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https://github.com/italicsjenga/vello.git
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Make graphics support non-optional for Vulkan
This also removes the new present flag, deletes some commented code and explains the lack of surface validation in device selection.
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@ -49,8 +49,6 @@ bitflags! {
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pub struct InstanceFlags: u32 {
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/// Prefer DX12 over Vulkan.
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const DX12 = 0x1;
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/// Support presentation to a surface.
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const PRESENT = 0x2;
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// TODO: discrete vs integrated selection
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}
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}
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@ -131,7 +131,7 @@ impl Instance {
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mux_cfg! {
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#[cfg(vk)]
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{
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if let Ok(instance) = vulkan::VkInstance::new(flags.contains(InstanceFlags::PRESENT)) {
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if let Ok(instance) = vulkan::VkInstance::new() {
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return Ok(Instance::Vk(instance));
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}
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}
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@ -179,7 +179,7 @@ impl Instance {
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/// a "session" which is similar but provides many conveniences.
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pub unsafe fn device(&self) -> Result<Device, Error> {
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mux_match! { self;
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Instance::Vk(i) => i.device(true).map(Device::Vk),
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Instance::Vk(i) => i.device().map(Device::Vk),
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Instance::Dx12(i) => i.device().map(Device::Dx12),
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Instance::Mtl(i) => i.device().map(Device::Mtl),
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}
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@ -154,10 +154,7 @@ impl VkInstance {
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///
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/// There's more to be done to make this suitable for integration with other
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/// systems, but for now the goal is to make things simple.
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///
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/// The caller is responsible for making sure that window which owns the raw window handle
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/// outlives the surface.
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pub fn new(support_present: bool) -> Result<VkInstance, Error> {
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pub fn new() -> Result<VkInstance, Error> {
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unsafe {
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let app_name = CString::new("VkToy").unwrap();
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let entry = Entry::new()?;
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@ -174,9 +171,7 @@ impl VkInstance {
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has_debug_ext = exts.try_add(DebugUtils::name());
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}
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// Enable platform specific surface extensions if presentation
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// support is requested.
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if support_present {
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// Enable platform specific surface extensions.
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exts.try_add(khr::Surface::name());
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#[cfg(target_os = "windows")]
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@ -200,7 +195,6 @@ impl VkInstance {
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#[cfg(any(target_os = "macos", target_os = "ios"))]
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exts.try_add(kkr::MetalSurface::name());
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}
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let supported_version = entry
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.try_enumerate_instance_version()?
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@ -270,18 +264,17 @@ impl VkInstance {
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})
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}
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/// Create a device from the instance, suitable for compute, with an optional presentation
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/// support.
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/// Create a device from the instance, suitable for compute and graphics.
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///
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/// # Safety
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///
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/// The caller is responsible for making sure that the instance outlives the device
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/// and surface. We could enforce that, for example having an `Arc` of the raw instance,
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/// The caller is responsible for making sure that the instance outlives the device.
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/// We could enforce that, for example having an `Arc` of the raw instance,
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/// but for now keep things simple.
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pub unsafe fn device(&self, support_present: bool) -> Result<VkDevice, Error> {
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pub unsafe fn device(&self) -> Result<VkDevice, Error> {
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let devices = self.instance.enumerate_physical_devices()?;
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let (pdevice, qfi) =
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choose_device(&self.instance, &devices, support_present).ok_or("no suitable device")?;
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choose_device(&self.instance, &devices).ok_or("no suitable device")?;
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let mut has_descriptor_indexing = false;
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let vk1_1 = self.vk_version >= vk::make_api_version(0, 1, 1, 0);
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@ -317,9 +310,7 @@ impl VkInstance {
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self.instance
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.enumerate_device_extension_properties(pdevice)?,
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);
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if support_present {
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extensions.try_add(khr::Swapchain::name());
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}
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if has_descriptor_indexing {
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extensions.try_add(vk::KhrMaintenance3Fn::name());
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extensions.try_add(vk::ExtDescriptorIndexingFn::name());
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@ -1453,32 +1444,17 @@ impl Layers {
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unsafe fn choose_device(
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instance: &Instance,
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devices: &[vk::PhysicalDevice],
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support_graphics: bool,
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) -> Option<(vk::PhysicalDevice, u32)> {
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let mut desired_flags = vk::QueueFlags::COMPUTE;
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if support_graphics {
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desired_flags |= vk::QueueFlags::GRAPHICS;
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}
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for pdevice in devices {
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let props = instance.get_physical_device_queue_family_properties(*pdevice);
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for (ix, info) in props.iter().enumerate() {
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// TODO: is this strictly necessary? We'll need a queue supporting graphics
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// for image rendering regardless, and I'm leaning on the assumption that
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// all physical device + queue family combinations that support graphics also
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// support presentation particularly when the appropriate extensions are enabled
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// at instance creation. This may be faulty.
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// Check for surface presentation support
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// if let Some(surface) = surface {
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// if !surface
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// .surface_fn
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// .get_physical_device_surface_support(*pdevice, ix as u32, surface.surface)
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// .unwrap()
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// {
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// continue;
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// }
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// }
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if info.queue_flags.contains(desired_flags) {
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// Select a device that supports both compute and graphics workloads.
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// This function used to check for surface compatibility but that was removed
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// to allow device creation without an instantiated surface. This follows from
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// both Metal and DX12 which do not require such validation. It might be worth
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// exposing this to the user in a future device enumeration API, which would
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// also allow selection between discrete and integrated devices.
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if info.queue_flags.contains(vk::QueueFlags::COMPUTE | vk::QueueFlags::GRAPHICS) {
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return Some((*pdevice, ix as u32));
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}
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}
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@ -54,7 +54,7 @@ fn my_main() -> Result<(), Error> {
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let width = window.width() as usize;
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let height = window.height() as usize;
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let handle = get_handle(window);
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let instance = Instance::new(InstanceFlags::PRESENT)?;
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let instance = Instance::new(InstanceFlags::default())?;
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let surface = unsafe { instance.surface(&handle)? };
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gfx_state = Some(GfxState::new(&instance, Some(&surface), width, height)?);
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} else {
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@ -57,7 +57,7 @@ fn main() -> Result<(), Error> {
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.with_resizable(false) // currently not supported
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.build(&event_loop)?;
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let instance = Instance::new(InstanceFlags::PRESENT)?;
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let instance = Instance::new(InstanceFlags::default())?;
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let mut info_string = "info".to_string();
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unsafe {
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let surface = instance.surface(&window)?;
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