mirror of
https://github.com/italicsjenga/valence.git
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9931c8a80b
<!-- Please make sure that your PR is aligned with the guidelines in CONTRIBUTING.md to the best of your ability. --> <!-- Good PRs have tests! Make sure you have sufficient test coverage. --> ## Description This adds an API for getting the wall / attachable variant of a block. Unlike #117 it does not add convenience methods for orientation, and it does not modify the example to use this code. ## Test Plan <!-- Explain how you tested your changes, and include any code that you used to test this. --> <!-- If there is an example that is sufficient to use in place of a playground, replace the playground section with a note that indicates this. --> The extractor is not tested. The API has some tests in the test module. #### Related <!-- Link to any issues that have context for this or that this PR fixes. --> #115 - it does not fix this, as it doesn't modify the example, but it could lead to it. --------- Co-authored-by: EmperialDev <saroke.dev@gmail.com>
964 lines
29 KiB
Rust
964 lines
29 KiB
Rust
use std::collections::BTreeSet;
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use heck::{ToPascalCase, ToShoutySnakeCase};
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use proc_macro2::TokenStream;
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use quote::{quote, ToTokens};
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use serde::Deserialize;
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use crate::ident;
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#[derive(Deserialize, Clone, Debug)]
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struct TopLevel {
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blocks: Vec<Block>,
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shapes: Vec<Shape>,
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block_entity_types: Vec<BlockEntityKind>,
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}
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#[derive(Deserialize, Clone, Debug)]
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struct Block {
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id: u16,
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item_id: u16,
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wall_variant_id: Option<u16>,
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translation_key: String,
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name: String,
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properties: Vec<Property>,
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default_state_id: u16,
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states: Vec<State>,
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}
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impl Block {
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pub fn min_state_id(&self) -> u16 {
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self.states.iter().map(|s| s.id).min().unwrap()
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}
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pub fn max_state_id(&self) -> u16 {
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self.states.iter().map(|s| s.id).max().unwrap()
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}
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}
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#[derive(Deserialize, Clone, Debug)]
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struct BlockEntityKind {
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id: u32,
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ident: String,
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name: String,
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}
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#[derive(Deserialize, Clone, Debug)]
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struct Property {
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name: String,
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values: Vec<String>,
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}
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#[derive(Deserialize, Clone, Debug)]
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struct State {
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id: u16,
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luminance: u8,
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opaque: bool,
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replaceable: bool,
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collision_shapes: Vec<u16>,
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block_entity_type: Option<u32>,
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}
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#[derive(Deserialize, Clone, Debug)]
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struct Shape {
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min_x: f64,
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min_y: f64,
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min_z: f64,
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max_x: f64,
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max_y: f64,
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max_z: f64,
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}
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pub fn build() -> anyhow::Result<TokenStream> {
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let TopLevel {
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blocks,
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shapes,
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block_entity_types,
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} = serde_json::from_str(include_str!("../../../extracted/blocks.json"))?;
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let max_state_id = blocks.iter().map(|b| b.max_state_id()).max().unwrap();
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let kind_to_translation_key_arms = blocks
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.iter()
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.map(|b| {
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let kind = ident(b.name.to_pascal_case());
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let translation_key = &b.translation_key;
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quote! {
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Self::#kind => #translation_key,
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}
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})
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.collect::<TokenStream>();
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let state_to_kind_arms = blocks
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.iter()
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.map(|b| {
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let name = ident(b.name.to_pascal_case());
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let mut token_stream = TokenStream::new();
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let min_id = b.min_state_id();
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let max_id = b.max_state_id();
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if min_id == max_id {
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quote!(#min_id).to_tokens(&mut token_stream);
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} else {
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for id in min_id..max_id {
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quote!(#id | ).to_tokens(&mut token_stream);
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}
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quote!(#max_id).to_tokens(&mut token_stream);
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}
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quote!(=> BlockKind::#name,).to_tokens(&mut token_stream);
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token_stream
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})
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.collect::<TokenStream>();
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let state_to_luminance_arms = blocks
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.iter()
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.flat_map(|b| {
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b.states.iter().filter(|s| s.luminance != 0).map(|s| {
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let id = s.id;
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let luminance = s.luminance;
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quote! {
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#id => #luminance,
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}
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})
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})
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.collect::<TokenStream>();
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let state_to_opaque_arms = blocks
