mirror of
https://github.com/italicsjenga/valence.git
synced 2024-12-25 15:21:30 +11:00
219 lines
6.6 KiB
Rust
219 lines
6.6 KiB
Rust
use heck::ToPascalCase;
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use proc_macro2::TokenStream;
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use quote::quote;
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use serde::Deserialize;
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use crate::ident;
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#[derive(Deserialize, Debug)]
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pub struct Enchantment {
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#[allow(unused)]
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id: u16,
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name: String,
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translation_key: String,
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min_level: i16,
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max_level: i16,
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#[serde(alias = "cursed")]
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is_curse: bool,
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rarity_weight: i32,
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#[serde(alias = "sources")]
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source: EnchantmentSources,
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}
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#[derive(Deserialize, Debug)]
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pub struct EnchantmentSources {
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treasure: bool,
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enchantment_table: bool,
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random_selection: bool,
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}
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pub fn build() -> anyhow::Result<TokenStream> {
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let enchants: Vec<Enchantment> =
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serde_json::from_str(include_str!("../extracted/enchants.json"))?;
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let enchantmentkind_definitions = enchants
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.iter()
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.map(|enchant| {
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let rustified_name = ident(enchant.name.to_pascal_case());
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let id = enchant.id as isize;
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quote! {
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#rustified_name = #id,
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}
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})
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.collect::<TokenStream>();
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let enchantmentkind_id_to_variant_lookup = enchants
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.iter()
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.map(|enchant| {
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let rustified_name = ident(enchant.name.to_pascal_case());
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let id = &enchant.id;
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quote! {
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#id => Some(Self::#rustified_name),
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}
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})
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.collect::<TokenStream>();
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let enchantmentkind_names = enchants
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.iter()
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.map(|enchant| {
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let rustified_name = ident(enchant.name.to_pascal_case());
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let name = &enchant.name;
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quote! {
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Self::#rustified_name => #name,
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}
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})
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.collect::<TokenStream>();
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let enchantmentkind_translations = enchants
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.iter()
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.map(|enchant| {
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let rustified_name = ident(enchant.name.to_pascal_case());
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let translation_key = &enchant.translation_key;
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quote! {
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Self::#rustified_name => #translation_key,
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}
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})
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.collect::<TokenStream>();
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let enchantmentkind_min_level = enchants
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.iter()
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.map(|enchant| {
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let rustified_name = ident(enchant.name.to_pascal_case());
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let min_level = &enchant.min_level;
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quote! {
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Self::#rustified_name => #min_level,
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}
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})
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.collect::<TokenStream>();
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let enchantmentkind_max_level = enchants
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.iter()
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.map(|enchant| {
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let rustified_name = ident(enchant.name.to_pascal_case());
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let max_level = &enchant.max_level;
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quote! {
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Self::#rustified_name => #max_level,
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}
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})
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.collect::<TokenStream>();
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let enchantmentkind_is_curse = enchants
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.iter()
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.map(|enchant| {
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let rustified_name = ident(enchant.name.to_pascal_case());
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let is_curse = &enchant.is_curse;
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quote! {
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Self::#rustified_name => #is_curse,
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}
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})
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.collect::<TokenStream>();
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let enchantmentkind_rarity_weight = enchants
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.iter()
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.map(|enchant| {
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let rustified_name = ident(enchant.name.to_pascal_case());
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let rarity_weight = &enchant.rarity_weight;
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quote! {
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Self::#rustified_name => #rarity_weight,
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}
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})
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.collect::<TokenStream>();
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let enchantmentkind_sources = enchants
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.iter()
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.map(|enchant| {
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let rustified_name = ident(enchant.name.to_pascal_case());
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let treasure = &enchant.source.treasure;
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let enchantment_table = &enchant.source.enchantment_table;
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let random_selection = &enchant.source.random_selection;
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quote! {
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Self::#rustified_name => EnchantmentSources {
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treasure: #treasure,
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enchantment_table: #enchantment_table,
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random_selection: #random_selection,
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},
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}
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})
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.collect::<TokenStream>();
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Ok(quote! {
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct EnchantmentSources {
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pub treasure: bool,
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pub enchantment_table: bool,
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pub random_selection: bool,
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}
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub enum EnchantmentKind {
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#enchantmentkind_definitions
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}
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impl EnchantmentKind {
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/// Constructs an `EnchantmentKind` from a raw enchantment ID.
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///
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/// If the given ID is invalid, `None` is returned.
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pub const fn from_raw(id: u16) -> Option<Self> {
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match id{
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#enchantmentkind_id_to_variant_lookup
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_ => None
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}
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}
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/// Returns the raw enchantment ID.
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pub const fn to_raw(self) -> u16 {
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self as u16
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}
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/// Returns the translation key.
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pub const fn translation_key(self) -> &'static str {
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match self{
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#enchantmentkind_translations
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}
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}
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/// Returns the enchantment name the game uses.
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pub const fn name(self) -> &'static str {
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match self{
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#enchantmentkind_names
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}
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}
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/// Returns the minimum enchantment level officially supported by Minecraft.
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pub const fn min_level(self) -> i16 {
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match self{
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#enchantmentkind_min_level
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}
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}
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/// Returns the maximum enchantment level officially supported by Minecraft.
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pub const fn max_level(self) -> i16 {
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match self{
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#enchantmentkind_max_level
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}
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}
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/// Returns true if the enchantment is of the curse type.
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pub const fn is_curse(self) -> bool {
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match self{
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#enchantmentkind_is_curse
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}
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}
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/// Returns the rarity of the enchant. Lower means more rare.
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pub const fn rarity_weight(self) -> i32 {
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match self{
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#enchantmentkind_rarity_weight
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}
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}
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/// Returns the different sources this enchantment has.
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pub const fn sources(self) -> EnchantmentSources {
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match self{
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#enchantmentkind_sources
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}
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}
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}
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})
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}
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