Animating scene

Make the scene dependent on timing.

This commit patches the HAL to reuse command buffers; this works well on
Vulkan and prevents a leak, but breaks the other back-ends. That will
require a solution, possibly including plumbing up the resource lifetime
responsibilities to the client.

Other things might be hacky as well.
This commit is contained in:
Raph Levien 2021-08-31 12:46:28 -07:00
parent ef5ef2745c
commit 4b2a720289
8 changed files with 245 additions and 203 deletions

View file

@ -173,7 +173,7 @@ impl Session {
// Reuse of command buffers works on Vulkan, but not at all on
// Metal and is problematic on DX12 (the allocator is returned)
// to the pool. Punt for now.
/*
let mut pool = self.0.cmd_buf_pool.lock().unwrap();
pool.push((item.cmd_buf, item.fence));
std::mem::drop(item.resources);
@ -181,7 +181,7 @@ impl Session {
pool.push((staging_cmd_buf.cmd_buf, staging_cmd_buf.fence));
std::mem::drop(staging_cmd_buf.resources);
}
*/
} else {
i += 1;
}
@ -569,13 +569,11 @@ impl SubmittedCmdBuf {
session.device.wait_and_reset(vec![&mut item.fence])?;
}
// See discussion in `poll_cleanup`
/*
session
.cmd_buf_pool
.lock()
.unwrap()
.push((item.cmd_buf, item.fence));
*/
std::mem::drop(item.resources);
}
// else session dropped error?

View file

@ -16,7 +16,7 @@ use piet_gpu_hal::{
Swapchain,
};
use piet_gpu::{render_scene, PietGpuRenderContext, Renderer};
use piet_gpu::{test_scenes, PietGpuRenderContext, Renderer};
#[cfg_attr(target_os = "android", ndk_glue::main(backtrace = "on"))]
fn main() {
@ -62,7 +62,7 @@ fn my_main() -> Result<(), Error> {
}
Event::WindowRedrawNeeded => {
if let Some(gfx_state) = gfx_state.as_mut() {
for _ in 0..10 {
for _ in 0..1000 {
gfx_state.redraw();
}
}
@ -111,7 +111,7 @@ impl GfxState {
.collect::<Result<Vec<_>, Error>>()?;
let mut ctx = PietGpuRenderContext::new();
render_scene(&mut ctx);
test_scenes::render_anim_frame(&mut ctx, 0);
let mut renderer = Renderer::new(&session, width, height)?;
renderer.upload_render_ctx(&mut ctx)?;
@ -138,6 +138,12 @@ impl GfxState {
if let Some(submitted) = self.submitted.take() {
submitted.wait().unwrap();
let mut ctx = PietGpuRenderContext::new();
test_scenes::render_anim_frame(&mut ctx, self.current_frame);
if let Err(e) = self.renderer.upload_render_ctx(&mut ctx) {
println!("error in uploading: {}", e);
}
let ts = self
.session
.fetch_query_pool(&self.query_pools[self.last_frame_idx])

View file

@ -6,7 +6,7 @@ use clap::{App, Arg};
use piet_gpu_hal::{BufferUsage, Error, Instance, Session};
use piet_gpu::{render_scene, render_svg, PietGpuRenderContext, Renderer};
use piet_gpu::{test_scenes, PietGpuRenderContext, Renderer};
const WIDTH: usize = 2048;
const HEIGHT: usize = 1536;
@ -243,9 +243,9 @@ fn main() -> Result<(), Error> {
if matches.is_present("flip") {
scale = -scale;
}
render_svg(&mut ctx, input, scale);
test_scenes::render_svg(&mut ctx, input, scale);
} else {
render_scene(&mut ctx);
test_scenes::render_scene(&mut ctx);
}
let mut renderer = Renderer::new(&session, WIDTH, HEIGHT)?;