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.iter()
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.flat_map(|b| {
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b.states.iter().filter(|s| !s.opaque).map(|s| {
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let id = s.id;
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quote! {
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#id => false,
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}
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})
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})
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.collect::<TokenStream>();
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let state_to_replaceable_arms = blocks
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.iter()
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.flat_map(|b| {
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b.states.iter().filter(|s| s.replaceable).map(|s| {
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let id = s.id;
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quote! {
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#id => true,
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}
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})
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})
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.collect::<TokenStream>();
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let shapes = shapes.iter().map(|s| {
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let min_x = s.min_x;
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let min_y = s.min_y;
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let min_z = s.min_z;
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let max_x = s.max_x;
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let max_y = s.max_y;
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let max_z = s.max_z;
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quote! {
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[
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#min_x,
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#min_y,
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#min_z,
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#max_x,
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#max_y,
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#max_z,
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]
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}
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});
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let shape_count = shapes.len();
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let state_to_collision_shapes_arms = blocks
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.iter()
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.flat_map(|b| {
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b.states.iter().map(|s| {
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let id = s.id;
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let collision_shapes = &s.collision_shapes;
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quote! {
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#id => &[#(#collision_shapes),*],
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}
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})
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})
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.collect::<TokenStream>();
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let get_arms = blocks
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.iter()
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.filter(|&b| !b.properties.is_empty())
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.map(|b| {
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let block_kind_name = ident(b.name.to_pascal_case());
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let arms = b
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.properties
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.iter()
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.map(|p| {
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let prop_name = ident(p.name.to_pascal_case());
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let min_state_id = b.min_state_id();
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let product: u16 = b
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.properties
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.iter()
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.rev()
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.take_while(|&other| p.name != other.name)
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.map(|p| p.values.len() as u16)
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.product();
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let values_count = p.values.len() as u16;
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let arms = p.values.iter().enumerate().map(|(i, v)| {
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let value_idx = i as u16;
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let value_name = ident(v.to_pascal_case());
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quote! {
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#value_idx => Some(PropValue::#value_name),
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}
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}).collect::<TokenStream>();
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quote! {
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PropName::#prop_name => match (self.0 - #min_state_id) / #product % #values_count {
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#arms
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_ => unreachable!(),
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},
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}
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})
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.collect::<TokenStream>();
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quote! {
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BlockKind::#block_kind_name => match name {
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#arms
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_ => None,
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},
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}
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})
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.collect::<TokenStream>();
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let set_arms = blocks
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.iter()
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.filter(|&b| !b.properties.is_empty())
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.map(|b| {
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let block_kind_name = ident(b.name.to_pascal_case());
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let arms = b
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.properties
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.iter()
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.map(|p| {
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let prop_name = ident(p.name.to_pascal_case());
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let min_state_id = b.min_state_id();
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let product: u16 = b
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.properties
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.iter()
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.rev()
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.take_while(|&other| p.name != other.name)
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.map(|p| p.values.len() as u16)
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.product();
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let values_count = p.values.len() as u16;
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let arms = p
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.values
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.iter()
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.enumerate()
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.map(|(i, v)| {
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let val_idx = i as u16;
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let val_name = ident(v.to_pascal_case());
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quote! {
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PropValue::#val_name =>
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Self(self.0 - (self.0 - #min_state_id) / #product % #values_count * #product
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+ #val_idx * #product),
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}
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})
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.collect::<TokenStream>();
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quote! {
