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Fix the headless example for wgpu 0.16
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1 changed files with 1 additions and 2 deletions
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@ -1,6 +1,5 @@
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use std::{
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use std::{
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fs::File,
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fs::File,
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num::NonZeroU32,
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path::{Path, PathBuf},
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path::{Path, PathBuf},
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};
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};
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@ -189,7 +188,7 @@ async fn render(mut scenes: SceneSet, index: usize, args: &Args) -> Result<()> {
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buffer: &buffer,
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buffer: &buffer,
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layout: wgpu::ImageDataLayout {
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layout: wgpu::ImageDataLayout {
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offset: 0,
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offset: 0,
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bytes_per_row: NonZeroU32::new(padded_byte_width),
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bytes_per_row: Some(padded_byte_width),
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rows_per_image: None,
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rows_per_image: None,
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},
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},
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},
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},
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