View file

@ -1,6 +1,7 @@
use piet::RenderContext;
use piet_gpu_hal::{Error, ImageLayout, Instance, Session, SubmittedCmdBuf};
use piet_gpu::{render_scene, render_svg, PietGpuRenderContext, Renderer};
use piet_gpu::{test_scenes, PietGpuRenderContext, Renderer};
use clap::{App, Arg};
@ -60,9 +61,10 @@ fn main() -> Result<(), Error> {
if matches.is_present("flip") {
scale = -scale;
}
render_svg(&mut ctx, input, scale);
test_scenes::render_svg(&mut ctx, input, scale);
} else {
render_scene(&mut ctx);
test_scenes::render_scene(&mut ctx);
//test_scenes::render_anim_frame(&mut ctx, 0);
}
let mut renderer = Renderer::new(&session, WIDTH, HEIGHT)?;
@ -96,6 +98,13 @@ fn main() -> Result<(), Error> {
// Getting this right will take some thought.
if let Some(submitted) = submitted.take() {
submitted.wait().unwrap();
if matches.value_of("INPUT").is_none() {
let mut ctx = PietGpuRenderContext::new();
test_scenes::render_anim_frame(&mut ctx, current_frame);
if let Err(e) = renderer.upload_render_ctx(&mut ctx) {
println!("error in uploading: {}", e);
}
}
let ts = session.fetch_query_pool(&query_pools[last_frame_idx]).unwrap();
window.set_title(&format!(

