vello/piet-scene/src/glyph/mod.rs

264 lines
9.4 KiB
Rust
Raw Normal View History

// Copyright 2022 The piet-gpu authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Also licensed under MIT license, at your choice.
pub use pinot;
use crate::brush::{Brush, Color};
use crate::path::Element;
use crate::scene::{build_fragment, Fill, Fragment};
use moscato::{Context, Scaler};
use pinot::{types::Tag, FontRef};
/// General context for creating scene fragments for glyph outlines.
pub struct GlyphContext {
ctx: Context,
}
impl GlyphContext {
/// Creates a new context.
pub fn new() -> Self {
Self {
ctx: Context::new(),
}
}
/// Creates a new provider for generating scene fragments for glyphs from
/// the specified font and settings.
pub fn new_provider<'a, V>(
&'a mut self,
font: &FontRef<'a>,
font_id: Option<u64>,
ppem: f32,
hint: bool,
variations: V,
) -> GlyphProvider<'a>
where
V: IntoIterator,
V::Item: Into<(Tag, f32)>,
{
let scaler = if let Some(font_id) = font_id {
self.ctx
.new_scaler_with_id(font, font_id)
.size(ppem)
.hint(hint)
.variations(variations)
.build()
} else {
self.ctx
.new_scaler(font)
.size(ppem)
.hint(hint)
.variations(variations)
.build()
};
GlyphProvider { scaler }
}
}
/// Generator for scene fragments containing glyph outlines for a specific
/// font.
pub struct GlyphProvider<'a> {
scaler: Scaler<'a>,
}
impl<'a> GlyphProvider<'a> {
/// Returns a scene fragment containing the commands to render the
/// specified glyph.
pub fn get(&mut self, gid: u16) -> Option<Fragment> {
let glyph = self.scaler.glyph(gid)?;
let path = glyph.path(0)?;
let mut fragment = Fragment::default();
let mut builder = build_fragment(&mut fragment);
builder.fill(
Fill::NonZero,
&Brush::Solid(Color::rgb8(255, 255, 255)),
None,
convert_path(path.elements()),
);
Some(fragment)
}
/// Returns a scene fragment containing the commands and resources to
/// render the specified color glyph.
pub fn get_color(&mut self, palette_index: u16, gid: u16) -> Option<Fragment> {
use crate::geometry::*;
use moscato::Command;
let glyph = self.scaler.color_glyph(palette_index, gid)?;
let mut fragment = Fragment::default();
let mut builder = build_fragment(&mut fragment);
for command in glyph.commands() {
match command {
Command::PushTransform(xform) => {
builder.push_transform(convert_transform(xform));
}
Command::PopTransform => builder.pop_transform(),
Command::PushClip(path_index) => {
let path = glyph.path(*path_index)?;
builder.push_layer(Default::default(), convert_path(path.elements()));
}
Command::PopClip => builder.pop_layer(),
Command::PushLayer(bounds) => {
let rect = Rect {
min: Point::new(bounds.min.x, bounds.min.y),
max: Point::new(bounds.max.x, bounds.max.y),
};
builder.push_layer(Default::default(), rect.elements());
}
Command::PopLayer => builder.pop_layer(),
Command::BeginBlend(bounds, mode) => {
let rect = Rect {
min: Point::new(bounds.min.x, bounds.min.y),
max: Point::new(bounds.max.x, bounds.max.y),
};
builder.push_layer(convert_blend(*mode), rect.elements())
}
Command::EndBlend => builder.pop_layer(),
Command::SimpleFill(path_index, brush, xform) => {
let path = glyph.path(*path_index)?;
let brush = convert_brush(brush);
let xform = xform.map(|xform| convert_transform(&xform));
builder.fill(Fill::NonZero, &brush, xform, convert_path(path.elements()));
}
Command::Fill(brush, xform) => {
// TODO: this needs to compute a bounding box for
// the parent clips
}
}
}
Some(fragment)
}
}
fn convert_path(
path: impl Iterator<Item = moscato::Element> + Clone,
) -> impl Iterator<Item = Element> + Clone {
