vello/piet-gpu/shader/build.ninja

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# Build file for shaders.
# You must have glslangValidator in your path, or patch here.
glslang_validator = glslangValidator
rule glsl
command = $glslang_validator -V -o $out $in
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build image.spv: glsl image.comp | scene.h
build kernel1.spv: glsl kernel1.comp | scene.h tilegroup.h