support stroked fills for clips, images

This change completes general support for stroked fills for clips and
images.

Annotated_size increases from 28 to 32, because of the linewidth field
added to AnnoImage. Stroked image fills are presumably rare, and if
memory pressure turns out to be a bottleneck, we could replace the
linewidth field with a separate AnnoLinewidth elements.

Updates #70

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur 2021-03-18 19:21:07 +01:00
parent db59b5d570
commit 8db77e180e
13 changed files with 149 additions and 86 deletions

View file

@ -3,28 +3,33 @@ use piet_gpu_derive::piet_gpu;
piet_gpu! {
#[gpu_write]
mod annotated {
struct AnnoFillImage {
struct AnnoImage {
bbox: [f32; 4],
linewidth: f32,
index: u32,
offset: [i16; 2],
}
struct AnnoColor {
bbox: [f32; 4],
rgba_color: u32,
// For stroked fills.
// For the nonuniform scale case, this needs to be a 2x2 matrix.
// That's expected to be uncommon, so we could special-case it.
linewidth: f32,
rgba_color: u32,
}
struct AnnoClip {
struct AnnoBeginClip {
bbox: [f32; 4],
linewidth: f32,
}
struct AnnoEndClip {
bbox: [f32; 4],
}
enum Annotated {
Nop,
Color(TagFlags, AnnoColor),
FillImage(AnnoFillImage),
BeginClip(AnnoClip),
EndClip(AnnoClip),
Image(TagFlags, AnnoImage),
BeginClip(TagFlags, AnnoBeginClip),
EndClip(AnnoEndClip),
}
}
}

