Add piet trait

Use piet render context to encode into scene buffer.

This is adapted from piet-dx12.
This commit is contained in:
Raph Levien 2020-04-22 10:28:38 -07:00
parent 4aaa6f1f29
commit 7528eaff22
4 changed files with 342 additions and 46 deletions

25
Cargo.lock generated
View file

@ -6,6 +6,12 @@ version = "1.0.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5d2e7343e7fc9de883d1b0341e0b13970f764c14101234857d2ddafa1cb1cac2"
[[package]]
name = "arrayvec"
version = "0.5.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cff77d8686867eceff3105329d4698d96c2391c176d5d03adc90c7389162b5b8"
[[package]]
name = "ash"
version = "0.30.0"
@ -84,6 +90,15 @@ dependencies = [
"adler32",
]
[[package]]
name = "kurbo"
version = "0.5.11"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bf50e17a1697110c694d47c5b1a6b64faf5eb3ffe5a286df23fb8cd516e33be6"
dependencies = [
"arrayvec",
]
[[package]]
name = "libc"
version = "0.2.69"
@ -100,10 +115,20 @@ dependencies = [
"winapi",
]
[[package]]
name = "piet"
version = "0.0.12"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "29420eccb68d6b9ad2f8dd87caf9c3bcd3bbd056bfe67871c48b6efab9316b79"
dependencies = [
"kurbo",
]
[[package]]
name = "piet-gpu"
version = "0.1.0"
dependencies = [
"piet",
"piet-gpu-hal",
"piet-gpu-types",
"png",

View file

@ -13,5 +13,6 @@ path = "../piet-gpu-hal"
path = "../piet-gpu-types"
[dependencies]
piet = "0.0.12"
png = "0.16.2"
rand = "0.7.3"

View file

@ -4,11 +4,16 @@ use std::path::Path;
use rand::{Rng, RngCore};
use piet::{Color, RenderContext};
use piet::kurbo::{Circle, Point};
use piet_gpu_hal::vulkan::VkInstance;
use piet_gpu_hal::{CmdBuf, Device, MemFlags};
use piet_gpu_types::encoder::{Encode, Encoder};
use piet_gpu_types::scene::{Bbox, PietCircle, PietItem, Point, SimpleGroup};
mod render_ctx;
use render_ctx::PietGpuRenderContext;
const WIDTH: usize = 2048;
const HEIGHT: usize = 1536;
@ -18,50 +23,16 @@ const TILE_H: usize = 16;
const N_CIRCLES: usize = 3000;
fn make_scene() -> Vec<u8> {
fn render_scene(rc: &mut impl RenderContext) {
let mut rng = rand::thread_rng();
let mut encoder = Encoder::new();
let _reserve_root = encoder.alloc_chunk(PietItem::fixed_size() as u32);
let mut items = Vec::new();
let mut bboxes = Vec::new();
for _ in 0..N_CIRCLES {
let circle = PietCircle {
rgba_color: rng.next_u32(),
center: Point {
xy: [
rng.gen_range(0.0, WIDTH as f32),
rng.gen_range(0.0, HEIGHT as f32),
],
},
radius: rng.gen_range(0.0, 50.0),
};
let bbox = Bbox {
bbox: [
(circle.center.xy[0] - circle.radius).floor() as i16,
(circle.center.xy[1] - circle.radius).floor() as i16,
(circle.center.xy[0] + circle.radius).ceil() as i16,
(circle.center.xy[1] + circle.radius).ceil() as i16,
],
};
items.push(PietItem::Circle(circle));
bboxes.push(bbox);
let color = Color::from_rgba32_u32(rng.next_u32());
let center = Point::new(rng.gen_range(0.0, WIDTH as f64),
rng.gen_range(0.0, HEIGHT as f64));
let radius = rng.gen_range(0.0, 50.0);
let circle = Circle::new(center, radius);
rc.fill(circle, &color);
}
let n_items = bboxes.len() as u32;
let bboxes = bboxes.encode(&mut encoder).transmute();
let items = items.encode(&mut encoder).transmute();
let offset = Point { xy: [0.0, 0.0] };
let simple_group = SimpleGroup {
n_items,
bboxes,
items,
offset,
};
let root_item = PietItem::Group(simple_group);
root_item.encode_to(&mut encoder.buf_mut()[0..PietItem::fixed_size()]);
// We should avoid this clone.
encoder.buf().to_owned()
}
#[allow(unused)]
@ -88,7 +59,9 @@ fn main() {
let device = instance.device().unwrap();
let host = MemFlags::host_coherent();
let dev = MemFlags::device_local();
let scene = make_scene();
let mut ctx = PietGpuRenderContext::new();
render_scene(&mut ctx);
let scene = ctx.get_scene_buf();
//dump_scene(&scene);
let scene_buf = device
.create_buffer(std::mem::size_of_val(&scene[..]) as u64, host)
@ -98,8 +71,8 @@ fn main() {
.unwrap();
device.write_buffer(&scene_buf, &scene).unwrap();
// These should only be on the host if we're going to examine them from Rust.
let tilegroup_buf = device.create_buffer(384 * 1024, host).unwrap();
let ptcl_buf = device.create_buffer(12 * 1024 * 4096, host).unwrap();
let tilegroup_buf = device.create_buffer(384 * 1024, dev).unwrap();
let ptcl_buf = device.create_buffer(12 * 1024 * 4096, dev).unwrap();
let image_buf = device
.create_buffer((WIDTH * HEIGHT * 4) as u64, host)
.unwrap();

