vello/piet-gpu/shader/gen/backdrop_lg.msl

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#pragma clang diagnostic ignored "-Wmissing-prototypes"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Alloc
{
uint offset;
};
struct PathRef
{
uint offset;
};
struct TileRef
{
uint offset;
};
struct Path
{
uint4 bbox;
TileRef tiles;
};
struct Memory
{
uint mem_offset;
uint mem_error;
uint memory[1];
};
struct Alloc_1
{
uint offset;
};
struct Config
{
uint n_elements;
uint n_pathseg;
uint width_in_tiles;
uint height_in_tiles;
Alloc_1 tile_alloc;
Alloc_1 bin_alloc;
Alloc_1 ptcl_alloc;
Alloc_1 pathseg_alloc;
Alloc_1 anno_alloc;
Alloc_1 trans_alloc;
Alloc_1 path_bbox_alloc;
Alloc_1 drawmonoid_alloc;
Alloc_1 clip_alloc;
Alloc_1 clip_bic_alloc;
Alloc_1 clip_stack_alloc;
Alloc_1 clip_bbox_alloc;
Alloc_1 draw_bbox_alloc;
Alloc_1 drawinfo_alloc;
uint n_trans;
uint n_path;
uint n_clip;
uint trans_offset;
uint linewidth_offset;
uint pathtag_offset;
uint pathseg_offset;
uint drawtag_offset;
uint drawdata_offset;
};
struct ConfigBuf
{
Config conf;
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(256u, 4u, 1u);
static inline __attribute__((always_inline))
bool touch_mem(thread const Alloc& alloc, thread const uint& offset)
{
return true;
}
static inline __attribute__((always_inline))
uint read_mem(thread const Alloc& alloc, thread const uint& offset, device Memory& v_67)
{
Alloc param = alloc;
uint param_1 = offset;
if (!touch_mem(param, param_1))
{
return 0u;
}
uint v = v_67.memory[offset];
return v;
}
static inline __attribute__((always_inline))
Path Path_read(thread const Alloc& a, thread const PathRef& ref, device Memory& v_67)
{
uint ix = ref.offset >> uint(2);
Alloc param = a;
uint param_1 = ix + 0u;
uint raw0 = read_mem(param, param_1, v_67);
Alloc param_2 = a;
uint param_3 = ix + 1u;
uint raw1 = read_mem(param_2, param_3, v_67);
Alloc param_4 = a;
uint param_5 = ix + 2u;
uint raw2 = read_mem(param_4, param_5, v_67);
Path s;
s.bbox = uint4(raw0 & 65535u, raw0 >> uint(16), raw1 & 65535u, raw1 >> uint(16));
s.tiles = TileRef{ raw2 };
return s;
}
static inline __attribute__((always_inline))
Alloc new_alloc(thread const uint& offset, thread const uint& size, thread const bool& mem_ok)
{
Alloc a;
a.offset = offset;
return a;
}
static inline __attribute__((always_inline))
void write_mem(thread const Alloc& alloc, thread const uint& offset, thread const uint& val, device Memory& v_67)
{
Alloc param = alloc;
uint param_1 = offset;
if (!touch_mem(param, param_1))
{
return;
}
v_67.memory[offset] = val;
}
kernel void main0(device Memory& v_67 [[buffer(0)]], const device ConfigBuf& _166 [[buffer(1)]], uint gl_LocalInvocationIndex [[thread_index_in_threadgroup]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]])
{
threadgroup uint sh_row_width[256];
threadgroup Alloc sh_row_alloc[256];
threadgroup uint sh_row_count[256];
uint th_ix = gl_LocalInvocationIndex;
uint element_ix = gl_GlobalInvocationID.x;
uint row_count = 0u;
bool mem_ok = v_67.mem_error == 0u;
if (gl_LocalInvocationID.y == 0u)
{
if (element_ix < _166.conf.n_elements)
{
PathRef path_ref = PathRef{ _166.conf.tile_alloc.offset + (element_ix * 12u) };
Alloc param;
param.offset = _166.conf.tile_alloc.offset;
PathRef param_1 = path_ref;
Path path = Path_read(param, param_1, v_67);
sh_row_width[th_ix] = path.bbox.z - path.bbox.x;
row_count = path.bbox.w - path.bbox.y;
bool _210 = row_count == 1u;
bool _216;
if (_210)
{
_216 = path.bbox.y > 0u;
}
else
{
_216 = _210;
}
if (_216)
{
row_count = 0u;
}
uint param_2 = path.tiles.offset;
uint param_3 = ((path.bbox.z - path.bbox.x) * (path.bbox.w - path.bbox.y)) * 8u;
bool param_4 = mem_ok;
Alloc path_alloc = new_alloc(param_2, param_3, param_4);
sh_row_alloc[th_ix] = path_alloc;
}
sh_row_count[th_ix] = row_count;
}
for (uint i = 0u; i < 8u; i++)
{
threadgroup_barrier(mem_flags::mem_threadgroup);
bool _262 = gl_LocalInvocationID.y == 0u;
bool _269;
if (_262)
{
_269 = th_ix >= (1u << i);
}
else
{
_269 = _262;
}
if (_269)
{
row_count += sh_row_count[th_ix - (1u << i)];
}
threadgroup_barrier(mem_flags::mem_threadgroup);
if (gl_LocalInvocationID.y == 0u)
{
sh_row_count[th_ix] = row_count;
}
}
threadgroup_barrier(mem_flags::mem_threadgroup);
uint total_rows = sh_row_count[255];
uint _348;
for (uint row = th_ix; row < total_rows; row += 1024u)
{
uint el_ix = 0u;
for (uint i_1 = 0u; i_1 < 8u; i_1++)
{
uint probe = el_ix + (128u >> i_1);
if (row >= sh_row_count[probe - 1u])
{
el_ix = probe;
}
}
uint width = sh_row_width[el_ix];
if ((width > 0u) && mem_ok)
{
Alloc tiles_alloc = sh_row_alloc[el_ix];
if (el_ix > 0u)
{
_348 = sh_row_count[el_ix - 1u];
}
else
{
_348 = 0u;
}
uint seq_ix = row - _348;
uint tile_el_ix = ((tiles_alloc.offset >> uint(2)) + 1u) + ((seq_ix * 2u) * width);
Alloc param_5 = tiles_alloc;
uint param_6 = tile_el_ix;
uint sum = read_mem(param_5, param_6, v_67);
for (uint x = 1u; x < width; x++)
{
tile_el_ix += 2u;
Alloc param_7 = tiles_alloc;
uint param_8 = tile_el_ix;
sum += read_mem(param_7, param_8, v_67);
Alloc param_9 = tiles_alloc;
uint param_10 = tile_el_ix;
uint param_11 = sum;
write_mem(param_9, param_10, param_11, v_67);
}
}
}
}