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https://github.com/italicsjenga/vello.git
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better naming
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parent
ec956d859b
commit
3606184cf6
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@ -140,7 +140,7 @@ pub fn render_full(
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}
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pub fn render_encoding_full(
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data: &Encoding,
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encoding: &Encoding,
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shaders: &FullShaders,
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width: u32,
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height: u32,
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@ -148,10 +148,10 @@ pub fn render_encoding_full(
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use crate::encoding::{resource::ResourceCache, PackedEncoding};
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let mut recording = Recording::default();
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let mut resources = ResourceCache::new();
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let mut packed_scene = PackedEncoding::default();
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packed_scene.pack(&data, &mut resources);
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let (ramp_data, ramps_width, ramps_height) = resources.ramps(packed_scene.resources).unwrap();
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let gradient_image = if data.patches.is_empty() {
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let mut packed = PackedEncoding::default();
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packed.pack(&encoding, &mut resources);
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let (ramp_data, ramps_width, ramps_height) = resources.ramps(packed.resources).unwrap();
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let gradient_image = if encoding.patches.is_empty() {
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ResourceProxy::new_image(1, 1, ImageFormat::Rgba8)
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} else {
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let data: &[u8] = bytemuck::cast_slice(ramp_data);
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@ -163,11 +163,11 @@ pub fn render_encoding_full(
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))
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};
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// TODO: calculate for real when we do rectangles
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let n_pathtag = data.path_tags.len();
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let pathtag_padded = align_up(data.path_tags.len(), 4 * shaders::PATHTAG_REDUCE_WG);
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let n_paths = data.n_paths;
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let n_pathtag = encoding.path_tags.len();
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let pathtag_padded = align_up(encoding.path_tags.len(), 4 * shaders::PATHTAG_REDUCE_WG);
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let n_paths = encoding.n_paths;
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let n_drawobj = n_paths;
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let n_clip = data.n_clips;
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let n_clip = encoding.n_clips;
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let new_width = next_multiple_of(width, 16);
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let new_height = next_multiple_of(height, 16);
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@ -177,10 +177,10 @@ pub fn render_encoding_full(
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height_in_tiles: new_height / 16,
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target_width: width,
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target_height: height,
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layout: packed_scene.layout,
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layout: packed.layout,
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};
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// println!("{:?}", config);
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let scene_buf = ResourceProxy::Buf(recording.upload(packed_scene.data));
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let scene_buf = ResourceProxy::Buf(recording.upload(packed.data));
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let config_buf = ResourceProxy::Buf(recording.upload_uniform(bytemuck::bytes_of(&config)));
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let pathtag_wgs = pathtag_padded / (4 * shaders::PATHTAG_REDUCE_WG as usize);
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@ -229,7 +229,7 @@ pub fn render_encoding_full(
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);
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let draw_monoid_buf = ResourceProxy::new_buf(n_drawobj as u64 * DRAWMONOID_SIZE);
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let info_bin_data_buf = ResourceProxy::new_buf(1 << 20);
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let clip_inp_buf = ResourceProxy::new_buf(data.n_clips as u64 * CLIP_INP_SIZE);
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let clip_inp_buf = ResourceProxy::new_buf(encoding.n_clips as u64 * CLIP_INP_SIZE);
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recording.dispatch(
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shaders.draw_leaf,
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(drawobj_wgs, 1, 1),
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@ -243,7 +243,7 @@ pub fn render_encoding_full(
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clip_inp_buf,
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],
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);
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let clip_el_buf = ResourceProxy::new_buf(data.n_clips as u64 * CLIP_EL_SIZE);
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let clip_el_buf = ResourceProxy::new_buf(encoding.n_clips as u64 * CLIP_EL_SIZE);
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let clip_bic_buf =
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ResourceProxy::new_buf((n_clip / shaders::CLIP_REDUCE_WG) as u64 * CLIP_BIC_SIZE);
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let clip_wg_reduce = n_clip.saturating_sub(1) / shaders::CLIP_REDUCE_WG;
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