mirror of
https://github.com/italicsjenga/vello.git
synced 2025-01-10 12:41:30 +11:00
separate instance and surface creation
This separates creation of Instance and Surfaces, allowing for rendering to multiple windows.
This commit is contained in:
parent
bbdd4432f5
commit
9626eaa19b
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@ -2,9 +2,9 @@ use piet_gpu_hal::{include_shader, BindType, ComputePassDescriptor};
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use piet_gpu_hal::{BufferUsage, Instance, InstanceFlags, Session};
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fn main() {
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let (instance, _) = Instance::new(None, InstanceFlags::empty()).unwrap();
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let instance = Instance::new(InstanceFlags::empty()).unwrap();
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unsafe {
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let device = instance.device(None).unwrap();
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let device = instance.device().unwrap();
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let session = Session::new(device);
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let usage = BufferUsage::MAP_READ | BufferUsage::STORAGE;
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let src = (0..256).map(|x| x + 1).collect::<Vec<u32>>();
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@ -130,12 +130,7 @@ enum MemoryArchitecture {
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impl Dx12Instance {
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/// Create a new instance.
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///
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/// TODO: take a raw window handle.
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/// TODO: can probably be a trait.
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pub fn new(
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window_handle: Option<&dyn HasRawWindowHandle>,
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) -> Result<(Dx12Instance, Option<Dx12Surface>), Error> {
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pub fn new() -> Result<Dx12Instance, Error> {
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unsafe {
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#[cfg(debug_assertions)]
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if let Err(e) = wrappers::enable_debug_layer() {
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@ -151,23 +146,25 @@ impl Dx12Instance {
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let factory = Factory4::create(factory_flags)?;
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let mut surface = None;
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if let Some(window_handle) = window_handle {
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let window_handle = window_handle.raw_window_handle();
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if let RawWindowHandle::Windows(w) = window_handle {
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Ok(Dx12Instance { factory })
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}
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}
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/// Create a surface for the specified window handle.
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pub fn surface(
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&self,
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window_handle: &dyn HasRawWindowHandle,
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) -> Result<Dx12Surface, Error> {
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if let RawWindowHandle::Windows(w) = window_handle.raw_window_handle() {
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let hwnd = w.hwnd as *mut _;
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surface = Some(Dx12Surface { hwnd });
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}
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}
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Ok((Dx12Instance { factory }, surface))
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Ok(Dx12Surface { hwnd })
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} else {
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Err("can't create surface for window handle".into())
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}
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}
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/// Get a device suitable for compute workloads.
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///
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/// TODO: handle window.
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/// TODO: probably can also be trait'ified.
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pub fn device(&self, _surface: Option<&Dx12Surface>) -> Result<Dx12Device, Error> {
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pub fn device(&self) -> Result<Dx12Device, Error> {
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unsafe {
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let device = Device::create_device(&self.factory)?;
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let list_type = d3d12::D3D12_COMMAND_LIST_TYPE_DIRECT;
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@ -49,6 +49,8 @@ bitflags! {
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pub struct InstanceFlags: u32 {
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/// Prefer DX12 over Vulkan.
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const DX12 = 0x1;
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/// Support presentation to a surface.
