2023-02-08 03:37:29 +11:00
|
|
|
use std::{
|
|
|
|
num::NonZeroU32,
|
|
|
|
path::{Path, PathBuf},
|
|
|
|
};
|
2023-02-08 03:26:56 +11:00
|
|
|
|
|
|
|
use anyhow::{anyhow, bail, Context, Result};
|
|
|
|
use clap::{CommandFactory, Parser};
|
|
|
|
use scenes::{SceneParams, SceneSet, SimpleText};
|
|
|
|
use vello::{
|
|
|
|
kurbo::{Affine, Vec2},
|
|
|
|
Scene, SceneBuilder, SceneFragment,
|
|
|
|
};
|
|
|
|
use wgpu::{
|
|
|
|
util::initialize_adapter_from_env_or_default, Backends, BufferDescriptor, BufferUsages,
|
|
|
|
CommandEncoderDescriptor, DeviceDescriptor, Extent3d, ImageCopyBuffer, Instance, Limits,
|
|
|
|
TextureDescriptor, TextureFormat, TextureUsages,
|
|
|
|
};
|
|
|
|
|
|
|
|
fn main() -> Result<()> {
|
|
|
|
#[cfg(not(target_arch = "wasm32"))]
|
|
|
|
env_logger::init();
|
|
|
|
let args = Args::parse();
|
|
|
|
let scenes = args.args.select_scene_set(|| Args::command())?;
|
|
|
|
if let Some(scenes) = scenes {
|
|
|
|
let mut scene_idx = None;
|
|
|
|
for (idx, scene) in scenes.scenes.iter().enumerate() {
|
|
|
|
if scene.config.name.eq_ignore_ascii_case(&args.scene) {
|
|
|
|
if let Some(scene_idx) = scene_idx {
|
|
|
|
eprintln!("Scene names conflict, skipping scene {idx} (instead rendering {scene_idx})");
|
|
|
|
} else {
|
|
|
|
scene_idx = Some(idx);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
let scene_idx = match scene_idx {
|
|
|
|
Some(idx) => idx,
|
|
|
|
None => {
|
|
|
|
let parsed = args.scene.parse::<usize>().context(format!(
|
|
|
|
"'{}' didn't match any scene, trying to parse as index",
|
|
|
|
args.scene
|
|
|
|
))?;
|
|
|
|
|
|
|
|
if !(parsed < scenes.scenes.len()) {
|
|
|
|
if scenes.scenes.len() == 0 {
|
|
|
|
bail!("Cannot select a scene, as there are no scenes")
|
|
|
|
}
|
|
|
|
bail!(
|
|
|
|
"{parsed} doesn't fit in scenes (len {})",
|
|
|
|
scenes.scenes.len()
|
|
|
|
);
|
|
|
|
}
|
|
|
|
parsed
|
|
|
|
}
|
|
|
|
};
|
|
|
|
if args.print_scenes {
|
|
|
|
println!("Available scenes:");
|
|
|
|
|
|
|
|
for (idx, scene) in scenes.scenes.iter().enumerate() {
|
|
|
|
println!(
|
|
|
|
"{idx}: {}{}{}",
|
|
|
|
scene.config.name,
|
|
|
|
if scene.config.animated {
|
|
|
|
" (animated)"
|
|
|
|
} else {
|
|
|
|
""
|
|
|
|
},
|
|
|
|
if scene_idx == idx { " (selected)" } else { "" }
|
|
|
|
);
|
|
|
|
}
|
|
|
|
return Ok(());
|
|
|
|
}
|
|
|
|
pollster::block_on(render(scenes, scene_idx, &args))?;
|
|
|
|
}
|
|
|
|
Ok(())
|
|
|
|
}
|
|
|
|
|
|
|
|
async fn render(mut scenes: SceneSet, index: usize, args: &Args) -> Result<()> {
|
|
|
|
let instance = Instance::new(wgpu::InstanceDescriptor {
|
|
|
|
backends: wgpu::Backends::PRIMARY,
|
|
|
|
dx12_shader_compiler: wgpu::Dx12Compiler::Fxc,
|
|
|
|
});
|
|
|
|
let adapter = initialize_adapter_from_env_or_default(&instance, Backends::PRIMARY, None)
|
|
|
|
.await
|
|
|
|
.ok_or_else(|| anyhow!("Failed to intiialise adapter"))?;
|
|
|
|
let (device, queue) = adapter
|
|
|
|
.request_device(
|
|
|
|