297
piet-gpu/src/render_ctx.rs Normal file
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@ -0,0 +1,297 @@
use std::borrow::Cow;
use piet_gpu_types::encoder::{Encode, Encoder};
use piet_gpu_types::scene;
use piet_gpu_types::scene::{Bbox, PietCircle, PietItem, SimpleGroup};
use piet::kurbo::{Affine, Point, Rect, Shape};
use piet::{
Color, Error, FixedGradient, Font, FontBuilder, HitTestPoint, HitTestTextPosition, ImageFormat,
InterpolationMode, IntoBrush, LineMetric, RenderContext, StrokeStyle, Text, TextLayout,
TextLayoutBuilder,
};
pub struct PietGpuImage;
pub struct PietGpuFont;
pub struct PietGpuFontBuilder;
#[derive(Clone)]
pub struct PietGpuTextLayout;
pub struct PietGpuTextLayoutBuilder;
pub struct PietGpuText;
pub struct PietGpuRenderContext {
encoder: Encoder,
bboxes: Vec<Bbox>,
items: Vec<PietItem>,
// Will probably need direct accesss to hal Device to create images etc.
inner_text: PietGpuText,
}
#[derive(Clone)]
pub enum PietGpuBrush {
Solid(u32),
Gradient,
}
impl PietGpuRenderContext {
pub fn new() -> PietGpuRenderContext {
let mut encoder = Encoder::new();
let _reserve_root = encoder.alloc_chunk(PietItem::fixed_size() as u32);
let bboxes = Vec::new();
let items = Vec::new();
let inner_text = PietGpuText;
PietGpuRenderContext {
encoder,
bboxes,
items,
inner_text,
}
}
pub fn get_scene_buf(&mut self) -> &[u8] {
let n_items = self.bboxes.len() as u32;
let bboxes = self.bboxes.encode(&mut self.encoder).transmute();
let items = self.items.encode(&mut self.encoder).transmute();
let offset = scene::Point { xy: [0.0, 0.0] };
let simple_group = SimpleGroup {
n_items,
bboxes,
items,
offset,
};
let root_item = PietItem::Group(simple_group);
root_item.encode_to(&mut self.encoder.buf_mut()[0..PietItem::fixed_size()]);
self.encoder.buf()
}
fn push_item(&mut self, item: PietItem, bbox: Rect) {
let scene_bbox = Bbox {
bbox: [
bbox.x0.floor() as i16,
bbox.y0.floor() as i16,
bbox.x1.ceil() as i16,
bbox.y1.ceil() as i16,
],
};
self.items.push(item);
self.bboxes.push(scene_bbox);
}
}
impl RenderContext for PietGpuRenderContext {
type Brush = PietGpuBrush;
type Image = PietGpuImage;
type Text = PietGpuText;
type TextLayout = PietGpuTextLayout;
fn status(&mut self) -> Result<(), Error> {
Ok(())
}
fn solid_brush(&mut self, color: Color) -> Self::Brush {
PietGpuBrush::Solid(color.as_rgba_u32())
}
fn gradient(&mut self, _gradient: impl Into<FixedGradient>) -> Result<Self::Brush, Error> {
Ok(Self::Brush::Gradient)
}
fn clear(&mut self, _color: Color) {}
fn stroke(&mut self, _shape: impl Shape, _brush: &impl IntoBrush<Self>, _width: f64) {}
fn stroke_styled(
&mut self,
_shape: impl Shape,
_brush: &impl IntoBrush<Self>,
_width: f64,
_style: &StrokeStyle,
) {
}
fn fill(&mut self, shape: impl Shape, brush: &impl IntoBrush<Self>) {
let dummy_closure = || Rect {
x0: 0.0,
x1: 0.0,
y0: 0.0,
y1: 0.0,
};
let brush = brush.make_brush(self, dummy_closure).into_owned();
match shape.as_circle() {
Some(circle) => match brush {
PietGpuBrush::Solid(rgba_color) => {
let piet_circle = PietCircle {