View file

@ -2,7 +2,7 @@
// Code auto-generated by piet-gpu-derive
struct AnnoFillImageRef {
struct AnnoImageRef {
uint offset;
};
@ -10,7 +10,11 @@ struct AnnoColorRef {
uint offset;
};
struct AnnoClipRef {
struct AnnoBeginClipRef {
uint offset;
};
struct AnnoEndClipRef {
uint offset;
};
@ -18,22 +22,23 @@ struct AnnotatedRef {
uint offset;
};
struct AnnoFillImage {
struct AnnoImage {
vec4 bbox;
float linewidth;
uint index;
ivec2 offset;
};
#define AnnoFillImage_size 24
#define AnnoImage_size 28
AnnoFillImageRef AnnoFillImage_index(AnnoFillImageRef ref, uint index) {
return AnnoFillImageRef(ref.offset + index * AnnoFillImage_size);
AnnoImageRef AnnoImage_index(AnnoImageRef ref, uint index) {
return AnnoImageRef(ref.offset + index * AnnoImage_size);
}
struct AnnoColor {
vec4 bbox;
uint rgba_color;
float linewidth;
uint rgba_color;
};
#define AnnoColor_size 24
@ -42,22 +47,33 @@ AnnoColorRef AnnoColor_index(AnnoColorRef ref, uint index) {
return AnnoColorRef(ref.offset + index * AnnoColor_size);
}
struct AnnoClip {
struct AnnoBeginClip {
vec4 bbox;
float linewidth;
};
#define AnnoBeginClip_size 20
AnnoBeginClipRef AnnoBeginClip_index(AnnoBeginClipRef ref, uint index) {
return AnnoBeginClipRef(ref.offset + index * AnnoBeginClip_size);
}
struct AnnoEndClip {
vec4 bbox;
};
#define AnnoClip_size 16
#define AnnoEndClip_size 16
AnnoClipRef AnnoClip_index(AnnoClipRef ref, uint index) {
return AnnoClipRef(ref.offset + index * AnnoClip_size);
AnnoEndClipRef AnnoEndClip_index(AnnoEndClipRef ref, uint index) {
return AnnoEndClipRef(ref.offset + index * AnnoEndClip_size);
}
#define Annotated_Nop 0
#define Annotated_Color 1
#define Annotated_FillImage 2
#define Annotated_Image 2
#define Annotated_BeginClip 3
#define Annotated_EndClip 4
#define Annotated_size 28
#define Annotated_size 32
AnnotatedRef Annotated_index(AnnotatedRef ref, uint index) {
return AnnotatedRef(ref.offset + index * Annotated_size);
@ -68,7 +84,7 @@ struct AnnotatedTag {
uint flags;
};
AnnoFillImage AnnoFillImage_read(Alloc a, AnnoFillImageRef ref) {
AnnoImage AnnoImage_read(Alloc a, AnnoImageRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = read_mem(a, ix + 0);
uint raw1 = read_mem(a, ix + 1);
@ -76,21 +92,24 @@ AnnoFillImage AnnoFillImage_read(Alloc a, AnnoFillImageRef ref) {
uint raw3 = read_mem(a, ix + 3);
uint raw4 = read_mem(a, ix + 4);
uint raw5 = read_mem(a, ix + 5);
AnnoFillImage s;
uint raw6 = read_mem(a, ix + 6);
AnnoImage s;
s.bbox = vec4(uintBitsToFloat(raw0), uintBitsToFloat(raw1), uintBitsToFloat(raw2), uintBitsToFloat(raw3));
s.index = raw4;
s.offset = ivec2(int(raw5 << 16) >> 16, int(raw5) >> 16);
s.linewidth = uintBitsToFloat(raw4);
s.index = raw5;
s.offset = ivec2(int(raw6 << 16) >> 16, int(raw6) >> 16);
return s;
}
void AnnoFillImage_write(Alloc a, AnnoFillImageRef ref, AnnoFillImage s) {
void AnnoImage_write(Alloc a, AnnoImageRef ref, AnnoImage s) {
uint ix = ref.offset >> 2;
write_mem(a, ix + 0, floatBitsToUint(s.bbox.x));
write_mem(a, ix + 1, floatBitsToUint(s.bbox.y));
write_mem(a, ix + 2, floatBitsToUint(s.bbox.z));
write_mem(a, ix + 3, floatBitsToUint(s.bbox.w));
write_mem(a, ix + 4, s.index);
write_mem(a, ix + 5, (uint(s.offset.x) & 0xffff) | (uint(s.offset.y) << 16));
write_mem(a, ix + 4, floatBitsToUint(s.linewidth));
write_mem(a, ix + 5, s.index);
write_mem(a, ix + 6, (uint(s.offset.x) & 0xffff) | (uint(s.offset.y) << 16));
}
AnnoColor AnnoColor_read(Alloc a, AnnoColorRef ref) {
@ -103,8 +122,8 @@ AnnoColor AnnoColor_read(Alloc a, AnnoColorRef ref) {
uint raw5 = read_mem(a, ix + 5);
AnnoColor s;
s.bbox = vec4(uintBitsToFloat(raw0), uintBitsToFloat(raw1), uintBitsToFloat(raw2), uintBitsToFloat(raw3));
s.rgba_color = raw4;
s.linewidth = uintBitsToFloat(raw5);
s.linewidth = uintBitsToFloat(raw4);
s.rgba_color = raw5;
return s;
}
@ -114,22 +133,44 @@ void AnnoColor_write(Alloc a, AnnoColorRef ref, AnnoColor s) {
write_mem(a, ix + 1, floatBitsToUint(s.bbox.y));