use crate::geometry::Point;
path.map(|el| match el {
moscato::Element::MoveTo(p0) => Element::MoveTo(Point::new(p0.x, p0.y)),
moscato::Element::LineTo(p0) => Element::LineTo(Point::new(p0.x, p0.y)),
moscato::Element::QuadTo(p0, p1) => {
Element::QuadTo(Point::new(p0.x, p0.y), Point::new(p1.x, p1.y))
}
moscato::Element::CurveTo(p0, p1, p2) => Element::CurveTo(
Point::new(p0.x, p0.y),
Point::new(p1.x, p1.y),
Point::new(p2.x, p2.y),
),
moscato::Element::Close => Element::Close,
})
}
fn convert_blend(mode: moscato::CompositeMode) -> crate::scene::Blend {
use crate::scene::{Blend, Compose, Mix};
use moscato::CompositeMode;
let mut mix = Mix::Normal;
let mut compose = Compose::SrcOver;
match mode {
CompositeMode::Clear => compose = Compose::Clear,
CompositeMode::Src => compose = Compose::Copy,
CompositeMode::Dest => compose = Compose::Dest,
CompositeMode::SrcOver => {}
CompositeMode::DestOver => compose = Compose::DestOver,
CompositeMode::SrcIn => compose = Compose::SrcIn,
CompositeMode::DestIn => compose = Compose::DestIn,
CompositeMode::SrcOut => compose = Compose::SrcOut,
CompositeMode::DestOut => compose = Compose::DestOut,
CompositeMode::SrcAtop => compose = Compose::SrcAtop,
CompositeMode::DestAtop => compose = Compose::DestAtop,
CompositeMode::Xor => compose = Compose::Xor,
CompositeMode::Plus => compose = Compose::Plus,
CompositeMode::Screen => mix = Mix::Screen,
CompositeMode::Overlay => mix = Mix::Overlay,
CompositeMode::Darken => mix = Mix::Darken,
CompositeMode::Lighten => mix = Mix::Lighten,
CompositeMode::ColorDodge => mix = Mix::ColorDodge,
CompositeMode::ColorBurn => mix = Mix::ColorBurn,
CompositeMode::HardLight => mix = Mix::HardLight,
CompositeMode::SoftLight => mix = Mix::SoftLight,
CompositeMode::Difference => mix = Mix::Difference,
CompositeMode::Exclusion => mix = Mix::Exclusion,
CompositeMode::Multiply => mix = Mix::Multiply,
CompositeMode::HslHue => mix = Mix::Hue,
CompositeMode::HslSaturation => mix = Mix::Saturation,
CompositeMode::HslColor => mix = Mix::Color,
CompositeMode::HslLuminosity => mix = Mix::Luminosity,
}
Blend { mix, compose }
}
fn convert_transform(xform: &moscato::Transform) -> crate::geometry::Affine {
crate::geometry::Affine {
xx: xform.xx,
yx: xform.yx,
xy: xform.xy,
yy: xform.yy,
dx: xform.dx,
dy: xform.dy,
}
}
fn convert_brush(brush: &moscato::Brush) -> crate::brush::Brush {
use crate::brush::*;
use crate::geometry::*;
match brush {
moscato::Brush::Solid(color) => Brush::Solid(Color {
r: color.r,
g: color.g,
b: color.b,
a: color.a,
}),
moscato::Brush::LinearGradient(grad) => Brush::LinearGradient(LinearGradient {
start: Point::new(grad.start.x, grad.start.y),
end: Point::new(grad.end.x, grad.end.y),
stops: convert_stops(&grad.stops),
extend: convert_extend(grad.extend),
}),
moscato::Brush::RadialGradient(grad) => Brush::RadialGradient(RadialGradient {
center0: Point::new(grad.center0.x, grad.center0.y),
center1: Point::new(grad.center1.x, grad.center1.y),
radius0: grad.radius0,
radius1: grad.radius1,
stops: convert_stops(&grad.stops),
extend: convert_extend(grad.extend),
}),
}
}
fn convert_stops(stops: &[moscato::ColorStop]) -> crate::brush::StopVec {
use crate::brush::Stop;
stops
.iter()
.map(|stop| Stop {
offset: stop.offset,
color: Color {
r: stop.color.r,
g: stop.color.g,
b: stop.color.b,
a: stop.color.a,
},
})
.collect()
}
fn convert_extend(extend: moscato::ExtendMode) -> crate::brush::Extend {
use crate::brush::Extend::*;
match extend {
moscato::ExtendMode::Pad => Pad,
moscato::ExtendMode::Repeat => Repeat,
moscato::ExtendMode::Reflect => Reflect,
}
}