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PropName::#prop_name => match val {
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#arms
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_ => self,
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},
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}
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})
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.collect::<TokenStream>();
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quote! {
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BlockKind::#block_kind_name => match name {
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#arms
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_ => self,
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},
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}
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})
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.collect::<TokenStream>();
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let default_block_states = blocks
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.iter()
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.map(|b| {
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let name = ident(b.name.to_shouty_snake_case());
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let state = b.default_state_id;
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let doc = format!("The default block state for `{}`.", b.name);
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quote! {
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#[doc = #doc]
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pub const #name: BlockState = BlockState(#state);
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}
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})
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.collect::<TokenStream>();
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let state_to_wall_variant_arms = blocks
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.iter()
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.filter(|b| b.wall_variant_id.is_some())
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.map(|b| {
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let block_name = ident(b.name.to_shouty_snake_case());
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let wall_block_name = ident(
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blocks[b.wall_variant_id.unwrap() as usize]
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.name
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.to_shouty_snake_case(),
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);
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quote! {
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BlockState::#block_name => Some(BlockState::#wall_block_name),
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}
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})
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.collect::<TokenStream>();
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let state_to_block_entity_type_arms = blocks
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.iter()
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.flat_map(|b| {
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b.states.iter().filter_map(|s| {
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let id = s.id;
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let block_entity_type = s.block_entity_type?;
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Some(quote! {
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#id => Some(#block_entity_type),
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})
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})
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})
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.collect::<TokenStream>();
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let kind_to_state_arms = blocks
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.iter()
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.map(|b| {
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let kind = ident(b.name.to_pascal_case());
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let state = ident(b.name.to_shouty_snake_case());
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quote! {
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BlockKind::#kind => BlockState::#state,
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}
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})
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.collect::<TokenStream>();
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let block_kind_variants = blocks
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.iter()
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.map(|b| ident(b.name.to_pascal_case()))
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.collect::<Vec<_>>();
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let block_kind_from_str_arms = blocks
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.iter()
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.map(|b| {
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let name = &b.name;
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let name_ident = ident(name.to_pascal_case());
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quote! {
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#name => Some(BlockKind::#name_ident),
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}
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})
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.collect::<TokenStream>();
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let block_kind_to_str_arms = blocks
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.iter()
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.map(|b| {
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let name = &b.name;
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let name_ident = ident(name.to_pascal_case());
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quote! {
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BlockKind::#name_ident => #name,
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}
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})
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.collect::<TokenStream>();
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let block_kind_props_arms = blocks
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.iter()
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.filter(|&b| !b.properties.is_empty())
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.map(|b| {
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let name = ident(b.name.to_pascal_case());
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let prop_names = b.properties.iter().map(|p| ident(p.name.to_pascal_case()));
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quote! {
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Self::#name => &[#(PropName::#prop_names,)*],
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}
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})
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.collect::<TokenStream>();
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let block_kind_to_item_kind_arms = blocks
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.iter()
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.map(|block| {
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let name = ident(block.name.to_pascal_case());
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let item_id = block.item_id;
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quote! {
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BlockKind::#name => #item_id,
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}
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})
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.collect::<TokenStream>();
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let block_kind_from_item_kind_arms = blocks
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.iter()
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.filter(|block| block.item_id != 0)
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.map(|block| {
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let name = ident(block.name.to_pascal_case());
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let item_id = block.item_id;
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quote! {
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#item_id => Some(BlockKind::#name),
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}
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})
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.collect::<TokenStream>();
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let block_kind_from_raw_arms = blocks
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.iter()
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.map(|block| {
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let name = ident(block.name.to_pascal_case());