&DeviceDescriptor {
|
|
|
|
label: Some("Vello Headless"),
|
|
|
|
features: wgpu::Features::TIMESTAMP_QUERY | wgpu::Features::CLEAR_TEXTURE,
|
|
|
|
limits: Limits::default(),
|
|
|
|
},
|
|
|
|
None,
|
|
|
|
)
|
|
|
|
.await?;
|
|
|
|
let mut renderer = vello::Renderer::new(&device)
|
|
|
|
.or_else(|_| bail!("Got non-Send/Sync error from creating renderer"))?;
|
|
|
|
let mut fragment = SceneFragment::new();
|
|
|
|
let mut builder = SceneBuilder::for_fragment(&mut fragment);
|
|
|
|
let example_scene = &mut scenes.scenes[index];
|
|
|
|
let mut text = SimpleText::new();
|
|
|
|
let mut params = SceneParams {
|
|
|
|
time: args.time.unwrap_or(0.),
|
|
|
|
text: &mut text,
|
|
|
|
resolution: None,
|
|
|
|
};
|
|
|
|
(example_scene.function)(&mut builder, &mut params);
|
|
|
|
builder.finish();
|
|
|
|
let mut transform = Affine::IDENTITY;
|
|
|
|
let (width, height) = if let Some(resolution) = params.resolution {
|
|
|
|
let ratio = resolution.x / resolution.y;
|
|
|
|
let (new_width, new_height) = match (args.x_resolution, args.y_resolution) {
|
|
|
|
(None, None) => (resolution.x.ceil() as u32, resolution.y.ceil() as u32),
|
|
|
|
(None, Some(y)) => ((ratio * (y as f64)).ceil() as u32, y),
|
|
|
|
(Some(x), None) => (x, ((x as f64) / ratio).ceil() as u32),
|
|
|
|
(Some(x), Some(y)) => (x, y),
|
|
|
|
};
|
|
|
|
let factor = Vec2::new(new_width as f64, new_height as f64);
|
|
|
|
let scale_factor = (factor.x / resolution.x).min(factor.y / resolution.y);
|
|
|
|
transform = transform * Affine::scale(scale_factor);
|
|
|
|
(new_width, new_height)
|
|
|
|
} else {
|
|
|
|
match (args.x_resolution, args.y_resolution) {
|
|
|
|
(None, None) => (1000, 1000),
|
|
|
|
(None, Some(y)) => {
|
|
|
|
let y = y.try_into()?;
|
|
|
|
(y, y)
|
|
|
|
}
|
|
|
|
(Some(x), None) => {
|
|
|
|
let x = x.try_into()?;
|
|
|
|
(x, x)
|
|
|
|
}
|
|
|
|
(Some(x), Some(y)) => (x.try_into()?, y.try_into()?),
|
|
|
|
}
|
|
|
|
};
|
|
|
|
let mut scene = Scene::new();
|
|
|
|
let mut builder = SceneBuilder::for_scene(&mut scene);
|
|
|
|
builder.append(&fragment, Some(transform));
|
|
|
|
builder.finish();
|
|
|
|
let size = Extent3d {
|
|
|
|
width,
|
|
|
|
height,
|
|
|
|
depth_or_array_layers: 1,
|
|
|
|
};
|
|
|
|
let target = device.create_texture(&TextureDescriptor {
|
|
|
|
label: Some("Target texture"),
|
|
|
|
size,
|
|
|
|
mip_level_count: 1,
|
|
|
|
sample_count: 1,
|
|
|
|
dimension: wgpu::TextureDimension::D2,
|
|
|
|
format: TextureFormat::Rgba8Unorm,
|
|
|
|
usage: TextureUsages::STORAGE_BINDING | TextureUsages::COPY_SRC,
|
|
|
|
view_formats: &[],
|
|
|
|
});
|
|
|
|
let view = target.create_view(&wgpu::TextureViewDescriptor::default());
|
|
|
|
renderer
|
|
|
|
.render_to_texture(&device, &queue, &scene, &view, width, height)
|
|
|
|
.or_else(|_| bail!("Got non-Send/Sync error from rendering"))?;
|
|
|
|
// (width * 4).next_multiple_of(256)
|
|
|
|
let padded_width = {
|
|
|
|
let w = width as u32 * 4;
