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# Noteworthy Changes - Simplified the `client` module and update procedure. Sending packets is not deferred unless necessary. - Client events are no longer buffered in `Client` before reaching the user. - Expanded `ClientEvent` to account for most packets. - Most types containing custom `state` now implement `Deref` and `DerefMut`. This means you don't have to write `.state` all over the place. `Server` was excluded from this because it does not play well with the borrow checker. - Fixed bugs related to entity visibility. - Client now correctly holds the semaphore permit from the initial connection. - Other miscellaneous API changes throughout the project. # Known Issues - Inventory stuff is still incomplete. The inventory examples have been temporarily disabled. |
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.. | ||
biomes.rs | ||
building.rs | ||
chest.rs | ||
combat.rs | ||
conway.rs | ||
cow_sphere.rs | ||
death.rs | ||
entity_raycast.rs | ||
inventory_piano.rs | ||
parkour.rs | ||
resource_pack.rs | ||
terrain.rs | ||
text.rs |