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let id = block.id;
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quote! {
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#id => Some(BlockKind::#name),
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}
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})
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.collect::<TokenStream>();
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let block_entity_kind_variants = block_entity_types
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.iter()
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.map(|block_entity| {
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let name = ident(block_entity.name.to_pascal_case());
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let doc = format!(
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"The block entity type `{}` (ID {}).",
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block_entity.name, block_entity.id
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);
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quote! {
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#[doc = #doc]
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#name,
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}
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})
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.collect::<TokenStream>();
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|
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let block_entity_kind_from_id_arms = block_entity_types
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.iter()
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.map(|block_entity| {
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let id = block_entity.id;
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let name = ident(block_entity.name.to_pascal_case());
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quote! {
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#id => Some(Self::#name),
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}
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})
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.collect::<TokenStream>();
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|
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let block_entity_kind_to_id_arms = block_entity_types
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.iter()
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.map(|block_entity| {
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let id = block_entity.id;
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let name = ident(block_entity.name.to_pascal_case());
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|
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quote! {
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Self::#name => #id,
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}
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})
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.collect::<TokenStream>();
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|
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let block_entity_kind_from_ident_arms = block_entity_types
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.iter()
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.map(|block_entity| {
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let name = ident(block_entity.name.to_pascal_case());
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let ident = &block_entity.ident;
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|
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quote! {
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#ident => Some(Self::#name),
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}
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})
|
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.collect::<TokenStream>();
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|
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let block_entity_kind_to_ident_arms = block_entity_types
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.iter()
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.map(|block_entity| {
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let name = ident(block_entity.name.to_pascal_case());
|
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let ident = &block_entity.ident;
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|
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quote! {
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Self::#name => ident_str!(#ident),
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}
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})
|
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.collect::<TokenStream>();
|
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|
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let block_kind_count = blocks.len();
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|
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let prop_names = blocks
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.iter()
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.flat_map(|b| b.properties.iter().map(|p| p.name.as_str()))
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.collect::<BTreeSet<_>>();
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|
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let prop_name_variants = prop_names
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.iter()
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.map(|&name| ident(name.to_pascal_case()))
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.collect::<Vec<_>>();
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|
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let prop_name_from_str_arms = prop_names
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.iter()
|
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.map(|&name| {
|
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let ident = ident(name.to_pascal_case());
|
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quote! {
|
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#name => Some(PropName::#ident),
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}
|
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})
|
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.collect::<TokenStream>();
|
|
|
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let prop_name_to_str_arms = prop_names
|
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.iter()
|
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.map(|&name| {
|
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let ident = ident(name.to_pascal_case());
|
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quote! {
|
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PropName::#ident => #name,
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}
|
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})
|
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.collect::<TokenStream>();
|
|
|
|
let prop_name_count = prop_names.len();
|
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|
|
let prop_values = blocks
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.iter()
|
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.flat_map(|b| b.properties.iter().flat_map(|p| &p.values))
|
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.map(|s| s.as_str())
|
|
.collect::<BTreeSet<_>>();
|
|
|
|
let prop_value_variants = prop_values
|
|
.iter()
|
|
.map(|val| ident(val.to_pascal_case()))
|
|
.collect::<Vec<_>>();
|
|
|
|
let prop_value_from_str_arms = prop_values
|
|
.iter()
|
|
.map(|val| {
|
|
let ident = ident(val.to_pascal_case());
|
|
quote! {
|
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#val => Some(PropValue::#ident),
|
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}
|
|
})
|
|
.collect::<TokenStream>();
|
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|
|
let prop_value_to_str_arms = prop_values
|
|
.iter()
|
|
.map(|val| {
|
|
let ident = ident(val.to_pascal_case());
|
|
quote! {
|
|
PropValue::#ident => #val,
|
|
}
|
|
})
|
|
.collect::<TokenStream>();
|
|
|
|
let prop_value_from_u16_arms = prop_values
|
|
.iter()
|
|
.filter_map(|v| v.parse::<u16>().ok())
|
|
.map(|n| {
|
|
let ident = ident(n.to_string());
|
|
quote! {
|
|
#n => Some(PropValue::#ident),
|
|
}
|
|
})
|
|
.collect::<TokenStream>();
|
|
|
|
let prop_value_to_u16_arms = prop_values
|
|
.iter()
|
|
.filter_map(|v| v.parse::<u16>().ok())
|
|
.map(|n| {
|
|
let ident = ident(n.to_string());
|
|
quote! {
|
|
PropValue::#ident => Some(#n),
|
|
}
|
|
})
|
|
.collect::<TokenStream>();
|
|
|
|
let prop_value_count = prop_values.len();
|
|
|
|
Ok(quote! {
|
|
/// Represents the state of a block. This does not include block entity data such as
|
|
/// the text on a sign, the design on a banner, or the content of a spawner.
|
|
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Default, Hash)]
|
|
pub struct BlockState(u16);
|
|
|
|
impl BlockState {
|
|
/// Returns the default block state for a given block type.
