[vello_shaders] Add copyright headers

This commit is contained in:
Arman Uguray 2023-03-29 11:20:38 -07:00
parent eb1d4be36a
commit 7a99ae5a9e
7 changed files with 21 additions and 0 deletions

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// Copyright 2023 The Vello authors
// SPDX-License-Identifier: Apache-2.0 OR MIT
#[path = "src/compile/mod.rs"]
mod compile;
#[path = "src/types.rs"]

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// Copyright 2023 The Vello authors
// SPDX-License-Identifier: Apache-2.0 OR MIT
use {
naga::{
front::wgsl,

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// Copyright 2023 The Vello authors
// SPDX-License-Identifier: Apache-2.0 OR MIT
use naga::back::msl;
use super::{BindType, ShaderInfo};

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// Copyright 2023 The Vello authors
// SPDX-License-Identifier: Apache-2.0 OR MIT
use std::collections::HashMap;
#[derive(Debug)]

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// Copyright 2023 The Vello authors
// SPDX-License-Identifier: Apache-2.0 OR MIT
use std::{
collections::{HashMap, HashSet},
fs,

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// Copyright 2023 The Vello authors
// SPDX-License-Identifier: Apache-2.0 OR MIT
mod types;
#[cfg(feature = "compile")]

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// Copyright 2023 The Vello authors
// SPDX-License-Identifier: Apache-2.0 OR MIT
//! Types that are shared between the main crate and build.
/// The type of resource that will be bound to a slot in a shader.