mirror of
https://github.com/italicsjenga/valence.git
synced 2024-12-27 08:01:33 +11:00
0960ad7ead
## Description - Remove duplicate packet definitions by using `Cow`. - Rename packets to match yarn mappings. - Remove some top-level re-exports. - Move every packet into its own module for consistency. - Move packet-specific types from the `types` module into the appropriate packet module. - Remove internal use of `EncodePacket`/`DecodePacket` derives and move packet identification to `packet_group`. This can be done because there are no duplicate packets anymore. - Simplify some events. In a future PR I plan to clean things up further by properly bounding packet data (to prevent DoS exploits) and fixing any remaining inconsistencies with the game's packet definitions. ## Test Plan Behavior of `valence_protocol` should be the same. Steps: 1. Use the packet inspector against the vanilla server to ensure packet behavior has not changed. 2. Run the examples. 3. Run `valence_stresser`.
405 lines
11 KiB
Rust
405 lines
11 KiB
Rust
use std::borrow::Cow;
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use std::time::Duration;
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use criterion::{black_box, criterion_group, criterion_main, Criterion};
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use rand::Rng;
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use valence_nbt::{compound, List};
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use valence_protocol::array::LengthPrefixedArray;
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use valence_protocol::block::{BlockKind, BlockState, PropName, PropValue};
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use valence_protocol::byte_angle::ByteAngle;
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use valence_protocol::codec::{
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encode_packet, encode_packet_compressed, PacketDecoder, PacketEncoder,
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};
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use valence_protocol::item::ItemKind;
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use valence_protocol::packet::s2c::play::{ChunkDataS2c, EntitySpawnS2c, PlayerListHeaderS2c};
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use valence_protocol::text::{Color, TextFormat};
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use valence_protocol::var_int::VarInt;
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use valence_protocol::var_long::VarLong;
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use valence_protocol::{Decode, Encode};
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criterion_group! {
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name = benches;
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config = Criterion::default()
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.measurement_time(Duration::from_secs(5)).confidence_level(0.99);
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targets = blocks, packets, var_int, var_long, decode_array
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}
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criterion_main!(benches);
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fn blocks(c: &mut Criterion) {
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let states = BlockKind::ALL.map(BlockKind::to_state);
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c.bench_function("BlockState::from_kind", |b| {
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b.iter(|| {
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for kind in black_box(BlockKind::ALL) {
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black_box(BlockState::from_kind(kind));
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}
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});
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});
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c.bench_function("BlockState::to_kind", |b| {
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b.iter(|| {
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for state in black_box(states) {
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black_box(state.to_kind());
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}
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});
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});
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c.bench_function("BlockState::get", |b| {
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b.iter(|| {
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for state in black_box(states) {
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black_box(state.get(PropName::Note));
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}
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});
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});
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c.bench_function("BlockState::set", |b| {
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b.iter(|| {
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for state in black_box(states) {
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black_box(state.set(PropName::Note, PropValue::Didgeridoo));
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}
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});
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});
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c.bench_function("BlockState::is_liquid", |b| {
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b.iter(|| {
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for state in black_box(states) {
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black_box(state.is_liquid());
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}
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});
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});
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c.bench_function("BlockState::is_opaque", |b| {
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b.iter(|| {
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for state in black_box(states) {
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black_box(state.is_opaque());
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}
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})
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});
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c.bench_function("BlockState::is_replaceable", |b| {
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b.iter(|| {
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for state in black_box(states) {
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black_box(state.is_replaceable());
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}
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})
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});
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c.bench_function("BlockState::luminance", |b| {
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b.iter(|| {
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for state in black_box(states) {
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black_box(state.luminance());
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}
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})
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});
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c.bench_function("BlockKind::to_item_kind", |b| {
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b.iter(|| {
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for kind in black_box(BlockKind::ALL) {
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black_box(kind.to_item_kind());
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}
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});
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});
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c.bench_function("BlockKind::from_item_kind", |b| {
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b.iter(|| {
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for kind in black_box(ItemKind::ALL) {
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black_box(BlockKind::from_item_kind(kind));
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}
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});
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});
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}
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fn packets(c: &mut Criterion) {
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let mut encoder = PacketEncoder::new();
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const BLOCKS_AND_BIOMES: [u8; 2000] = [0x80; 2000];
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const SKY_LIGHT_ARRAYS: [LengthPrefixedArray<u8, 2048>; 26] =