write_mem(a, ix + 2, floatBitsToUint(s.bbox.z));
write_mem(a, ix + 3, floatBitsToUint(s.bbox.w));
write_mem(a, ix + 4, s.rgba_color);
write_mem(a, ix + 5, floatBitsToUint(s.linewidth));
write_mem(a, ix + 4, floatBitsToUint(s.linewidth));
write_mem(a, ix + 5, s.rgba_color);
}
AnnoClip AnnoClip_read(Alloc a, AnnoClipRef ref) {
AnnoBeginClip AnnoBeginClip_read(Alloc a, AnnoBeginClipRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = read_mem(a, ix + 0);
uint raw1 = read_mem(a, ix + 1);
uint raw2 = read_mem(a, ix + 2);
uint raw3 = read_mem(a, ix + 3);
AnnoClip s;
uint raw4 = read_mem(a, ix + 4);
AnnoBeginClip s;
s.bbox = vec4(uintBitsToFloat(raw0), uintBitsToFloat(raw1), uintBitsToFloat(raw2), uintBitsToFloat(raw3));
s.linewidth = uintBitsToFloat(raw4);
return s;
}
void AnnoBeginClip_write(Alloc a, AnnoBeginClipRef ref, AnnoBeginClip s) {
uint ix = ref.offset >> 2;
write_mem(a, ix + 0, floatBitsToUint(s.bbox.x));
write_mem(a, ix + 1, floatBitsToUint(s.bbox.y));
write_mem(a, ix + 2, floatBitsToUint(s.bbox.z));
write_mem(a, ix + 3, floatBitsToUint(s.bbox.w));
write_mem(a, ix + 4, floatBitsToUint(s.linewidth));
}
AnnoEndClip AnnoEndClip_read(Alloc a, AnnoEndClipRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = read_mem(a, ix + 0);
uint raw1 = read_mem(a, ix + 1);
uint raw2 = read_mem(a, ix + 2);
uint raw3 = read_mem(a, ix + 3);
AnnoEndClip s;
s.bbox = vec4(uintBitsToFloat(raw0), uintBitsToFloat(raw1), uintBitsToFloat(raw2), uintBitsToFloat(raw3));
return s;
}
void AnnoClip_write(Alloc a, AnnoClipRef ref, AnnoClip s) {
void AnnoEndClip_write(Alloc a, AnnoEndClipRef ref, AnnoEndClip s) {
uint ix = ref.offset >> 2;
write_mem(a, ix + 0, floatBitsToUint(s.bbox.x));
write_mem(a, ix + 1, floatBitsToUint(s.bbox.y));
@ -146,16 +187,16 @@ AnnoColor Annotated_Color_read(Alloc a, AnnotatedRef ref) {
return AnnoColor_read(a, AnnoColorRef(ref.offset + 4));
}
AnnoFillImage Annotated_FillImage_read(Alloc a, AnnotatedRef ref) {
return AnnoFillImage_read(a, AnnoFillImageRef(ref.offset + 4));
AnnoImage Annotated_Image_read(Alloc a, AnnotatedRef ref) {
return AnnoImage_read(a, AnnoImageRef(ref.offset + 4));
}
AnnoClip Annotated_BeginClip_read(Alloc a, AnnotatedRef ref) {
return AnnoClip_read(a, AnnoClipRef(ref.offset + 4));
AnnoBeginClip Annotated_BeginClip_read(Alloc a, AnnotatedRef ref) {
return AnnoBeginClip_read(a, AnnoBeginClipRef(ref.offset + 4));
}
AnnoClip Annotated_EndClip_read(Alloc a, AnnotatedRef ref) {
return AnnoClip_read(a, AnnoClipRef(ref.offset + 4));
AnnoEndClip Annotated_EndClip_read(Alloc a, AnnotatedRef ref) {
return AnnoEndClip_read(a, AnnoEndClipRef(ref.offset + 4));
}
void Annotated_Nop_write(Alloc a, AnnotatedRef ref) {
@ -167,18 +208,18 @@ void Annotated_Color_write(Alloc a, AnnotatedRef ref, uint flags, AnnoColor s) {
AnnoColor_write(a, AnnoColorRef(ref.offset + 4), s);
}
void Annotated_FillImage_write(Alloc a, AnnotatedRef ref, AnnoFillImage s) {
write_mem(a, ref.offset >> 2, Annotated_FillImage);
AnnoFillImage_write(a, AnnoFillImageRef(ref.offset + 4), s);
void Annotated_Image_write(Alloc a, AnnotatedRef ref, uint flags, AnnoImage s) {
write_mem(a, ref.offset >> 2, (flags << 16) | Annotated_Image);
AnnoImage_write(a, AnnoImageRef(ref.offset + 4), s);
}
void Annotated_BeginClip_write(Alloc a, AnnotatedRef ref, AnnoClip s) {
write_mem(a, ref.offset >> 2, Annotated_BeginClip);
AnnoClip_write(a, AnnoClipRef(ref.offset + 4), s);
void Annotated_BeginClip_write(Alloc a, AnnotatedRef ref, uint flags, AnnoBeginClip s) {
write_mem(a, ref.offset >> 2, (flags << 16) | Annotated_BeginClip);
AnnoBeginClip_write(a, AnnoBeginClipRef(ref.offset + 4), s);
}
void Annotated_EndClip_write(Alloc a, AnnotatedRef ref, AnnoClip s) {
void Annotated_EndClip_write(Alloc a, AnnotatedRef ref, AnnoEndClip s) {
write_mem(a, ref.offset >> 2, Annotated_EndClip);
AnnoClip_write(a, AnnoClipRef(ref.offset + 4), s);
AnnoEndClip_write(a, AnnoEndClipRef(ref.offset + 4), s);
}