|
|
pub const fn from_kind(kind: BlockKind) -> Self {
|
|
match kind {
|
|
#kind_to_state_arms
|
|
}
|
|
}
|
|
|
|
/// Constructs a block state from a raw block state ID.
|
|
///
|
|
/// If the given ID is invalid, `None` is returned.
|
|
pub const fn from_raw(id: u16) -> Option<Self> {
|
|
if id <= #max_state_id {
|
|
Some(Self(id))
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
/// Returns the [`BlockKind`] of this block state.
|
|
pub const fn to_kind(self) -> BlockKind {
|
|
match self.0 {
|
|
#state_to_kind_arms
|
|
_ => unreachable!(),
|
|
}
|
|
}
|
|
|
|
/// Converts this block state to its underlying raw block state ID.
|
|
///
|
|
/// The original block state can be recovered with [`BlockState::from_raw`].
|
|
pub const fn to_raw(self) -> u16 {
|
|
self.0
|
|
}
|
|
|
|
/// Returns the maximum block state ID.
|
|
pub const fn max_raw() -> u16 {
|
|
#max_state_id
|
|
}
|
|
|
|
/// Returns the wall variant of the block state.
|
|
///
|
|
/// If the given block state doesn't have a wall variant, `None` is returned.
|
|
pub const fn wall_block_id(self) -> Option<Self> {
|
|
match self {
|
|
#state_to_wall_variant_arms
|
|
_ => None
|
|
}
|
|
}
|
|
|
|
/// Gets the value of the property with the given name from this block.
|
|
///
|
|
/// If this block does not have the property, then `None` is returned.
|
|
pub const fn get(self, name: PropName) -> Option<PropValue> {
|
|
match self.to_kind() {
|
|
#get_arms
|
|
_ => None
|
|
}
|
|
}
|
|
|
|
/// Sets the value of a property on this block, returning the modified block.
|
|
///
|
|
/// If this block does not have the given property or the property value is invalid,
|
|
/// then the original block is returned unchanged.
|
|
#[must_use]
|
|
pub const fn set(self, name: PropName, val: PropValue) -> Self {
|
|
match self.to_kind() {
|
|
#set_arms
|
|
_ => self,
|
|
}
|
|
}
|
|
|
|
/// If this block is `air`, `cave_air` or `void_air`.
|
|
pub const fn is_air(self) -> bool {
|
|
matches!(
|
|
self,
|
|
BlockState::AIR | BlockState::CAVE_AIR | BlockState::VOID_AIR
|
|
)
|
|
}
|
|
|
|
// TODO: is_solid
|
|
|
|
/// If this block is water or lava.
|
|
pub const fn is_liquid(self) -> bool {
|
|
matches!(self.to_kind(), BlockKind::Water | BlockKind::Lava)
|
|
}
|
|
|
|
pub const fn is_opaque(self) -> bool {
|
|
match self.0 {
|
|
#state_to_opaque_arms
|
|
_ => true,
|
|
}
|
|
}
|
|
|
|
pub const fn is_replaceable(self) -> bool {
|
|
match self.0 {
|
|
#state_to_replaceable_arms
|
|
_ => false,
|
|
}
|
|
}
|
|
|
|
const SHAPES: [[f64; 6]; #shape_count] = [
|
|
#(#shapes,)*
|
|
];
|
|
|
|
pub fn collision_shapes(self) -> impl ExactSizeIterator<Item = [f64; 6]> + FusedIterator + Clone {
|
|
let shape_idxs: &'static [u16] = match self.0 {
|
|
#state_to_collision_shapes_arms
|
|
_ => &[],
|
|
};
|
|
|
|
shape_idxs.into_iter().map(|idx| Self::SHAPES[*idx as usize])
|
|
}
|
|
|
|
pub const fn luminance(self) -> u8 {
|
|
match self.0 {
|
|
#state_to_luminance_arms
|
|
_ => 0,
|
|
}
|
|
}
|
|
|
|
pub const fn block_entity_kind(self) -> Option<BlockEntityKind> {
|
|
let kind = match self.0 {
|
|
#state_to_block_entity_type_arms
|
|
_ => None
|
|
};
|
|
|
|
match kind {
|
|
Some(id) => BlockEntityKind::from_id(id),
|
|
None => None,
|
|
}
|
|
}
|
|
|
|
#default_block_states
|
|
}
|
|
|
|
/// An enumeration of all block kinds.
