kernel4.comp: remove unused commands

Signed-off-by: Elias Naur <mail@eliasnaur.com>
This commit is contained in:
Elias Naur 2021-02-22 18:16:32 +01:00
parent 6a4e26ef2a
commit b73eabf4eb
5 changed files with 9 additions and 170 deletions

View file

@ -3,15 +3,6 @@ use piet_gpu_derive::piet_gpu;
piet_gpu! { piet_gpu! {
#[gpu_write] #[gpu_write]
mod ptcl { mod ptcl {
struct CmdCircle {
center: [f32; 2],
radius: f32,
rgba_color: u32,
}
struct CmdLine {
start: [f32; 2],
end: [f32; 2],
}
struct CmdStroke { struct CmdStroke {
// This is really a Ref<Tile>, but we don't have cross-module // This is really a Ref<Tile>, but we don't have cross-module
// references. // references.
@ -41,23 +32,17 @@ piet_gpu! {
struct CmdSolid { struct CmdSolid {
rgba_color: u32, rgba_color: u32,
} }
struct CmdSolidMask {
mask: f32,
}
struct CmdJump { struct CmdJump {
new_ref: u32, new_ref: u32,
} }
enum Cmd { enum Cmd {
End, End,
Circle(CmdCircle),
Line(CmdLine),
Fill(CmdFill), Fill(CmdFill),
BeginClip(CmdBeginClip), BeginClip(CmdBeginClip),
BeginSolidClip(CmdBeginSolidClip), BeginSolidClip(CmdBeginSolidClip),
EndClip(CmdEndClip), EndClip(CmdEndClip),
Stroke(CmdStroke), Stroke(CmdStroke),
Solid(CmdSolid), Solid(CmdSolid),
SolidMask(CmdSolidMask),
Jump(CmdJump), Jump(CmdJump),
} }
} }

Binary file not shown.

View file

@ -117,17 +117,6 @@ void main() {
break; break;
} }
switch (tag) { switch (tag) {
case Cmd_Circle:
CmdCircle circle = Cmd_Circle_read(cmd_alloc, cmd_ref);
vec4 fg_rgba = unpackUnorm4x8(circle.rgba_color).wzyx;
for (uint i = 0; i < CHUNK; i++) {
float dy = float(i * CHUNK_DY);
float r = length(vec2(xy.x, xy.y + dy) + vec2(0.5, 0.5) - circle.center.xy);
float alpha = clamp(0.5 + circle.radius - r, 0.0, 1.0);
// TODO: sRGB
rgb[i] = mix(rgb[i], fg_rgba.rgb, mask[i] * alpha * fg_rgba.a);
}
break;
case Cmd_Stroke: case Cmd_Stroke:
// Calculate distance field from all the line segments in this tile. // Calculate distance field from all the line segments in this tile.
CmdStroke stroke = Cmd_Stroke_read(cmd_alloc, cmd_ref); CmdStroke stroke = Cmd_Stroke_read(cmd_alloc, cmd_ref);
@ -145,7 +134,7 @@ void main() {
} }
tile_seg_ref = seg.next; tile_seg_ref = seg.next;
} while (tile_seg_ref.offset != 0); } while (tile_seg_ref.offset != 0);
fg_rgba = unpackUnorm4x8(stroke.rgba_color).wzyx; vec4 fg_rgba = unpackUnorm4x8(stroke.rgba_color).wzyx;
for (uint k = 0; k < CHUNK; k++) { for (uint k = 0; k < CHUNK; k++) {
float alpha = clamp(stroke.half_width + 0.5 - df[k], 0.0, 1.0); float alpha = clamp(stroke.half_width + 0.5 - df[k], 0.0, 1.0);
rgb[k] = mix(rgb[k], fg_rgba.rgb, mask[k] * alpha * fg_rgba.a); rgb[k] = mix(rgb[k], fg_rgba.rgb, mask[k] * alpha * fg_rgba.a);
@ -215,12 +204,6 @@ void main() {
rgb[k] = mix(rgb[k], fg_rgba.rgb, mask[k] * fg_rgba.a); rgb[k] = mix(rgb[k], fg_rgba.rgb, mask[k] * fg_rgba.a);
} }
break; break;
case Cmd_SolidMask:
CmdSolidMask solid_mask = Cmd_SolidMask_read(cmd_alloc, cmd_ref);
for (uint k = 0; k < CHUNK; k++) {
mask[k] = solid_mask.mask;
}
break;
case Cmd_Jump: case Cmd_Jump:
cmd_ref = CmdRef(Cmd_Jump_read(cmd_alloc, cmd_ref).new_ref); cmd_ref = CmdRef(Cmd_Jump_read(cmd_alloc, cmd_ref).new_ref);
cmd_alloc.offset = cmd_ref.offset; cmd_alloc.offset = cmd_ref.offset;

Binary file not shown.