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@ -53,7 +53,7 @@ void main() {
break;
}
// Fall through.
case Annotated_FillImage:
case Annotated_Image:
case Annotated_BeginClip:
PathRef path_ref = PathRef(conf.tile_alloc.offset + element_ix * Path_size);
Path path = Path_read(conf.tile_alloc, path_ref);

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@ -61,12 +61,12 @@ void main() {
int x0 = 0, y0 = 0, x1 = 0, y1 = 0;
switch (tag) {
case Annotated_Color:
case Annotated_FillImage:
case Annotated_Image:
case Annotated_BeginClip:
case Annotated_EndClip:
// Note: we take advantage of the fact that these drawing elements
// have the bbox at the same place in their layout.
AnnoClip clip = Annotated_BeginClip_read(conf.anno_alloc, ref);
AnnoEndClip clip = Annotated_EndClip_read(conf.anno_alloc, ref);
x0 = int(floor(clip.bbox.x * SX));
y0 = int(floor(clip.bbox.y * SY));
x1 = int(ceil(clip.bbox.z * SX));

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@ -208,7 +208,7 @@ void main() {
uint tile_count;
switch (tag) {
case Annotated_Color:
case Annotated_FillImage:
case Annotated_Image:
case Annotated_BeginClip:
case Annotated_EndClip:
// We have one "path" for each element, even if the element isn't
@ -322,37 +322,36 @@ void main() {
}
if (fill_mode_from_flags(tag.flags) == MODE_NONZERO) {
if (tile.tile.offset != 0) {
CmdFill cmd_fill;
cmd_fill.tile_ref = tile.tile.offset;
cmd_fill.backdrop = tile.backdrop;
CmdFill cmd_fill = CmdFill(tile.tile.offset, tile.backdrop);
Cmd_Fill_write(cmd_alloc, cmd_ref, cmd_fill);
} else {
Cmd_Solid_write(cmd_alloc, cmd_ref);
}
} else {
CmdStroke cmd_stroke;
cmd_stroke.tile_ref = tile.tile.offset;
cmd_stroke.half_width = 0.5 * fill.linewidth;
CmdStroke cmd_stroke = CmdStroke(tile.tile.offset, 0.5 * fill.linewidth);
Cmd_Stroke_write(cmd_alloc, cmd_ref, cmd_stroke);
}
cmd_ref.offset += Cmd_size;
Cmd_Color_write(cmd_alloc, cmd_ref, CmdColor(fill.rgba_color));
cmd_ref.offset += Cmd_size;
break;
case Annotated_FillImage:
case Annotated_Image:
tile = Tile_read(read_tile_alloc(element_ref_ix), TileRef(sh_tile_base[element_ref_ix]
+ (sh_tile_stride[element_ref_ix] * tile_y + tile_x) * Tile_size));
AnnoFillImage fill_img = Annotated_FillImage_read(conf.anno_alloc, ref);
AnnoImage fill_img = Annotated_Image_read(conf.anno_alloc, ref);
if (!alloc_cmd(cmd_alloc, cmd_ref, cmd_limit)) {
break;
}
if (tile.tile.offset != 0) {
CmdFill cmd_fill;
cmd_fill.tile_ref = tile.tile.offset;
cmd_fill.backdrop = tile.backdrop;
Cmd_Fill_write(cmd_alloc, cmd_ref, cmd_fill);
if (fill_mode_from_flags(tag.flags) == MODE_NONZERO) {
if (tile.tile.offset != 0) {
CmdFill cmd_fill = CmdFill(tile.tile.offset, tile.backdrop);
Cmd_Fill_write(cmd_alloc, cmd_ref, cmd_fill);
} else {
Cmd_Solid_write(cmd_alloc, cmd_ref);
}
} else {
Cmd_Solid_write(cmd_alloc, cmd_ref);
CmdStroke cmd_stroke = CmdStroke(tile.tile.offset, 0.5 * fill_img.linewidth);
Cmd_Stroke_write(cmd_alloc, cmd_ref, cmd_stroke);
}
cmd_ref.offset += Cmd_size;
Cmd_Image_write(cmd_alloc, cmd_ref, CmdImage(fill_img.index, fill_img.offset));
@ -366,18 +365,22 @@ void main() {
} else if (tile.tile.offset == 0 && clip_depth < 32) {
clip_one_mask |= (1 << clip_depth);
} else {
AnnoBeginClip begin_clip = Annotated_BeginClip_read(conf.anno_alloc, ref);
if (!alloc_cmd(cmd_alloc, cmd_ref, cmd_limit)) {
break;
}
if (tile.tile.offset != 0) {
CmdFill cmd_fill;
cmd_fill.tile_ref = tile.tile.offset;
cmd_fill.backdrop = tile.backdrop;
Cmd_Fill_write(cmd_alloc, cmd_ref, cmd_fill);
if (fill_mode_from_flags(tag.flags) == MODE_NONZERO) {
if (tile.tile.offset != 0) {
CmdFill cmd_fill = CmdFill(tile.tile.offset, tile.backdrop);
Cmd_Fill_write(cmd_alloc, cmd_ref, cmd_fill);
} else {
// TODO: here is where a bunch of optimization magic should happen
float alpha = tile.backdrop == 0 ? 0.0 : 1.0;
Cmd_Alpha_write(cmd_alloc, cmd_ref, CmdAlpha(alpha));
}
} else {
// TODO: here is where a bunch of optimization magic should happen
float alpha = tile.backdrop == 0 ? 0.0 : 1.0;
Cmd_Alpha_write(cmd_alloc, cmd_ref, CmdAlpha(alpha));
CmdStroke cmd_stroke = CmdStroke(tile.tile.offset, 0.5 * begin_clip.linewidth);
Cmd_Stroke_write(cmd_alloc, cmd_ref, cmd_stroke);
}
cmd_ref.offset += Cmd_size;
Cmd_BeginClip_write(cmd_alloc, cmd_ref);