|
|
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
|
|
pub enum BlockKind {
|
|
#(#block_kind_variants,)*
|
|
}
|
|
|
|
impl BlockKind {
|
|
/// Construct a block kind from its snake_case name.
|
|
///
|
|
/// Returns `None` if the name is invalid.
|
|
pub fn from_str(name: &str) -> Option<Self> {
|
|
match name {
|
|
#block_kind_from_str_arms
|
|
_ => None
|
|
}
|
|
}
|
|
|
|
/// Get the snake_case name of this block kind.
|
|
pub const fn to_str(self) -> &'static str {
|
|
match self {
|
|
#block_kind_to_str_arms
|
|
}
|
|
}
|
|
|
|
/// Returns the default block state for a given block kind.
|
|
pub const fn to_state(self) -> BlockState {
|
|
BlockState::from_kind(self)
|
|
}
|
|
|
|
/// Returns a slice of all properties this block kind has.
|
|
pub const fn props(self) -> &'static [PropName] {
|
|
match self {
|
|
#block_kind_props_arms
|
|
_ => &[],
|
|
}
|
|
}
|
|
|
|
pub const fn translation_key(self) -> &'static str {
|
|
match self {
|
|
#kind_to_translation_key_arms
|
|
}
|
|
}
|
|
|
|
/// Converts a block kind to its corresponding item kind.
|
|
///
|
|
/// [`ItemKind::Air`] is used to indicate the absence of an item.
|
|
pub const fn to_item_kind(self) -> ItemKind {
|
|
let id = match self {
|
|
#block_kind_to_item_kind_arms
|
|
};
|
|
|
|
// TODO: unwrap() is not const yet.
|
|
match ItemKind::from_raw(id) {
|
|
Some(k) => k,
|
|
None => unreachable!(),
|
|
}
|
|
}
|
|
|
|
/// Constructs a block kind from an item kind.
|
|
///
|
|
/// If the given item does not have a corresponding block, `None` is returned.
|
|
pub const fn from_item_kind(item: ItemKind) -> Option<Self> {
|
|
// The "default" blocks are ordered before the other variants.
|
|
// For instance, `torch` comes before `wall_torch` so this match
|
|
// should do the correct thing.
|
|
#[allow(unreachable_patterns)]
|
|
match item.to_raw() {
|
|
#block_kind_from_item_kind_arms
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
/// Constructs a block kind from a raw block kind ID.
|
|
///
|
|
/// If the given ID is invalid, `None` is returned.
|
|
pub const fn from_raw(id: u16) -> Option<Self> {
|
|
match id {
|
|
#block_kind_from_raw_arms
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
/// Converts this block kind to its underlying raw block state ID.
|
|
///
|
|
/// The original block kind can be recovered with [`BlockKind::from_raw`].
|
|
pub const fn to_raw(self) -> u16 {
|
|
self as u16
|
|
}
|
|
|
|
/// An array of all block kinds.
|
|
pub const ALL: [Self; #block_kind_count] = [#(Self::#block_kind_variants,)*];
|
|
}
|
|
|
|
/// The default block kind is `air`.
|
|
impl Default for BlockKind {
|
|
fn default() -> Self {
|
|
Self::Air
|
|
}
|
|
}
|
|
|
|
/// Contains all possible block state property names.
|
|
///
|
|
/// For example, `waterlogged`, `facing`, and `half` are all property names.
|
|
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
|
|
pub enum PropName {
|
|
#(#prop_name_variants,)*
|
|
}
|
|
|
|
impl PropName {
|
|
/// Construct a property name from its snake_case name.
|
|
///
|
|
/// Returns `None` if the given name is not valid.
|
|
pub fn from_str(name: &str) -> Option<Self> {
|
|
// TODO: match on str in const fn.