rgba_color,
center: to_scene_point(circle.center),
radius: circle.radius as f32,
};
let bbox = circle.bounding_box();
self.push_item(PietItem::Circle(piet_circle), bbox);
}
_ => {}
},
None => {}
}
}
fn fill_even_odd(&mut self, _shape: impl Shape, _brush: &impl IntoBrush<Self>) {}
fn clip(&mut self, _shape: impl Shape) {}
fn text(&mut self) -> &mut Self::Text {
&mut self.inner_text
}
fn draw_text(
&mut self,
_layout: &Self::TextLayout,
pos: impl Into<Point>,
brush: &impl IntoBrush<Self>,
) {
let _pos = pos.into();
let brush: PietGpuBrush = brush.make_brush(self, || Rect::ZERO).into_owned();
match brush {
PietGpuBrush::Solid(_rgba) => {
// TODO: draw text
}
_ => {}
}
}
fn save(&mut self) -> Result<(), Error> {
Ok(())
}
fn restore(&mut self) -> Result<(), Error> {
Ok(())
}
fn finish(&mut self) -> Result<(), Error> {
Ok(())
}
fn transform(&mut self, _transform: Affine) {}
fn make_image(
&mut self,
_width: usize,
_height: usize,
_buf: &[u8],
_format: ImageFormat,
) -> Result<Self::Image, Error> {
Ok(PietGpuImage)
}
fn draw_image(
&mut self,
_image: &Self::Image,
_rect: impl Into<Rect>,
_interp: InterpolationMode,
) {
}
fn draw_image_area(
&mut self,
_image: &Self::Image,
_src_rect: impl Into<Rect>,
_dst_rect: impl Into<Rect>,
_interp: InterpolationMode,
) {
}
fn blurred_rect(&mut self, _rect: Rect, _blur_radius: f64, _brush: &impl IntoBrush<Self>) {}
fn current_transform(&self) -> Affine {
Default::default()
}
}
impl Text for PietGpuText {
type Font = PietGpuFont;
type FontBuilder = PietGpuFontBuilder;
type TextLayout = PietGpuTextLayout;
type TextLayoutBuilder = PietGpuTextLayoutBuilder;
fn new_font_by_name(&mut self, _name: &str, _size: f64) -> Self::FontBuilder {
unimplemented!();
}
fn new_text_layout(
&mut self,
_font: &Self::Font,
_text: &str,
_width: f64,
) -> Self::TextLayoutBuilder {
unimplemented!();
}
}
impl Font for PietGpuFont {}
impl FontBuilder for PietGpuFontBuilder {
type Out = PietGpuFont;
fn build(self) -> Result<Self::Out, Error> {
unimplemented!();
}
}
impl TextLayoutBuilder for PietGpuTextLayoutBuilder {
type Out = PietGpuTextLayout;
fn build(self) -> Result<Self::Out, Error> {
unimplemented!()
}
}
impl TextLayout for PietGpuTextLayout {
fn width(&self) -> f64 {
0.0
}
fn update_width(&mut self, _new_width: f64) -> Result<(), Error> {
unimplemented!()
}
fn line_text(&self, _line_number: usize) -> Option<&str> {
unimplemented!()
}
fn line_metric(&self, _line_number: usize) -> Option<LineMetric> {
unimplemented!()
}
fn line_count(&self) -> usize {
unimplemented!()
}
fn hit_test_point(&self, _point: Point) -> HitTestPoint {
unimplemented!()
}
fn hit_test_text_position(&self, _text_position: usize) -> Option<HitTestTextPosition> {
unimplemented!()
}
}
impl IntoBrush<PietGpuRenderContext> for PietGpuBrush {
fn make_brush<'b>(
&'b self,
_piet: &mut PietGpuRenderContext,
_bbox: impl FnOnce() -> Rect,
) -> std::borrow::Cow<'b, PietGpuBrush> {
Cow::Borrowed(self)
}
}
fn to_scene_point(point: Point) -> scene::Point {
scene::Point {
xy: [point.x as f32, point.y as f32],
}
}