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[LengthPrefixedArray([0xff; 2048]); 26];
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let chunk_data_packet = ChunkDataS2c {
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chunk_x: 123,
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chunk_z: 456,
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heightmaps: Cow::Owned(compound! {
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"MOTION_BLOCKING" => List::Long(vec![123; 256]),
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}),
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blocks_and_biomes: BLOCKS_AND_BIOMES.as_slice(),
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block_entities: Cow::Borrowed(&[]),
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trust_edges: false,
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sky_light_mask: Cow::Borrowed(&[]),
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block_light_mask: Cow::Borrowed(&[]),
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empty_sky_light_mask: Cow::Borrowed(&[]),
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empty_block_light_mask: Cow::Borrowed(&[]),
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sky_light_arrays: Cow::Borrowed(SKY_LIGHT_ARRAYS.as_slice()),
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block_light_arrays: Cow::Borrowed(&[]),
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};
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let player_list_header_packet = PlayerListHeaderS2c {
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header: ("this".italic() + " is the " + "header".bold().color(Color::RED)).into(),
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footer: ("this".italic()
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+ " is the "
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+ "footer".bold().color(Color::BLUE)
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+ ". I am appending some extra text so that the packet goes over the compression \
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threshold.")
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.into(),
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};
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let spawn_entity_packet = EntitySpawnS2c {
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entity_id: VarInt(1234),
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object_uuid: Default::default(),
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kind: VarInt(5),
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position: [123.0, 456.0, 789.0],
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pitch: ByteAngle(200),
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yaw: ByteAngle(100),
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head_yaw: ByteAngle(50),
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data: VarInt(i32::MIN),
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velocity: [12, 34, 56],
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};
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c.bench_function("encode_chunk_data", |b| {
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b.iter(|| {
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let encoder = black_box(&mut encoder);
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encoder.clear();
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encoder.append_packet(&chunk_data_packet).unwrap();
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black_box(encoder);
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});
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});
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c.bench_function("encode_player_list_header", |b| {
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b.iter(|| {
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let encoder = black_box(&mut encoder);
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encoder.clear();
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encoder.append_packet(&player_list_header_packet).unwrap();
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black_box(encoder);
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});
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});
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c.bench_function("encode_spawn_entity", |b| {
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b.iter(|| {
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let encoder = black_box(&mut encoder);
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encoder.clear();
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encoder.append_packet(&spawn_entity_packet).unwrap();
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black_box(encoder);
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});
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});
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encoder.set_compression(Some(256));
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c.bench_function("encode_chunk_data_compressed", |b| {
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b.iter(|| {
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let encoder = black_box(&mut encoder);
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encoder.clear();
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encoder.append_packet(&chunk_data_packet).unwrap();
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black_box(encoder);
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});
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});
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c.bench_function("encode_player_list_header_compressed", |b| {
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b.iter(|| {
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let encoder = black_box(&mut encoder);
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encoder.clear();
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encoder.append_packet(&player_list_header_packet).unwrap();
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black_box(encoder);
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});
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});
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c.bench_function("encode_spawn_entity_compressed", |b| {
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b.iter(|| {
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let encoder = black_box(&mut encoder);
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encoder.clear();
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encoder.append_packet(&spawn_entity_packet).unwrap();
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black_box(encoder);
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});
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});
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let mut decoder = PacketDecoder::new();
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let mut packet_buf = vec![];
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encode_packet(&mut packet_buf, &chunk_data_packet).unwrap();
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c.bench_function("decode_chunk_data", |b| {
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b.iter(|| {
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let decoder = black_box(&mut decoder);
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decoder.queue_slice(&packet_buf);
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decoder.try_next_packet::<ChunkDataS2c>().unwrap();
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black_box(decoder);
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});
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});
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packet_buf.clear();
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encode_packet(&mut packet_buf, &player_list_header_packet).unwrap();
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c.bench_function("decode_player_list_header", |b| {
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b.iter(|| {
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let decoder = black_box(&mut decoder);
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decoder.queue_slice(&packet_buf);
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decoder.try_next_packet::<PlayerListHeaderS2c>().unwrap();
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black_box(decoder);
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});
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});
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packet_buf.clear();
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encode_packet(&mut packet_buf, &spawn_entity_packet).unwrap();
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c.bench_function("decode_entity_spawn", |b| {
