vello/shader/shared/cubic.wgsl

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// SPDX-License-Identifier: Apache-2.0 OR MIT OR Unlicense
struct Cubic {
p0: vec2<f32>,
p1: vec2<f32>,
p2: vec2<f32>,
p3: vec2<f32>,
stroke: vec2<f32>,
path_ix: u32,
flags: u32,
}
let CUBIC_IS_STROKE = 1u;