); } _ => {} } } true }); } } /// Sends the resource pack prompt. fn set_example_pack(client: &mut Client) { client.set_resource_pack( "https://github.com/valence-rs/valence/raw/main/assets/example_pack.zip", "d7c6108849fb190ec2a49f2d38b7f1f897d9ce9f", false, None, ); }