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b.iter(|| {
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let decoder = black_box(&mut decoder);
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decoder.queue_slice(&packet_buf);
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decoder.try_next_packet::<EntitySpawnS2c>().unwrap();
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black_box(decoder);
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});
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});
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decoder.set_compression(true);
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let mut scratch = vec![];
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packet_buf.clear();
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encode_packet_compressed(&mut packet_buf, &chunk_data_packet, 256, &mut scratch).unwrap();
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c.bench_function("decode_chunk_data_compressed", |b| {
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b.iter(|| {
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let decoder = black_box(&mut decoder);
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decoder.queue_slice(&packet_buf);
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decoder.try_next_packet::<ChunkDataS2c>().unwrap();
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black_box(decoder);
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});
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});
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packet_buf.clear();
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encode_packet_compressed(
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&mut packet_buf,
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&player_list_header_packet,
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256,
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&mut scratch,
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)
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.unwrap();
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c.bench_function("decode_player_list_header_compressed", |b| {
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b.iter(|| {
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let decoder = black_box(&mut decoder);
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decoder.queue_slice(&packet_buf);
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decoder.try_next_packet::<PlayerListHeaderS2c>().unwrap();
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black_box(decoder);
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});
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});
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packet_buf.clear();
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encode_packet_compressed(&mut packet_buf, &spawn_entity_packet, 256, &mut scratch).unwrap();
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c.bench_function("decode_spawn_entity_compressed", |b| {
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b.iter(|| {
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let decoder = black_box(&mut decoder);
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decoder.queue_slice(&packet_buf);
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decoder.try_next_packet::<EntitySpawnS2c>().unwrap();
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black_box(decoder);
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});
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});
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}
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fn var_int(c: &mut Criterion) {
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let mut rng = rand::thread_rng();
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c.bench_function("VarInt::encode", |b| {
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b.iter_with_setup(
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|| rng.gen(),
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|i| {
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let i: i32 = black_box(i);
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let mut buf = [0; VarInt::MAX_SIZE];
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let _ = black_box(VarInt(i).encode(buf.as_mut_slice()));
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},
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);
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});
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c.bench_function("VarInt::decode", |b| {
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b.iter_with_setup(
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|| {
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let mut buf = [0; VarInt::MAX_SIZE];
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VarInt(rng.gen()).encode(buf.as_mut_slice()).unwrap();
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buf
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},
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|buf| {
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let mut r = black_box(buf.as_slice());
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let _ = black_box(VarInt::decode(&mut r));
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},
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)
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});
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}
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fn var_long(c: &mut Criterion) {
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let mut rng = rand::thread_rng();
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c.bench_function("VarLong::encode", |b| {
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b.iter_with_setup(
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|| rng.gen(),
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|i| {
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let i: i64 = black_box(i);
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let mut buf = [0; VarLong::MAX_SIZE];
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let _ = black_box(VarLong(i).encode(buf.as_mut_slice()));
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},
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);
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});
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c.bench_function("VarLong::decode", |b| {
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b.iter_with_setup(
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|| {
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let mut buf = [0; VarLong::MAX_SIZE];
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VarLong(rng.gen()).encode(buf.as_mut_slice()).unwrap();
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buf
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},
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|buf| {
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let mut r = black_box(buf.as_slice());
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let _ = black_box(VarLong::decode(&mut r));
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},
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)
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});
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}
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fn decode_array(c: &mut Criterion) {
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let floats = [123.0, 456.0, 789.0];
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let mut buf = [0u8; 24];
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floats.encode(buf.as_mut_slice()).unwrap();
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c.bench_function("<[f64; 3]>::decode", |b| {
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b.iter(|| {
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let mut r = black_box(buf.as_slice());
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let _ = black_box(<[f64; 3]>::decode(&mut r));
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});
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});
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let bytes = [42; 4096];
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c.bench_function("<[u8; 4096]>::decode", |b| {
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b.iter(|| {
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let mut r = black_box(bytes.as_slice());
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let _ = black_box(<[u8; 4096]>::decode(&mut r));
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})
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});
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}
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