|
|
match name {
|
|
#prop_name_from_str_arms
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
/// Get the snake_case name of this property name.
|
|
pub const fn to_str(self) -> &'static str {
|
|
match self {
|
|
#prop_name_to_str_arms
|
|
}
|
|
}
|
|
|
|
/// An array of all property names.
|
|
pub const ALL: [Self; #prop_name_count] = [#(Self::#prop_name_variants,)*];
|
|
}
|
|
|
|
/// Contains all possible values that a block property might have.
|
|
///
|
|
/// For example, `upper`, `true`, and `2` are all property values.
|
|
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
|
|
pub enum PropValue {
|
|
#(#prop_value_variants,)*
|
|
}
|
|
|
|
impl PropValue {
|
|
/// Construct a property value from its snake_case name.
|
|
///
|
|
/// Returns `None` if the given name is not valid.
|
|
pub fn from_str(name: &str) -> Option<Self> {
|
|
match name {
|
|
#prop_value_from_str_arms
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
/// Get the snake_case name of this property value.
|
|
pub const fn to_str(self) -> &'static str {
|
|
match self {
|
|
#prop_value_to_str_arms
|
|
}
|
|
}
|
|
|
|
/// Converts a `u16` into a numeric property value.
|
|
/// Returns `None` if the given number does not have a
|
|
/// corresponding property value.
|
|
pub const fn from_u16(n: u16) -> Option<Self> {
|
|
match n {
|
|
#prop_value_from_u16_arms
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
/// Converts this property value into a `u16` if it is numeric.
|
|
/// Returns `None` otherwise.
|
|
pub const fn to_u16(self) -> Option<u16> {
|
|
match self {
|
|
#prop_value_to_u16_arms
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
/// Converts a `bool` to a `True` or `False` property value.
|
|
pub const fn from_bool(b: bool) -> Self {
|
|
if b {
|
|
Self::True
|
|
} else {
|
|
Self::False
|
|
}
|
|
}
|
|
|
|
/// Converts a `True` or `False` property value to a `bool`.
|
|
///
|
|
/// Returns `None` if this property value is not `True` or `False`
|
|
pub const fn to_bool(self) -> Option<bool> {
|
|
match self {
|
|
Self::True => Some(true),
|
|
Self::False => Some(false),
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
/// An array of all property values.
|
|
pub const ALL: [Self; #prop_value_count] = [#(Self::#prop_value_variants,)*];
|
|
}
|
|
|
|
impl From<bool> for PropValue {
|
|
fn from(b: bool) -> Self {
|
|
Self::from_bool(b)
|
|
}
|
|
}
|
|
|
|
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Debug)]
|
|
pub enum BlockEntityKind {
|
|
#block_entity_kind_variants
|
|
}
|
|
|
|
impl BlockEntityKind {
|
|
pub const fn from_id(num: u32) -> Option<Self> {
|
|
match num {
|
|
#block_entity_kind_from_id_arms
|
|
_ => None
|
|
}
|
|
}
|
|
|
|
pub const fn id(self) -> u32 {
|
|
match self {
|
|
#block_entity_kind_to_id_arms
|
|
}
|
|
}
|
|
|
|
pub fn from_ident(ident: Ident<&str>) -> Option<Self> {
|
|
match ident.as_str() {
|
|
#block_entity_kind_from_ident_arms
|
|
_ => None
|
|
}
|
|
}
|
|
|
|
pub fn ident(self) -> Ident<&'static str> {
|
|
match self {
|
|
#block_entity_kind_to_ident_arms
|
|
}
|
|
}
|
|
}
|
|
|
|
impl Encode for BlockEntityKind {
|
|
fn encode(&self, w: impl Write) -> Result<()> {
|
|
VarInt(self.id() as i32).encode(w)
|
|
}
|
|
}
|
|
|
|
impl<'a> Decode<'a> for BlockEntityKind {
|
|
fn decode(r: &mut &'a [u8]) -> Result<Self> {
|
|
let id = VarInt::decode(r)?;
|
|
Self::from_id(id.0 as u32).with_context(|| format!("id {}", id.0))
|
|
}
|
|
}
|
|
})
|
|
}
|