View file

@ -1,6 +1,7 @@
mod gradient;
mod pico_svg;
mod render_ctx;
pub mod test_scenes;
mod text;
use std::convert::TryInto;
@ -31,188 +32,6 @@ const PTCL_INITIAL_ALLOC: usize = 1024;
const MAX_BLEND_STACK: usize = 128;
const N_CIRCLES: usize = 0;
pub fn render_svg(rc: &mut impl RenderContext, filename: &str, scale: f64) {
let xml_str = std::fs::read_to_string(filename).unwrap();
let start = std::time::Instant::now();
let svg = PicoSvg::load(&xml_str, scale).unwrap();
println!("parsing time: {:?}", start.elapsed());
let start = std::time::Instant::now();
svg.render(rc);
println!("flattening and encoding time: {:?}", start.elapsed());
}
pub fn render_scene(rc: &mut impl RenderContext) {
const WIDTH: usize = 2048;
const HEIGHT: usize = 1536;
let mut rng = rand::thread_rng();
for _ in 0..N_CIRCLES {
let color = Color::from_rgba32_u32(rng.next_u32());
let center = Point::new(
rng.gen_range(0.0, WIDTH as f64),
rng.gen_range(0.0, HEIGHT as f64),
);
let radius = rng.gen_range(0.0, 50.0);
let circle = Circle::new(center, radius);
rc.fill(circle, &color);
}
let _ = rc.save();
let mut path = BezPath::new();
path.move_to((200.0, 150.0));
path.line_to((100.0, 200.0));
path.line_to((150.0, 250.0));
path.close_path();
rc.clip(path);
let mut path = BezPath::new();
path.move_to((100.0, 150.0));
path.line_to((200.0, 200.0));
path.line_to((150.0, 250.0));
path.close_path();
rc.fill(path, &Color::rgb8(128, 0, 128));
let _ = rc.restore();
rc.stroke(
piet::kurbo::Line::new((100.0, 100.0), (200.0, 150.0)),
&Color::WHITE,
5.0,
);
//render_cardioid(rc);
render_clip_test(rc);
render_alpha_test(rc);
render_gradient_test(rc);
render_text_test(rc);
//render_tiger(rc);
}
#[allow(unused)]
fn render_cardioid(rc: &mut impl RenderContext) {
let n = 601;
let dth = std::f64::consts::PI * 2.0 / (n as f64);
let center = Point::new(1024.0, 768.0);
let r = 750.0;
let mut path = BezPath::new();
for i in 1..n {
let p0 = center + Vec2::from_angle(i as f64 * dth) * r;
let p1 = center + Vec2::from_angle(((i * 2) % n) as f64 * dth) * r;
//rc.fill(&Circle::new(p0, 8.0), &Color::WHITE);
path.move_to(p0);
path.line_to(p1);
//rc.stroke(Line::new(p0, p1), &Color::BLACK, 2.0);
}
rc.stroke(&path, &Color::BLACK, 2.0);
}
#[allow(unused)]
fn render_clip_test(rc: &mut impl RenderContext) {
const N: usize = 16;
const X0: f64 = 50.0;
const Y0: f64 = 450.0;
// Note: if it gets much larger, it will exceed the 1MB scratch buffer.
// But this is a pretty demanding test.
const X1: f64 = 550.0;
const Y1: f64 = 950.0;
let step = 1.0 / ((N + 1) as f64);
for i in 0..N {
let t = ((i + 1) as f64) * step;
rc.save();
let mut path = BezPath::new();
path.move_to((X0, Y0));
path.line_to((X1, Y0));
path.line_to((X1, Y0 + t * (Y1 - Y0)));
path.line_to((X1 + t * (X0 - X1), Y1));
path.line_to((X0, Y1));
path.close_path();
rc.clip(path);
}
let rect = piet::kurbo::Rect::new(X0, Y0, X1, Y1);
rc.fill(rect, &Color::BLACK);
for _ in 0..N {
rc.restore();
}
}
#[allow(unused)]
fn render_alpha_test(rc: &mut impl RenderContext) {
// Alpha compositing tests.
rc.fill(
diamond(Point::new(1024.0, 100.0)),
&Color::Rgba32(0xff0000ff),
);
rc.fill(
diamond(Point::new(1024.0, 125.0)),
&Color::Rgba32(0x00ff0080),
);
rc.save();
rc.clip(diamond(Point::new(1024.0, 150.0)));
rc.fill(
diamond(Point::new(1024.0, 175.0)),
&Color::Rgba32(0x0000ff80),
);
rc.restore();
}
#[allow(unused)]
fn render_gradient_test(rc: &mut impl RenderContext) {
let stops = vec![
GradientStop {
color: Color::rgb8(0, 255, 0),
pos: 0.0,
},
GradientStop {
color: Color::BLACK,
pos: 1.0,
},
];
let lin = FixedLinearGradient {
start: Point::new(0.0, 100.0),
end: Point::new(0.0, 300.0),
stops,
};
let brush = FixedGradient::Linear(lin);
//let brush = Color::rgb8(0, 128, 0);
rc.fill(Rect::new(100.0, 100.0, 300.0, 300.0), &brush);
}
fn diamond(origin: Point) -> impl Shape {
let mut path = BezPath::new();
const SIZE: f64 = 50.0;
path.move_to((origin.x, origin.y - SIZE));
path.line_to((origin.x + SIZE, origin.y));
path.line_to((origin.x, origin.y + SIZE));
path.line_to((origin.x - SIZE, origin.y));
path.close_path();
return path;
}
#[allow(unused)]
fn render_text_test(rc: &mut impl RenderContext) {
rc.save();
//rc.transform(Affine::new([0.2, 0.0, 0.0, -0.2, 200.0, 800.0]));
let layout = rc
.text()
.new_text_layout("\u{1f600}hello piet-gpu text!")
.default_attribute(TextAttribute::FontSize(100.0))
.build()
.unwrap();
rc.draw_text(&layout, Point::new(110.0, 600.0));
rc.draw_text(&layout, Point::new(110.0, 700.0));
rc.restore();
}
#[allow(unused)]
fn render_tiger(rc: &mut impl RenderContext) {
let xml_str = std::str::from_utf8(include_bytes!("../Ghostscript_Tiger.svg")).unwrap();
let start = std::time::Instant::now();
let svg = PicoSvg::load(xml_str, 8.0).unwrap();
println!("parsing time: {:?}", start.elapsed());
let start = std::time::Instant::now();
svg.render(rc);
println!("flattening and encoding time: {:?}", start.elapsed());
}
#[allow(unused)]
fn dump_scene(buf: &[u8]) {
for i in 0..(buf.len() / 4) {
@ -478,6 +297,10 @@ impl Renderer {
}
pub unsafe fn record(&self, cmd_buf: &mut CmdBuf, query_pool: &QueryPool) {
//cmd_buf.clear_buffer(&self.memory_buf_dev, None);
//cmd_buf.memory_barrier();
// Only need to copy the first few words; need to upgrade HAL to be able to
// express sub-buffer copies.
cmd_buf.copy_buffer(&self.memory_buf_host, &self.memory_buf_dev);
cmd_buf.clear_buffer(&self.state_buf, None);
cmd_buf.memory_barrier();

View file

@ -102,6 +102,9 @@ impl PietGpuRenderContext {
}
pub fn get_scene_buf(&mut self) -> &[u8] {
const ALIGN: usize = 128;
let padded_size = (self.elements.len() + (ALIGN - 1)) & ALIGN.wrapping_neg();
self.elements.resize(padded_size, Element::Nop());
self.elements.encode(&mut self.encoder);
self.encoder.buf()
}