View file

@ -2,14 +2,6 @@
// Code auto-generated by piet-gpu-derive // Code auto-generated by piet-gpu-derive
struct CmdCircleRef {
uint offset;
};
struct CmdLineRef {
uint offset;
};
struct CmdStrokeRef { struct CmdStrokeRef {
uint offset; uint offset;
}; };
@ -34,10 +26,6 @@ struct CmdSolidRef {
uint offset; uint offset;
}; };
struct CmdSolidMaskRef {
uint offset;
};
struct CmdJumpRef { struct CmdJumpRef {
uint offset; uint offset;
}; };
@ -46,29 +34,6 @@ struct CmdRef {
uint offset; uint offset;
}; };
struct CmdCircle {
vec2 center;
float radius;
uint rgba_color;
};
#define CmdCircle_size 16
CmdCircleRef CmdCircle_index(CmdCircleRef ref, uint index) {
return CmdCircleRef(ref.offset + index * CmdCircle_size);
}
struct CmdLine {
vec2 start;
vec2 end;
};
#define CmdLine_size 16
CmdLineRef CmdLine_index(CmdLineRef ref, uint index) {
return CmdLineRef(ref.offset + index * CmdLine_size);
}
struct CmdStroke { struct CmdStroke {
uint tile_ref; uint tile_ref;
float half_width; float half_width;
@ -134,16 +99,6 @@ CmdSolidRef CmdSolid_index(CmdSolidRef ref, uint index) {
return CmdSolidRef(ref.offset + index * CmdSolid_size); return CmdSolidRef(ref.offset + index * CmdSolid_size);
} }
struct CmdSolidMask {
float mask;
};
#define CmdSolidMask_size 4
CmdSolidMaskRef CmdSolidMask_index(CmdSolidMaskRef ref, uint index) {
return CmdSolidMaskRef(ref.offset + index * CmdSolidMask_size);
}
struct CmdJump { struct CmdJump {
uint new_ref; uint new_ref;
}; };
@ -155,63 +110,19 @@ CmdJumpRef CmdJump_index(CmdJumpRef ref, uint index) {
} }
#define Cmd_End 0 #define Cmd_End 0
#define Cmd_Circle 1 #define Cmd_Fill 1
#define Cmd_Line 2 #define Cmd_BeginClip 2
#define Cmd_Fill 3 #define Cmd_BeginSolidClip 3
#define Cmd_BeginClip 4 #define Cmd_EndClip 4
#define Cmd_BeginSolidClip 5 #define Cmd_Stroke 5
#define Cmd_EndClip 6 #define Cmd_Solid 6
#define Cmd_Stroke 7 #define Cmd_Jump 7
#define Cmd_Solid 8 #define Cmd_size 16
#define Cmd_SolidMask 9
#define Cmd_Jump 10
#define Cmd_size 20
CmdRef Cmd_index(CmdRef ref, uint index) { CmdRef Cmd_index(CmdRef ref, uint index) {
return CmdRef(ref.offset + index * Cmd_size); return CmdRef(ref.offset + index * Cmd_size);
} }
CmdCircle CmdCircle_read(Alloc a, CmdCircleRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = read_mem(a, ix + 0);
uint raw1 = read_mem(a, ix + 1);
uint raw2 = read_mem(a, ix + 2);
uint raw3 = read_mem(a, ix + 3);
CmdCircle s;
s.center = vec2(uintBitsToFloat(raw0), uintBitsToFloat(raw1));
s.radius = uintBitsToFloat(raw2);
s.rgba_color = raw3;
return s;
}
void CmdCircle_write(Alloc a, CmdCircleRef ref, CmdCircle s) {
uint ix = ref.offset >> 2;
write_mem(a, ix + 0, floatBitsToUint(s.center.x));
write_mem(a, ix + 1, floatBitsToUint(s.center.y));
write_mem(a, ix + 2, floatBitsToUint(s.radius));
write_mem(a, ix + 3, s.rgba_color);
}
CmdLine CmdLine_read(Alloc a, CmdLineRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = read_mem(a, ix + 0);
uint raw1 = read_mem(a, ix + 1);
uint raw2 = read_mem(a, ix + 2);
uint raw3 = read_mem(a, ix + 3);
CmdLine s;
s.start = vec2(uintBitsToFloat(raw0), uintBitsToFloat(raw1));
s.end = vec2(uintBitsToFloat(raw2), uintBitsToFloat(raw3));
return s;
}
void CmdLine_write(Alloc a, CmdLineRef ref, CmdLine s) {
uint ix = ref.offset >> 2;
write_mem(a, ix + 0, floatBitsToUint(s.start.x));
write_mem(a, ix + 1, floatBitsToUint(s.start.y));
write_mem(a, ix + 2, floatBitsToUint(s.end.x));