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@ -357,25 +357,39 @@ void main() {
break;
case Element_FillImage:
FillImage fill_img = Element_FillImage_read(this_ref);
AnnoFillImage anno_fill_img;
anno_fill_img.index = fill_img.index;
anno_fill_img.offset = fill_img.offset;
anno_fill_img.bbox = st.bbox;
AnnoImage anno_img;
anno_img.index = fill_img.index;
anno_img.offset = fill_img.offset;
if (is_stroke) {
vec2 lw = get_linewidth(st);
anno_img.bbox = st.bbox + vec4(-lw, lw);
anno_img.linewidth = st.linewidth * sqrt(abs(st.mat.x * st.mat.w - st.mat.y * st.mat.z));
} else {
anno_img.bbox = st.bbox;
anno_img.linewidth = 0.0;
}
out_ref = AnnotatedRef(conf.anno_alloc.offset + (st.path_count - 1) * Annotated_size);
Annotated_FillImage_write(conf.anno_alloc, out_ref, anno_fill_img);
Annotated_Image_write(conf.anno_alloc, out_ref, fill_mode, anno_img);
break;
case Element_BeginClip:
Clip begin_clip = Element_BeginClip_read(this_ref);
AnnoClip anno_begin_clip = AnnoClip(begin_clip.bbox);
// This is the absolute bbox, it's been transformed during encoding.
anno_begin_clip.bbox = begin_clip.bbox;
AnnoBeginClip anno_begin_clip;
if (is_stroke) {
vec2 lw = get_linewidth(st);
// This is the absolute bbox, it's been transformed during encoding.
anno_begin_clip.bbox = begin_clip.bbox + vec4(-lw, lw);
anno_begin_clip.linewidth = st.linewidth * sqrt(abs(st.mat.x * st.mat.w - st.mat.y * st.mat.z));
} else {
anno_begin_clip.bbox = begin_clip.bbox;
anno_fill.linewidth = 0.0;
}
out_ref = AnnotatedRef(conf.anno_alloc.offset + (st.path_count - 1) * Annotated_size);
Annotated_BeginClip_write(conf.anno_alloc, out_ref, anno_begin_clip);
Annotated_BeginClip_write(conf.anno_alloc, out_ref, fill_mode, anno_begin_clip);
break;
case Element_EndClip:
Clip end_clip = Element_EndClip_read(this_ref);
// This bbox is expected to be the same as the begin one.
AnnoClip anno_end_clip = AnnoClip(end_clip.bbox);
AnnoEndClip anno_end_clip = AnnoEndClip(end_clip.bbox);
out_ref = AnnotatedRef(conf.anno_alloc.offset + (st.path_count - 1) * Annotated_size);
Annotated_EndClip_write(conf.anno_alloc, out_ref, anno_end_clip);
break;

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@ -44,12 +44,12 @@ void main() {
int x0 = 0, y0 = 0, x1 = 0, y1 = 0;
switch (tag) {
case Annotated_Color:
case Annotated_FillImage:
case Annotated_Image:
case Annotated_BeginClip:
case Annotated_EndClip:
// Note: we take advantage of the fact that fills, strokes, and
// clips have compatible layout.
AnnoClip clip = Annotated_BeginClip_read(conf.anno_alloc, ref);
AnnoEndClip clip = Annotated_EndClip_read(conf.anno_alloc, ref);
x0 = int(floor(clip.bbox.x * SX));
y0 = int(floor(clip.bbox.y * SY));
x1 = int(ceil(clip.bbox.z * SX));

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@ -232,7 +232,7 @@ impl Renderer {
const PATH_SIZE: usize = 12;
const BIN_SIZE: usize = 8;
const PATHSEG_SIZE: usize = 52;
const ANNO_SIZE: usize = 28;
const ANNO_SIZE: usize = 32;
const TRANS_SIZE: usize = 24;
let mut alloc = 0;
let tile_base = alloc;