211
piet-gpu/src/test_scenes.rs Normal file
View file

@ -0,0 +1,211 @@
//! Various synthetic scenes for exercising the renderer.
use rand::{Rng, RngCore};
use piet::{Color, FixedGradient, FixedLinearGradient, GradientStop, Text, TextAttribute, TextLayoutBuilder};
use piet::kurbo::{BezPath, Circle, Line, Point, Rect, Shape};
use crate::{RenderContext, PicoSvg, Vec2};
const N_CIRCLES: usize = 0;
pub fn render_svg(rc: &mut impl RenderContext, filename: &str, scale: f64) {
let xml_str = std::fs::read_to_string(filename).unwrap();
let start = std::time::Instant::now();
let svg = PicoSvg::load(&xml_str, scale).unwrap();
println!("parsing time: {:?}", start.elapsed());
let start = std::time::Instant::now();
svg.render(rc);
println!("flattening and encoding time: {:?}", start.elapsed());
}
pub fn render_scene(rc: &mut impl RenderContext) {
const WIDTH: usize = 2048;
const HEIGHT: usize = 1536;
let mut rng = rand::thread_rng();
for _ in 0..N_CIRCLES {
let color = Color::from_rgba32_u32(rng.next_u32());
let center = Point::new(
rng.gen_range(0.0, WIDTH as f64),
rng.gen_range(0.0, HEIGHT as f64),
);
let radius = rng.gen_range(0.0, 50.0);
let circle = Circle::new(center, radius);
rc.fill(circle, &color);
}
let _ = rc.save();
let mut path = BezPath::new();
path.move_to((200.0, 150.0));
path.line_to((100.0, 200.0));
path.line_to((150.0, 250.0));
path.close_path();
rc.clip(path);
let mut path = BezPath::new();
path.move_to((100.0, 150.0));
path.line_to((200.0, 200.0));
path.line_to((150.0, 250.0));
path.close_path();
rc.fill(path, &Color::rgb8(128, 0, 128));
let _ = rc.restore();
rc.stroke(
piet::kurbo::Line::new((100.0, 100.0), (200.0, 150.0)),
&Color::WHITE,
5.0,
);
//render_cardioid(rc);
render_clip_test(rc);
render_alpha_test(rc);
render_gradient_test(rc);
render_text_test(rc);
//render_tiger(rc);
}
#[allow(unused)]
fn render_cardioid(rc: &mut impl RenderContext) {
let n = 601;
let dth = std::f64::consts::PI * 2.0 / (n as f64);
let center = Point::new(1024.0, 768.0);
let r = 750.0;
let mut path = BezPath::new();
for i in 1..n {
let p0 = center + Vec2::from_angle(i as f64 * dth) * r;
let p1 = center + Vec2::from_angle(((i * 2) % n) as f64 * dth) * r;
//rc.fill(&Circle::new(p0, 8.0), &Color::WHITE);
path.move_to(p0);
path.line_to(p1);
//rc.stroke(Line::new(p0, p1), &Color::BLACK, 2.0);
}
rc.stroke(&path, &Color::BLACK, 2.0);
}
#[allow(unused)]
fn render_clip_test(rc: &mut impl RenderContext) {
const N: usize = 16;
const X0: f64 = 50.0;
const Y0: f64 = 450.0;
// Note: if it gets much larger, it will exceed the 1MB scratch buffer.
// But this is a pretty demanding test.
const X1: f64 = 550.0;
const Y1: f64 = 950.0;
let step = 1.0 / ((N + 1) as f64);
for i in 0..N {
let t = ((i + 1) as f64) * step;
rc.save();
let mut path = BezPath::new();
path.move_to((X0, Y0));
path.line_to((X1, Y0));
path.line_to((X1, Y0 + t * (Y1 - Y0)));
path.line_to((X1 + t * (X0 - X1), Y1));
path.line_to((X0, Y1));
path.close_path();
rc.clip(path);
}
let rect = piet::kurbo::Rect::new(X0, Y0, X1, Y1);
rc.fill(rect, &Color::BLACK);
for _ in 0..N {
rc.restore();
}
}
#[allow(unused)]
fn render_alpha_test(rc: &mut impl RenderContext) {
// Alpha compositing tests.
rc.fill(
diamond(Point::new(1024.0, 100.0)),
&Color::Rgba32(0xff0000ff),
);
rc.fill(
diamond(Point::new(1024.0, 125.0)),
&Color::Rgba32(0x00ff0080),
);
rc.save();
