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remove double &&
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207ab45f16
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@ -114,7 +114,7 @@ impl Renderer {
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.create_view(&wgpu::TextureViewDescriptor::default());
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let bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
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label: None,
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layout: &&self.blit.bind_layout,
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layout: &self.blit.bind_layout,
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entries: &[wgpu::BindGroupEntry {
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binding: 0,
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resource: wgpu::BindingResource::TextureView(&target.view),
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