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Ryan Johnson 0960ad7ead
Refactor valence_protocol (#253)
## Description

- Remove duplicate packet definitions by using `Cow`.
- Rename packets to match yarn mappings.
- Remove some top-level re-exports.
- Move every packet into its own module for consistency.
- Move packet-specific types from the `types` module into the
appropriate packet module.
- Remove internal use of `EncodePacket`/`DecodePacket` derives and move
packet identification to `packet_group`. This can be done because there
are no duplicate packets anymore.
- Simplify some events.

In a future PR I plan to clean things up further by properly bounding
packet data (to prevent DoS exploits) and fixing any remaining
inconsistencies with the game's packet definitions.

## Test Plan

Behavior of `valence_protocol` should be the same.

Steps:
1. Use the packet inspector against the vanilla server to ensure packet
behavior has not changed.
2. Run the examples.
3. Run `valence_stresser`.
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license chat on Discord GitHub sponsors

A Rust framework for building Minecraft: Java Edition servers.

Built on top of Bevy ECS, Valence is an effort to create a Minecraft compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything.

Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all expected to be built as optional plugins. This level of modularity is desirable for those looking to build highly custom experiences in Minecraft such as minigame servers.

Goals

Valence aims to be the following:

  • Complete. Abstractions for the full breadth of the Minecraft protocol.
  • Flexible. Valence provides direct access to the lowest levels of Minecraft's protocol when necessary.
  • Modular. Pick and choose the features you actually need.
  • Intuitive. An API that is easy to use and difficult to misuse. Extensive documentation and examples are important.
  • Efficient. Optimal use of system resources with multiple CPU cores in mind. Valence uses very little memory and can support thousands of players at the same time without lag (assuming you have the bandwidth).
  • Up to date. Targets the most recent stable version of Minecraft. Support for multiple versions at once is not planned. However, you can use a proxy with ViaBackwards to achieve backwards compatibility with older clients.

Current Status

Valence is still early in development with many features unimplemented or incomplete. Expect to encounter bugs, limitations, and breaking changes. Here are some noteworthy achievements:

  • valence_nbt: A speedy new library for Minecraft's Named Binary Tag (NBT) format.
  • valence_protocol: A library for working with Minecraft's protocol. Does not depend on Valence and can be used in other projects.
  • Authentication, encryption, and compression
  • Block states
  • Chunks
  • Entities and metadata
  • Bounding volume hierarchy for fast spatial entity queries
  • Player list and player skins
  • Dimensions, biomes, and worlds
  • JSON Text API
  • A Fabric mod for extracting data from the game into JSON files. These files are processed by a build script to generate Rust code for the project. The JSON files can be used in other projects as well.
  • Inventories
  • Items
  • Particles
  • Anvil file format (read only)
  • Proxy support (Velocity, Bungeecord and Waterfall)

Here is a short video (outdated) showing the examples and some of Valence's capabilities.

Getting Started

Running the Examples

After cloning the repository, run

cargo r -r --example

to view the list of examples. I recommend giving parkour, conway, terrain, and cow_sphere a try.

Next, open your Minecraft client and connect to the address localhost. If all goes well you should be playing on the server.

Adding Valence as a Dependency

Valence is published to crates.io. Run cargo add valence to add it to your project. Documentation is available here.

However, the crates.io version is likely outdated. To use the most recent development version, add Valence as a git dependency

[dependencies]
valence = { git = "https://github.com/valence-rs/valence" }

View the latest documentation by running cargo d --open in your project.

Contributing

Contributions are welcome! Please see CONTRIBUTING.md. You can also join the Discord to discuss the project and ask questions.

License

Code is licensed under MIT while the Valence logo is under CC BY-NC-ND 4.0

Funding

If you would like to contribute financially, consider sponsoring me (rj00a) on GitHub or Patreon.

I would love to continue working on Valence and your support would help me do that. Thanks!