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const PRESENT = 0x2;
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// TODO: discrete vs integrated selection
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}
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}
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@ -133,20 +133,22 @@ struct Helpers {
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}
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impl MtlInstance {
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pub fn new(
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window_handle: Option<&dyn HasRawWindowHandle>,
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) -> Result<(MtlInstance, Option<MtlSurface>), Error> {
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let mut surface = None;
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if let Some(window_handle) = window_handle {
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let window_handle = window_handle.raw_window_handle();
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if let RawWindowHandle::MacOS(w) = window_handle {
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unsafe {
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surface = Self::make_surface(w.ns_view as id, w.ns_window as id);
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}
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}
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pub fn new(window_handle: Option<&dyn HasRawWindowHandle>) -> Result<MtlInstance, Error> {
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Ok(MtlInstance)
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}
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Ok((MtlInstance, surface))
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pub unsafe fn surface(
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&self,
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window_handle: &dyn HasRawWindowHandle,
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) -> Result<MtlSurface, Error> {
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if let RawWindowHandle::MacOS(handle) = window_handle.raw_window_handle() {
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Ok(Self::make_surface(
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handle.ns_view as id,
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handle.ns_window as id,
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))
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} else {
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Err("can't create surface for window handle".into())
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}
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}
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unsafe fn make_surface(ns_view: id, ns_window: id) -> Option<MtlSurface> {
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@ -182,7 +184,7 @@ impl MtlInstance {
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// TODO might do some enumeration of devices
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pub fn device(&self, _surface: Option<&MtlSurface>) -> Result<MtlDevice, Error> {
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pub fn device(&self) -> Result<MtlDevice, Error> {
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if let Some(device) = metal::Device::system_default() {
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let cmd_queue = device.new_command_queue();
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Ok(MtlDevice::new_from_raw_mtl(device, cmd_queue))
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@ -114,7 +114,7 @@ pub enum ShaderCode<'a> {
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}
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impl Instance {
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/// Create a new GPU instance appropriate for the surface.
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/// Create a new GPU instance.
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///
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/// When multiple back-end GPU APIs are available (for example, Vulkan
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/// and DX12), this function selects one at runtime.
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@ -122,9 +122,8 @@ impl Instance {
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/// When no surface is given, the instance is suitable for compute-only
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/// work.
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pub fn new(
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window_handle: Option<&dyn raw_window_handle::HasRawWindowHandle>,
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flags: InstanceFlags,
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) -> Result<(Instance, Option<Surface>), Error> {
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) -> Result<Instance, Error> {
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let mut backends = [BackendType::Vulkan, BackendType::Dx12];
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if flags.contains(InstanceFlags::DX12) {
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backends.swap(0, 1);
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@ -134,9 +133,8 @@ impl Instance {
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mux_cfg! {
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#[cfg(vk)]
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{
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let result = vulkan::VkInstance::new(window_handle);
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if let Ok((instance, surface)) = result {
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return Ok((Instance::Vk(instance), surface.map(Surface::Vk)));
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if let Ok(instance) = vulkan::VkInstance::new(flags.contains(InstanceFlags::PRESENT)) {
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return Ok(Instance::Vk(instance));
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}
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}
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}
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@ -145,9 +143,8 @@ impl Instance {
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mux_cfg! {
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#[cfg(dx12)]
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{
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let result = dx12::Dx12Instance::new(window_handle);
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if let Ok((instance, surface)) = result {
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return Ok((Instance::Dx12(instance), surface.map(Surface::Dx12)));
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if let Ok(instance) = dx12::Dx12Instance::new() {
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return Ok(Instance::Dx12(instance))
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}
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}
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}
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@ -156,9 +153,8 @@ impl Instance {
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mux_cfg! {
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#[cfg(mtl)]
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{
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let result = metal::MtlInstance::new(window_handle);
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if let Ok((instance, surface)) = result {
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return Ok((Instance::Mtl(instance), surface.map(Surface::Mtl)));
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if let Ok(instance) = metal::MtlInstance::new() {
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return Ok(Instance::Mtl(instance));
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}
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}
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}
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@ -166,15 +162,27 @@ impl Instance {
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Err("No suitable instances found".into())
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}
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/// Create a device appropriate for the surface.
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/// Create a surface from the specified window handle.
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pub unsafe fn surface(
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&self,
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window_handle: &dyn raw_window_handle::HasRawWindowHandle,
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) -> Result<Surface, Error> {
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mux_match! { self;
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Instance::Vk(i) => i.surface(window_handle).map(Surface::Vk),
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Instance::Dx12(i) => i.surface(window_handle).map(Surface::Dx12),
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Instance::Mtl(i) => i.surface(window_handle).map(Surface::Mtl),
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}
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}
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/// Create a device.
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///
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/// The "device" is the low-level GPU abstraction for creating resources
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/// and submitting work. Most users of this library will want to wrap it in
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/// a "session" which is similar but provides many conveniences.
