vello/tests/src/message_passing.rs

181 lines
5.8 KiB
Rust
Raw Normal View History

// Copyright 2021 The piet-gpu authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Also licensed under MIT license, at your choice.
use piet_gpu_hal::{include_shader, BackendType, BindType, BufferUsage, DescriptorSet, ShaderCode};
use piet_gpu_hal::{Buffer, Pipeline};
use crate::clear::{ClearBinding, ClearCode, ClearStage};
use crate::config::Config;
use crate::runner::{Commands, Runner};
use crate::test_result::TestResult;
const N_ELEMENTS: u64 = 65536;
/// The shader code forMessagePassing sum example.
struct MessagePassingCode {
pipeline: Pipeline,
clear_code: Option<ClearCode>,
}
/// The stage resources for the prefix sum example.
struct MessagePassingStage {
data_buf: Buffer,
clear_stages: Option<(ClearStage, ClearBinding, ClearStage)>,
}
/// The binding for the prefix sum example.
struct MessagePassingBinding {
descriptor_set: DescriptorSet,
clear_binding: Option<ClearBinding>,
}
#[derive(Debug)]
pub enum Variant {
Atomic,
Vkmm,
}
pub unsafe fn run_message_passing_test(
runner: &mut Runner,
config: &Config,
variant: Variant,
) -> TestResult {
let mut result = TestResult::new(format!("message passing litmus, {:?}", variant));
let out_buf = runner.buf_down(4);
let code = MessagePassingCode::new(runner, variant);
let stage = MessagePassingStage::new(runner, &code);
let binding = stage.bind(runner, &code, &out_buf.dev_buf);
let n_iter = config.n_iter;
let mut total_elapsed = 0.0;
let mut failures = 0;
for _ in 0..n_iter {
let mut commands = runner.commands();
commands.write_timestamp(0);
stage.record(&mut commands, &code, &binding, &out_buf.dev_buf);
commands.write_timestamp(1);
commands.cmd_buf.memory_barrier();
commands.download(&out_buf);
total_elapsed += runner.submit(commands);
let mut dst: Vec<u32> = Default::default();
out_buf.read(&mut dst);
failures += dst[0];
}
if failures > 0 {
result.fail(format!("{} failures", failures));
}
result.timing(total_elapsed, N_ELEMENTS * n_iter);
result
}
impl MessagePassingCode {
unsafe fn new(runner: &mut Runner, variant: Variant) -> MessagePassingCode {
let code = match variant {
Variant::Atomic => include_shader!(&runner.session, "../shader/gen/message_passing"),
Variant::Vkmm => {
ShaderCode::Spv(include_bytes!("../shader/gen/message_passing_vkmm.spv"))
}
};
let pipeline = runner
.session
.create_compute_pipeline(code, &[BindType::Buffer, BindType::Buffer])
.unwrap();
// Currently, DX12 and Metal backends don't support buffer clearing, so use a
// compute shader as a workaround.
let clear_code = if runner.backend_type() != BackendType::Vulkan {
Some(ClearCode::new(runner))
} else {
None
};
MessagePassingCode {
pipeline,
clear_code,
}
}
}
impl MessagePassingStage {
unsafe fn new(runner: &mut Runner, code: &MessagePassingCode) -> MessagePassingStage {
let data_buf_size = 8 * N_ELEMENTS;
let data_buf = runner
.session
.create_buffer(data_buf_size, BufferUsage::STORAGE | BufferUsage::COPY_DST)
.unwrap();
let clear_stages = if let Some(clear_code) = &code.clear_code {
let stage0 = ClearStage::new(runner, N_ELEMENTS * 2);
let binding0 = stage0.bind(runner, clear_code, &data_buf);
let stage1 = ClearStage::new(runner, 1);
Some((stage0, binding0, stage1))
} else {
None
};
MessagePassingStage {
data_buf,
clear_stages,
}
}
unsafe fn bind(
&self,
runner: &mut Runner,
code: &MessagePassingCode,
out_buf: &Buffer,
) -> MessagePassingBinding {
let descriptor_set = runner
.session
.create_simple_descriptor_set(&code.pipeline, &[&self.data_buf, out_buf])
.unwrap();
let clear_binding = if let Some(clear_code) = &code.clear_code {
Some(
self.clear_stages
.as_ref()
.unwrap()
.2
.bind(runner, clear_code, out_buf),
)
} else {
None
};
MessagePassingBinding {
descriptor_set,
clear_binding,
}
}
unsafe fn record(
&self,
commands: &mut Commands,
code: &MessagePassingCode,
bindings: &MessagePassingBinding,
out_buf: &Buffer,
) {
if let Some((stage0, binding0, stage1)) = &self.clear_stages {
let code = code.clear_code.as_ref().unwrap();
stage0.record(commands, code, binding0);
stage1.record(commands, code, bindings.clear_binding.as_ref().unwrap());
} else {
commands.cmd_buf.clear_buffer(&self.data_buf, None);
commands.cmd_buf.clear_buffer(out_buf, None);
}
commands.cmd_buf.memory_barrier();
commands.cmd_buf.dispatch(
&code.pipeline,
&bindings.descriptor_set,
(256, 1, 1),
(256, 1, 1),
);
}
}