write_mem(a, ix + 3, floatBitsToUint(s.end.y));
}
CmdStroke CmdStroke_read(Alloc a, CmdStrokeRef ref) { CmdStroke CmdStroke_read(Alloc a, CmdStrokeRef ref) {
uint ix = ref.offset >> 2; uint ix = ref.offset >> 2;
uint raw0 = read_mem(a, ix + 0); uint raw0 = read_mem(a, ix + 0);
@ -305,19 +216,6 @@ void CmdSolid_write(Alloc a, CmdSolidRef ref, CmdSolid s) {
write_mem(a, ix + 0, s.rgba_color); write_mem(a, ix + 0, s.rgba_color);
} }
CmdSolidMask CmdSolidMask_read(Alloc a, CmdSolidMaskRef ref) {
uint ix = ref.offset >> 2;
uint raw0 = read_mem(a, ix + 0);
CmdSolidMask s;
s.mask = uintBitsToFloat(raw0);
return s;
}
void CmdSolidMask_write(Alloc a, CmdSolidMaskRef ref, CmdSolidMask s) {
uint ix = ref.offset >> 2;
write_mem(a, ix + 0, floatBitsToUint(s.mask));
}
CmdJump CmdJump_read(Alloc a, CmdJumpRef ref) { CmdJump CmdJump_read(Alloc a, CmdJumpRef ref) {
uint ix = ref.offset >> 2; uint ix = ref.offset >> 2;
uint raw0 = read_mem(a, ix + 0); uint raw0 = read_mem(a, ix + 0);
@ -335,14 +233,6 @@ uint Cmd_tag(Alloc a, CmdRef ref) {
return read_mem(a, ref.offset >> 2); return read_mem(a, ref.offset >> 2);
} }
CmdCircle Cmd_Circle_read(Alloc a, CmdRef ref) {
return CmdCircle_read(a, CmdCircleRef(ref.offset + 4));
}
CmdLine Cmd_Line_read(Alloc a, CmdRef ref) {
return CmdLine_read(a, CmdLineRef(ref.offset + 4));
}
CmdFill Cmd_Fill_read(Alloc a, CmdRef ref) { CmdFill Cmd_Fill_read(Alloc a, CmdRef ref) {
return CmdFill_read(a, CmdFillRef(ref.offset + 4)); return CmdFill_read(a, CmdFillRef(ref.offset + 4));
} }
@ -367,10 +257,6 @@ CmdSolid Cmd_Solid_read(Alloc a, CmdRef ref) {
return CmdSolid_read(a, CmdSolidRef(ref.offset + 4)); return CmdSolid_read(a, CmdSolidRef(ref.offset + 4));
} }
CmdSolidMask Cmd_SolidMask_read(Alloc a, CmdRef ref) {
return CmdSolidMask_read(a, CmdSolidMaskRef(ref.offset + 4));
}
CmdJump Cmd_Jump_read(Alloc a, CmdRef ref) { CmdJump Cmd_Jump_read(Alloc a, CmdRef ref) {
return CmdJump_read(a, CmdJumpRef(ref.offset + 4)); return CmdJump_read(a, CmdJumpRef(ref.offset + 4));
} }
@ -379,16 +265,6 @@ void Cmd_End_write(Alloc a, CmdRef ref) {
write_mem(a, ref.offset >> 2, Cmd_End); write_mem(a, ref.offset >> 2, Cmd_End);
} }
void Cmd_Circle_write(Alloc a, CmdRef ref, CmdCircle s) {
write_mem(a, ref.offset >> 2, Cmd_Circle);
CmdCircle_write(a, CmdCircleRef(ref.offset + 4), s);
}
void Cmd_Line_write(Alloc a, CmdRef ref, CmdLine s) {
write_mem(a, ref.offset >> 2, Cmd_Line);
CmdLine_write(a, CmdLineRef(ref.offset + 4), s);
}
void Cmd_Fill_write(Alloc a, CmdRef ref, CmdFill s) { void Cmd_Fill_write(Alloc a, CmdRef ref, CmdFill s) {
write_mem(a, ref.offset >> 2, Cmd_Fill); write_mem(a, ref.offset >> 2, Cmd_Fill);
CmdFill_write(a, CmdFillRef(ref.offset + 4), s); CmdFill_write(a, CmdFillRef(ref.offset + 4), s);
@ -419,11 +295,6 @@ void Cmd_Solid_write(Alloc a, CmdRef ref, CmdSolid s) {
CmdSolid_write(a, CmdSolidRef(ref.offset + 4), s); CmdSolid_write(a, CmdSolidRef(ref.offset + 4), s);
} }
void Cmd_SolidMask_write(Alloc a, CmdRef ref, CmdSolidMask s) {
write_mem(a, ref.offset >> 2, Cmd_SolidMask);
CmdSolidMask_write(a, CmdSolidMaskRef(ref.offset + 4), s);
}
void Cmd_Jump_write(Alloc a, CmdRef ref, CmdJump s) { void Cmd_Jump_write(Alloc a, CmdRef ref, CmdJump s) {
write_mem(a, ref.offset >> 2, Cmd_Jump); write_mem(a, ref.offset >> 2, Cmd_Jump);
CmdJump_write(a, CmdJumpRef(ref.offset + 4), s); CmdJump_write(a, CmdJumpRef(ref.offset + 4), s);