Merge branch 'main' into raph-browser

This commit is contained in:
Chad Brokaw 2022-12-08 11:56:58 -05:00 committed by GitHub
commit 6bd644f7cc
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@ -334,8 +334,7 @@ pub fn render_full(
let bump_buf = BufProxy::new(BUMP_SIZE);
let width_in_bins = (config.width_in_tiles + 15) / 16;
let height_in_bins = (config.height_in_tiles + 15) / 16;
let n_bins = width_in_bins * height_in_bins;
let bin_header_buf = ResourceProxy::new_buf((n_bins * drawobj_wgs) as u64 * BIN_HEADER_SIZE);
let bin_header_buf = ResourceProxy::new_buf((256 * drawobj_wgs) as u64 * BIN_HEADER_SIZE);
recording.clear_all(bump_buf);
let bump_buf = ResourceProxy::Buf(bump_buf);
recording.dispatch(
@ -352,7 +351,10 @@ pub fn render_full(
bin_header_buf,
],
);
let path_buf = ResourceProxy::new_buf(n_path as u64 * PATH_SIZE);
// Note: this only needs to be rounded up because of the workaround to store the tile_offset
// in storage rather than workgroup memory.
let n_path_aligned = align_up(n_path as usize, 256);
let path_buf = ResourceProxy::new_buf(n_path_aligned as u64 * PATH_SIZE);
let tile_buf = ResourceProxy::new_buf(1 << 20);
let path_wgs = (n_path + shaders::PATH_BBOX_WG - 1) / shaders::PATH_BBOX_WG;
recording.dispatch(