vello/piet-wgsl/src/render.rs

101 lines
3.1 KiB
Rust
Raw Normal View History

//! Take an encoded scene and create a graph to render it
use bytemuck::{Pod, Zeroable};
use piet_scene::Scene;
use crate::{
engine::{BufProxy, Recording},
shaders::{self, Shaders},
};
const TAG_MONOID_SIZE: u64 = 12;
#[repr(C)]
#[derive(Clone, Copy, Zeroable, Pod)]
struct Config {
width_in_tiles: u32,
height_in_tiles: u32,
}
#[repr(C)]
#[derive(Clone, Copy, Debug, Zeroable, Pod)]
pub struct PathSegment {
origin: [f32; 2],
delta: [f32; 2],
y_edge: f32,
next: u32,
}
pub fn render(scene: &Scene, shaders: &Shaders) -> (Recording, BufProxy) {
let mut recording = Recording::default();
let data = scene.data();
let n_pathtag = data.tag_stream.len();
let pathtag_padded = align_up(n_pathtag, 4 * shaders::PATHTAG_REDUCE_WG);
let pathtag_wgs = pathtag_padded / (4 * shaders::PATHTAG_REDUCE_WG as usize);
let mut tag_data: Vec<u8> = Vec::with_capacity(pathtag_padded);
tag_data.extend(&data.tag_stream);
tag_data.resize(pathtag_padded, 0);
let pathtag_buf = recording.upload(tag_data);
let reduced_buf = BufProxy::new(pathtag_wgs as u64 * TAG_MONOID_SIZE);
// TODO: really only need pathtag_wgs - 1
recording.dispatch(
shaders.pathtag_reduce,
(pathtag_wgs as u32, 1, 1),
[pathtag_buf, reduced_buf],
);
let tagmonoid_buf =
BufProxy::new(pathtag_wgs as u64 * shaders::PATHTAG_REDUCE_WG as u64 * TAG_MONOID_SIZE);
recording.dispatch(
shaders.pathtag_scan,
(pathtag_wgs as u32, 1, 1),
[pathtag_buf, reduced_buf, tagmonoid_buf],
);
let path_coarse_wgs = (data.n_pathseg + shaders::PATH_COARSE_WG - 1) / shaders::PATH_COARSE_WG;
// The clone here is kinda BS, think about reducing copies
// Of course, we'll probably end up concatenating into a single scene binding.
let pathdata_buf = recording.upload(data.pathseg_stream.clone());
//let cubics_buf = BufProxy::new(data.n_pathseg as u64 * 32);
let config = Config {
width_in_tiles: 64,
height_in_tiles: 64,
};
let config_buf = recording.upload(bytemuck::bytes_of(&config).to_owned());
// TODO: more principled size calc
let tiles_buf = BufProxy::new(4097 * 8);
let segments_buf = BufProxy::new(256 * 24);
recording.clear_all(tiles_buf);
recording.dispatch(
shaders.path_coarse,
(path_coarse_wgs, 1, 1),
[
pathtag_buf,
tagmonoid_buf,
pathdata_buf,
config_buf,
tiles_buf,
segments_buf,
],
);
recording.dispatch(
shaders.backdrop,
(config.height_in_tiles, 1, 1),
[config_buf, tiles_buf],
);
let out_buf_size = config.width_in_tiles * config.height_in_tiles * 256;
let out_buf = BufProxy::new(out_buf_size as u64);
recording.dispatch(
shaders.fine,
(config.width_in_tiles, config.height_in_tiles, 1),
[config_buf, tiles_buf, segments_buf, out_buf],
);
recording.download(out_buf);
(recording, out_buf)
}
pub fn align_up(len: usize, alignment: u32) -> usize {
len + (len.wrapping_neg() & alignment as usize - 1)
}