vello_shaders: Use naga 0.12, not git rev.

The git revision being used was from `0.11` while the current
release is `0.12`. `0.12` is used in `wgpu`, so this lets us
have a single `naga` crate being built.
This commit is contained in:
Bruce Mitchener 2023-07-05 10:18:50 +07:00
parent 31f8d9ffa0
commit 75b27d65f5

View file

@ -10,10 +10,10 @@ wgsl = []
msl = []
[dependencies]
naga = { git = "https://github.com/gfx-rs/naga", rev = "53d62b9", features = ["wgsl-in", "msl-out", "validate"], optional = true }
naga = { version = "0.12", features = ["wgsl-in", "msl-out", "validate"], optional = true }
thiserror = { version = "1.0.40", optional = true }
[build-dependencies]
naga = { git = "https://github.com/gfx-rs/naga", rev = "53d62b9", features = ["wgsl-in", "msl-out", "validate"] }
naga = { version = "0.12", features = ["wgsl-in", "msl-out", "validate"] }
thiserror = "1.0.40"