rc.clip(diamond(Point::new(1024.0, 150.0)));
rc.fill(
diamond(Point::new(1024.0, 175.0)),
&Color::Rgba32(0x0000ff80),
);
rc.restore();
}
#[allow(unused)]
fn render_gradient_test(rc: &mut impl RenderContext) {
let stops = vec![
GradientStop {
color: Color::rgb8(0, 255, 0),
pos: 0.0,
},
GradientStop {
color: Color::BLACK,
pos: 1.0,
},
];
let lin = FixedLinearGradient {
start: Point::new(0.0, 100.0),
end: Point::new(0.0, 300.0),
stops,
};
let brush = FixedGradient::Linear(lin);
//let brush = Color::rgb8(0, 128, 0);
rc.fill(Rect::new(100.0, 100.0, 300.0, 300.0), &brush);
}
fn diamond(origin: Point) -> impl Shape {
let mut path = BezPath::new();
const SIZE: f64 = 50.0;
path.move_to((origin.x, origin.y - SIZE));
path.line_to((origin.x + SIZE, origin.y));
path.line_to((origin.x, origin.y + SIZE));
path.line_to((origin.x - SIZE, origin.y));
path.close_path();
return path;
}
#[allow(unused)]
fn render_text_test(rc: &mut impl RenderContext) {
rc.save();
//rc.transform(Affine::new([0.2, 0.0, 0.0, -0.2, 200.0, 800.0]));
let layout = rc
.text()
.new_text_layout("\u{1f600}hello piet-gpu text!")
.default_attribute(TextAttribute::FontSize(100.0))
.build()
.unwrap();
rc.draw_text(&layout, Point::new(110.0, 600.0));
rc.draw_text(&layout, Point::new(110.0, 700.0));
rc.restore();
}
#[allow(unused)]
fn render_tiger(rc: &mut impl RenderContext) {
let xml_str = std::str::from_utf8(include_bytes!("../Ghostscript_Tiger.svg")).unwrap();
let start = std::time::Instant::now();
let svg = PicoSvg::load(xml_str, 8.0).unwrap();
println!("parsing time: {:?}", start.elapsed());
let start = std::time::Instant::now();
svg.render(rc);
println!("flattening and encoding time: {:?}", start.elapsed());
}
pub fn render_anim_frame(rc: &mut impl RenderContext, i: usize) {
rc.fill(Rect::new(0.0, 0.0, 1000.0, 1000.0), &Color::rgb8(128, 128, 128));
let text_size = 60.0 + 40.0 * (0.01 * i as f64).sin();
rc.save().unwrap();
//rc.transform(Affine::new([0.2, 0.0, 0.0, -0.2, 200.0, 800.0]));
let layout = rc
.text()
.new_text_layout("\u{1f600}hello piet-gpu text!")
.default_attribute(TextAttribute::FontSize(text_size))
.build()
.unwrap();
rc.draw_text(&layout, Point::new(110.0, 600.0));
rc.draw_text(&layout, Point::new(110.0, 700.0));
rc.restore().unwrap();
let th = (std::f64::consts::PI / 180.0) * (i as f64);
let center = Point::new(500.0, 500.0);
let p1 = center + 400.0 * Vec2::from_angle(th);
let line = Line::new(center, p1);
rc.stroke(line, &Color::rgb8(128, 0, 0), 5.0);
}

View file

@ -119,12 +119,6 @@ impl TextLayout for PietGpuTextLayout {
impl Font {
pub fn new() -> Font {
let font_ref = FontRef::from_index(FONT_DATA, 0).expect("error parsing font");
for palette in font_ref.color_palettes() {
println!("palette, len={}", palette.len());
for i in 0..palette.len() {
println!("{}: {:?}", i, palette.get(i));
}
}
Font { font_ref }
}
@ -142,14 +136,12 @@ impl Font {
if let Some(outline) = scaler.scale_color_outline(glyph_id) {
// TODO: be more sophisticated choosing a palette
let palette = self.font_ref.color_palettes().next().unwrap();
println!("is_color {}", outline.is_color());
let mut i = 0;
while let Some(layer) = outline.get(i) {
if let Some(color_ix) = layer.color_index() {
let color = palette.get(color_ix);
encoder.append_outline(layer.verbs(), layer.points());
encoder.append_solid_fill(color);
println!("layer {} color {:?}", i, color);
}
i += 1;
}