remove unused tilegroup.h and extra spaces from kernel4.comp

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur 2020-12-11 14:59:56 +01:00
parent 59fc612c19
commit 5c04e4882b
2 changed files with 1 additions and 133 deletions

View file

@ -1,132 +0,0 @@
// Code auto-generated by piet-gpu-derive
struct InstanceRef {
uint offset;
};
struct JumpRef {
uint offset;
};
struct ChunkRef {
uint offset;
};
struct TileGroupRef {
uint offset;
};
struct Instance {
uint item_ref;
vec2 offset;
};
#define Instance_size 12
InstanceRef Instance_index(InstanceRef ref, uint index) {
return InstanceRef(ref.offset + index * Instance_size);
}
struct Jump {
TileGroupRef new_ref;
};
#define Jump_size 4
JumpRef Jump_index(JumpRef ref, uint index) {
return JumpRef(ref.offset + index * Jump_size);
}
struct Chunk {
uint chunk_n;
ChunkRef next;
};
#define Chunk_size 8
ChunkRef Chunk_index(ChunkRef ref, uint index) {
return ChunkRef(ref.offset + index * Chunk_size);
}
#define TileGroup_Instance 0
#define TileGroup_Jump 1
#define TileGroup_End 2
#define TileGroup_size 16
TileGroupRef TileGroup_index(TileGroupRef ref, uint index) {
return TileGroupRef(ref.offset + index * TileGroup_size);
}
Instance Instance_read(InstanceRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = tilegroup[ix + 0];
uint raw1 = tilegroup[ix + 1];
uint raw2 = tilegroup[ix + 2];
Instance s;
s.item_ref = raw0;
s.offset = vec2(uintBitsToFloat(raw1), uintBitsToFloat(raw2));
return s;
}
void Instance_write(InstanceRef ref, Instance s) {
uint ix = ref.offset >> 2;
tilegroup[ix + 0] = s.item_ref;
tilegroup[ix + 1] = floatBitsToUint(s.offset.x);
tilegroup[ix + 2] = floatBitsToUint(s.offset.y);
}
Jump Jump_read(JumpRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = tilegroup[ix + 0];
Jump s;
s.new_ref = TileGroupRef(raw0);
return s;
}
void Jump_write(JumpRef ref, Jump s) {
uint ix = ref.offset >> 2;
tilegroup[ix + 0] = s.new_ref.offset;
}
Chunk Chunk_read(ChunkRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = tilegroup[ix + 0];
uint raw1 = tilegroup[ix + 1];
Chunk s;
s.chunk_n = raw0;
s.next = ChunkRef(raw1);
return s;
}
void Chunk_write(ChunkRef ref, Chunk s) {
uint ix = ref.offset >> 2;
tilegroup[ix + 0] = s.chunk_n;
tilegroup[ix + 1] = s.next.offset;
}
uint TileGroup_tag(TileGroupRef ref) {
return tilegroup[ref.offset >> 2];
}
Instance TileGroup_Instance_read(TileGroupRef ref) {
return Instance_read(InstanceRef(ref.offset + 4));
}
Jump TileGroup_Jump_read(TileGroupRef ref) {
return Jump_read(JumpRef(ref.offset + 4));
}
void TileGroup_Instance_write(TileGroupRef ref, Instance s) {
tilegroup[ref.offset >> 2] = TileGroup_Instance;
Instance_write(InstanceRef(ref.offset + 4), s);
}
void TileGroup_Jump_write(TileGroupRef ref, Jump s) {
tilegroup[ref.offset >> 2] = TileGroup_Jump;
Jump_write(JumpRef(ref.offset + 4), s);
}
void TileGroup_End_write(TileGroupRef ref) {
tilegroup[ref.offset >> 2] = TileGroup_End;
}