|
|
|
|
match w % 256 {
|
|
|
|
0 => w,
|
|
|
|
r => w + (256 - r),
|
|
|
|
}
|
|
|
|
};
|
|
|
|
let buffer_size = padded_width as u64 * height as u64;
|
|
|
|
let buffer = device.create_buffer(&BufferDescriptor {
|
|
|
|
label: Some("val"),
|
|
|
|
size: buffer_size,
|
|
|
|
usage: BufferUsages::MAP_READ | BufferUsages::COPY_DST,
|
|
|
|
mapped_at_creation: false,
|
|
|
|
});
|
|
|
|
let mut encoder = device.create_command_encoder(&CommandEncoderDescriptor {
|
|
|
|
label: Some("Copy out buffer"),
|
|
|
|
});
|
|
|
|
encoder.copy_texture_to_buffer(
|
|
|
|
target.as_image_copy(),
|
|
|
|
ImageCopyBuffer {
|
|
|
|
buffer: &buffer,
|
|
|
|
layout: wgpu::ImageDataLayout {
|
|
|
|
offset: 0,
|
|
|
|
bytes_per_row: NonZeroU32::new(padded_width),
|
|
|
|
rows_per_image: None,
|
|
|
|
},
|
|
|
|
},
|
|
|
|
size,
|
|
|
|
);
|
|
|
|
queue.submit([encoder.finish()]);
|
|
|
|
let buf_slice = buffer.slice(..);
|
|
|
|
buf_slice.map_async(wgpu::MapMode::Read, |done| done.unwrap());
|
|
|
|
device.poll(wgpu::MaintainBase::Wait);
|
|
|
|
let data = buf_slice.get_mapped_range();
|
|
|
|
let mut result = Vec::<u8>::new();
|
|
|
|
let mut encoder = png::Encoder::new(&mut result, padded_width / 4, height);
|
|
|
|
encoder.set_color(png::ColorType::Rgba);
|
|
|
|
encoder.set_depth(png::BitDepth::Eight);
|
|
|
|
let mut writer = encoder.write_header()?;
|
|
|
|
writer.write_image_data(&data)?;
|
|
|
|
writer.finish()?;
|
2023-02-08 03:37:29 +11:00
|
|
|
let out_path = args
|
|
|
|
.out_directory
|
|
|
|
.join(&example_scene.config.name)
|
|
|
|
.with_extension("png");
|
|
|
|
std::fs::write(&out_path, result)?;
|
|
|
|
println!("Wrote result to {out_path:?}");
|
2023-02-08 03:26:56 +11:00
|
|
|
Ok(())
|
|
|
|
}
|
|
|
|
|
|
|
|
#[derive(Parser, Debug)]
|
|
|
|
#[command(about, long_about = None, bin_name="cargo run -p with_winit --")]
|
|
|
|
struct Args {
|
|
|
|
#[arg(long, short, global(false))]
|
|
|
|
x_resolution: Option<u32>,
|
|
|
|
#[arg(long, short, global(false))]
|
|
|
|
y_resolution: Option<u32>,
|
|
|
|
/// Which scene (name) to render
|
|
|
|
/// If no scenes have that name, an index can be specified instead
|
|
|
|
#[arg(long, short, default_value = "0", global(false))]
|
|
|
|
scene: String,
|
|
|
|
#[arg(long, short, global(false))]
|
|
|
|
/// The time in seconds since the frame start, for animated scenes
|
|
|
|
time: Option<f64>,
|
2023-02-08 03:37:29 +11:00
|
|
|
/// Directory to store the result into
|
|
|
|
#[arg(long, default_value_os_t = default_directory())]
|
|
|
|
pub out_directory: PathBuf,
|
2023-02-08 03:26:56 +11:00
|
|
|
#[arg(long, short, global(false))]
|
|
|
|
/// Display a list of all scene names
|
|
|
|
print_scenes: bool,
|
|
|
|
#[command(flatten)]
|
|
|
|
args: scenes::Arguments,
|
2023-02-07 23:52:22 +11:00
|
|
|
}
|
2023-02-08 03:37:29 +11:00
|
|
|
|
|
|
|
fn default_directory() -> PathBuf {
|
|
|
|
Path::new(env!("CARGO_MANIFEST_DIR")).join("outputs")
|
|
|
|
}
|