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pub unsafe fn device(&self, surface: Option<&Surface>) -> Result<Device, Error> {
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pub unsafe fn device(&self) -> Result<Device, Error> {
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mux_match! { self;
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Instance::Vk(i) => i.device(surface.map(Surface::vk)).map(Device::Vk),
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Instance::Dx12(i) => i.device(surface.map(Surface::dx12)).map(Device::Dx12),
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Instance::Vk(i) => i.device(true).map(Device::Vk),
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Instance::Dx12(i) => i.device().map(Device::Dx12),
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Instance::Mtl(i) => i.device(surface.map(Surface::mtl)).map(Device::Mtl),
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}
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}
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@ -157,9 +157,7 @@ impl VkInstance {
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///
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/// The caller is responsible for making sure that window which owns the raw window handle
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/// outlives the surface.
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pub fn new(
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window_handle: Option<&dyn raw_window_handle::HasRawWindowHandle>,
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) -> Result<(VkInstance, Option<VkSurface>), Error> {
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pub fn new(support_present: bool) -> Result<VkInstance, Error> {
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unsafe {
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let app_name = CString::new("VkToy").unwrap();
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let entry = Entry::new()?;
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@ -175,10 +173,33 @@ impl VkInstance {
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if cfg!(debug_assertions) {
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has_debug_ext = exts.try_add(DebugUtils::name());
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}
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if let Some(ref handle) = window_handle {
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for ext in ash_window::enumerate_required_extensions(*handle)? {
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exts.try_add(ext);
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// Enable platform specific surface extensions if presentation
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// support is requested.
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if support_present {
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exts.try_add(khr::Surface::name());
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#[cfg(target_os = "windows")]
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exts.try_add(khr::Win32Surface::name());
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#[cfg(any(
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target_os = "linux",
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target_os = "dragonfly",
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target_os = "freebsd",
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target_os = "netbsd",
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target_os = "openbsd"
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))]
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{
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exts.try_add(khr::XlibSurface::name());
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exts.try_add(khr::XcbSurface::name());
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exts.try_add(khr::WaylandSurface::name());
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}
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#[cfg(any(target_os = "android"))]
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exts.try_add(khr::AndroidSurface::name());
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#[cfg(any(target_os = "macos", target_os = "ios"))]
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exts.try_add(kkr::MetalSurface::name());
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}
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let supported_version = entry
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(None, None)
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};
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let vk_surface = match window_handle {
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Some(handle) => Some(VkSurface {
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surface: ash_window::create_surface(&entry, &instance, handle, None)?,
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surface_fn: khr::Surface::new(&entry, &instance),
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}),
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None => None,
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};
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let vk_instance = VkInstance {
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entry,
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instance,
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_dbg_callbk,
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};
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Ok((vk_instance, vk_surface))
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Ok(vk_instance)
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}
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}
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/// Create a device from the instance, suitable for compute, with an optional surface.
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/// Create a surface from the instance for the specified window handle.
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///
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/// # Safety
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///
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/// The caller is responsible for making sure that the instance outlives the surface.
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pub unsafe fn surface(
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&self,
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window_handle: &dyn raw_window_handle::HasRawWindowHandle,
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) -> Result<VkSurface, Error> {
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Ok(VkSurface {
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surface: ash_window::create_surface(&self.entry, &self.instance, window_handle, None)?,
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surface_fn: khr::Surface::new(&self.entry, &self.instance),
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})
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}
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/// Create a device from the instance, suitable for compute, with an optional presentation
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/// support.
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///
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/// # Safety
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///
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/// The caller is responsible for making sure that the instance outlives the device
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/// and surface. We could enforce that, for example having an `Arc` of the raw instance,
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/// but for now keep things simple.
