2022-02-28 12:38:14 -05:00
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// Copyright 2022 The piet-gpu authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// Also licensed under MIT license, at your choice.
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#[derive(Copy, Clone, PartialEq, Eq, Debug)]
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#[repr(C)]
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pub enum BlendMode {
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Normal = 0,
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Multiply = 1,
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Screen = 2,
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Overlay = 3,
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Darken = 4,
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Lighten = 5,
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ColorDodge = 6,
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ColorBurn = 7,
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HardLight = 8,
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SoftLight = 9,
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Difference = 10,
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Exclusion = 11,
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Hue = 12,
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Saturation = 13,
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Color = 14,
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Luminosity = 15,
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}
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#[derive(Copy, Clone, PartialEq, Eq, Debug)]
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#[repr(C)]
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pub enum CompositionMode {
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Clear = 0,
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Copy = 1,
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Dest = 2,
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SrcOver = 3,
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DestOver = 4,
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SrcIn = 5,
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DestIn = 6,
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SrcOut = 7,
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DestOut = 8,
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SrcAtop = 9,
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DestAtop = 10,
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Xor = 11,
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Plus = 12,
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PlusDarker = 13,
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PlusLighter = 14,
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}
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#[derive(Copy, Clone, PartialEq, Eq, Debug)]
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pub struct Blend {
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pub mode: BlendMode,
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pub composition_mode: CompositionMode,
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}
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impl Blend {
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pub fn new(mode: BlendMode, composition_mode: CompositionMode) -> Self {
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2022-03-16 14:40:58 -07:00
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Self {
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mode,
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composition_mode,
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}
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2022-02-28 12:38:14 -05:00
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}
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pub(crate) fn pack(&self) -> u32 {
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(self.mode as u32) << 8 | self.composition_mode as u32
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}
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}
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impl Default for Blend {
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fn default() -> Self {
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Self {
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mode: BlendMode::Normal,
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composition_mode: CompositionMode::SrcOver,
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}
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}
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}
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impl From<BlendMode> for Blend {
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fn from(mode: BlendMode) -> Self {
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Self {
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mode,
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composition_mode: CompositionMode::SrcOver,
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}
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}
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}
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impl From<CompositionMode> for Blend {
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fn from(mode: CompositionMode) -> Self {
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Self {
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mode: BlendMode::Normal,
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composition_mode: mode,
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}
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}
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}
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