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pub unsafe fn device(&self, surface: Option<&VkSurface>) -> Result<VkDevice, Error> {
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pub unsafe fn device(&self, support_present: bool) -> Result<VkDevice, Error> {
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let devices = self.instance.enumerate_physical_devices()?;
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let (pdevice, qfi) =
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choose_compute_device(&self.instance, &devices, surface).ok_or("no suitable device")?;
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choose_device(&self.instance, &devices, support_present).ok_or("no suitable device")?;
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let mut has_descriptor_indexing = false;
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let vk1_1 = self.vk_version >= vk::make_api_version(0, 1, 1, 0);
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@ -288,7 +317,7 @@ impl VkInstance {
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self.instance
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.enumerate_device_extension_properties(pdevice)?,
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);
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if surface.is_some() {
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if support_present {
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extensions.try_add(khr::Swapchain::name());
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}
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if has_descriptor_indexing {
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@ -1421,26 +1450,35 @@ impl Layers {
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}
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}
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unsafe fn choose_compute_device(
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unsafe fn choose_device(
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instance: &Instance,
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devices: &[vk::PhysicalDevice],
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surface: Option<&VkSurface>,
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support_graphics: bool,
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) -> Option<(vk::PhysicalDevice, u32)> {
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let mut desired_flags = vk::QueueFlags::COMPUTE;
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if support_graphics {
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desired_flags |= vk::QueueFlags::GRAPHICS;
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}
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for pdevice in devices {
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let props = instance.get_physical_device_queue_family_properties(*pdevice);
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for (ix, info) in props.iter().enumerate() {
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// Check for surface presentation support
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if let Some(surface) = surface {
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if !surface
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.surface_fn
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.get_physical_device_surface_support(*pdevice, ix as u32, surface.surface)
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.unwrap()
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{
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continue;
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}
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}
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// TODO: is this strictly necessary? We'll need a queue supporting graphics
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// for image rendering regardless, and I'm leaning on the assumption that
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// all physical device + queue family combinations that support graphics also
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// support presentation particularly when the appropriate extensions are enabled
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// at instance creation. This may be faulty.
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if info.queue_flags.contains(vk::QueueFlags::COMPUTE) {
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// Check for surface presentation support
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// if let Some(surface) = surface {
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// if !surface
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// .surface_fn
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// .get_physical_device_surface_support(*pdevice, ix as u32, surface.surface)
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// .unwrap()
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// {
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// continue;
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// }
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// }
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if info.queue_flags.contains(desired_flags) {
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return Some((*pdevice, ix as u32));
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}
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}
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@ -226,9 +226,9 @@ fn main() -> Result<(), Error> {
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.takes_value(true),
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)
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.get_matches();
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let (instance, _) = Instance::new(None, InstanceFlags::default())?;
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let instance = Instance::new(InstanceFlags::default())?;
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unsafe {
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let device = instance.device(None)?;
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let device = instance.device()?;
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let session = Session::new(device);
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let mut ctx = PietGpuRenderContext::new();
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@ -1,6 +1,6 @@
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use piet::kurbo::Point;
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use piet::{RenderContext, Text, TextAttribute, TextLayoutBuilder};
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use piet_gpu_hal::{Error, ImageLayout, Instance, Session};
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use piet_gpu_hal::{Error, ImageLayout, Instance, InstanceFlags, Session};
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use piet_gpu::{test_scenes, PicoSvg, PietGpuRenderContext, RenderDriver, Renderer};
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@ -57,12 +57,12 @@ fn main() -> Result<(), Error> {
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.with_resizable(false) // currently not supported
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.build(&event_loop)?;
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let (instance, surface) = Instance::new(Some(&window), Default::default())?;
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let instance = Instance::new(InstanceFlags::PRESENT)?;
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let mut info_string = "info".to_string();
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unsafe {
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let device = instance.device(surface.as_ref())?;
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let mut swapchain =
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instance.swapchain(WIDTH / 2, HEIGHT / 2, &device, surface.as_ref().unwrap())?;
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let surface = instance.surface(&window)?;
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let device = instance.device()?;
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let mut swapchain = instance.swapchain(WIDTH / 2, HEIGHT / 2, &device, &surface)?;
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let session = Session::new(device);
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let mut current_frame = 0;
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@ -45,8 +45,8 @@ pub struct BufStage {
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impl Runner {
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pub unsafe fn new(flags: InstanceFlags) -> Runner {
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let (instance, _) = Instance::new(None, flags).unwrap();
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let device = instance.device(None).unwrap();
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let instance = Instance::new(flags).unwrap();
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let device = instance.device().unwrap();
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let session = Session::new(device);
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let cmd_buf_pool = Vec::new();
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Runner {
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