mirror of
https://github.com/italicsjenga/vello.git
synced 2025-01-10 12:41:30 +11:00
commit
e2b14ea4be
|
@ -1,13 +1,11 @@
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use piet_gpu_hal::hub;
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use piet_gpu_hal::include_shader;
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use piet_gpu_hal::mux::Instance;
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use piet_gpu_hal::BufferUsage;
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use piet_gpu_hal::{BufferUsage, Instance, Session};
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fn main() {
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let (instance, _) = Instance::new(None).unwrap();
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unsafe {
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let device = instance.device(None).unwrap();
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let session = hub::Session::new(device);
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let session = Session::new(device);
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let usage = BufferUsage::MAP_READ | BufferUsage::STORAGE;
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let src = (0..256).map(|x| x + 1).collect::<Vec<u32>>();
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let buffer = session.create_buffer_init(&src, usage).unwrap();
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@ -1,102 +0,0 @@
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//! An example to exercise the dx12 backend, while it's being developed.
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//! This will probably go away when it's fully implemented and we can
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//! just use the hub.
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use piet_gpu_hal::backend::{CmdBuf, Device};
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use piet_gpu_hal::{dx12, BufferUsage, Error};
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const SHADER_CODE: &str = r#"RWByteAddressBuffer _53 : register(u0, space0);
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RWTexture2D<float4> textureOut : register(u1);
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static uint3 gl_GlobalInvocationID;
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struct SPIRV_Cross_Input
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{
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uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
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};
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uint collatz_iterations(inout uint n)
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{
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uint i = 0u;
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while (n != 1u)
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{
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if ((n & 1u) == 0u)
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{
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n /= 2u;
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}
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else
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{
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n = (3u * n) + 1u;
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}
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i++;
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}
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return i;
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}
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void comp_main()
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{
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uint index = gl_GlobalInvocationID.x;
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uint param = _53.Load(index * 4 + 0);
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uint _61 = collatz_iterations(param);
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_53.Store(index * 4 + 0, _61);
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textureOut[uint2(index, 0)] = float4(1.0, 0.0, 0.0, 1.0);
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}
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[numthreads(256, 1, 1)]
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void main(SPIRV_Cross_Input stage_input)
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{
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gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
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comp_main();
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}
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"#;
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fn toy() -> Result<(), Error> {
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let (instance, _surface) = dx12::Dx12Instance::new(None)?;
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let device = instance.device(None)?;
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let buf = device.create_buffer(
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1024,
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BufferUsage::MAP_READ
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| BufferUsage::MAP_WRITE
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| BufferUsage::COPY_SRC
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| BufferUsage::COPY_DST,
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)?;
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let dev_buf = device.create_buffer(
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1024,
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BufferUsage::STORAGE | BufferUsage::COPY_SRC | BufferUsage::COPY_DST,
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)?;
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let img_readback_buf =
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device.create_buffer(1024, BufferUsage::MAP_READ | BufferUsage::COPY_DST)?;
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let data: Vec<u32> = (1..257).collect();
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let query_pool = device.create_query_pool(2)?;
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unsafe {
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let img = device.create_image2d(256, 1)?;
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device.write_buffer(&buf, data.as_ptr() as *const u8, 0, 1024)?;
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let pipeline = device.create_simple_compute_pipeline(SHADER_CODE, 1, 1)?;
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let ds = device.create_descriptor_set(&pipeline, &[&dev_buf], &[&img])?;
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let mut cmd_buf = device.create_cmd_buf()?;
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let mut fence = device.create_fence(false)?;
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cmd_buf.begin();
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cmd_buf.copy_buffer(&buf, &dev_buf);
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cmd_buf.memory_barrier();
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cmd_buf.write_timestamp(&query_pool, 0);
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cmd_buf.dispatch(&pipeline, &ds, (1, 1, 1), (256, 1, 1));
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cmd_buf.write_timestamp(&query_pool, 1);
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cmd_buf.memory_barrier();
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cmd_buf.copy_buffer(&dev_buf, &buf);
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cmd_buf.copy_image_to_buffer(&img, &img_readback_buf);
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cmd_buf.finish_timestamps(&query_pool);
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cmd_buf.host_barrier();
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cmd_buf.finish();
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device.run_cmd_bufs(&[&cmd_buf], &[], &[], Some(&mut fence))?;
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device.wait_and_reset(vec![&mut fence])?;
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let mut readback: Vec<u32> = vec![0u32; 256];
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device.read_buffer(&buf, readback.as_mut_ptr() as *mut u8, 0, 1024)?;
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println!("{:?}", readback);
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println!("{:?}", device.fetch_query_pool(&query_pool));
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}
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Ok(())
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}
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fn main() {
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toy().unwrap();
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}
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@ -13,10 +13,18 @@ use smallvec::SmallVec;
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use crate::mux;
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use crate::{BufferUsage, Error, GpuInfo, SamplerParams};
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use crate::{BufferUsage, Error, GpuInfo, ImageLayout, SamplerParams};
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pub use crate::mux::{DescriptorSet, Fence, Pipeline, QueryPool, Sampler, Semaphore, ShaderCode};
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/// A session of GPU operations.
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///
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/// This abstraction is generally called a "device" in other APIs, but that
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/// term is very overloaded. It is the point to access resource creation,
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/// work submission, and related concerns.
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///
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/// Most of the methods are `&self`, indicating that they can be called from
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/// multiple threads.
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#[derive(Clone)]
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pub struct Session(Arc<SessionInner>);
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@ -30,6 +38,10 @@ struct SessionInner {
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gpu_info: GpuInfo,
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}
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/// A command buffer.
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///
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/// Actual work done by the GPU is encoded into a command buffer and then
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/// submitted to the session in a batch.
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pub struct CmdBuf {
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cmd_buf: mux::CmdBuf,
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fence: Fence,
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@ -37,7 +49,13 @@ pub struct CmdBuf {
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session: Weak<SessionInner>,
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}
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// Maybe "pending" is a better name?
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/// A command buffer in submitted state.
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///
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/// Submission of a command buffer is asynchronous, meaning that the submit
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/// method returns immediately. The work done in the command buffer cannot
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/// be accessed (for example, readback from buffers written) until the the
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/// submission is complete. The main purpose of this structure is to wait on
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/// that completion.
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pub struct SubmittedCmdBuf(Option<SubmittedCmdBufInner>, Weak<SessionInner>);
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struct SubmittedCmdBufInner {
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@ -49,6 +67,9 @@ struct SubmittedCmdBufInner {
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staging_cmd_buf: Option<CmdBuf>,
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}
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/// An image or texture.
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///
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/// At the moment, images are limited to 2D.
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#[derive(Clone)]
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pub struct Image(Arc<ImageInner>);
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@ -57,6 +78,11 @@ struct ImageInner {
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session: Weak<SessionInner>,
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}
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/// A buffer.
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///
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/// A buffer is a segment of memory that can be accessed by the GPU, and
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/// in some cases also by the host (if the appropriate [`BufferUsage`] flags
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/// are set).
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#[derive(Clone)]
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pub struct Buffer(Arc<BufferInner>);
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@ -65,8 +91,15 @@ struct BufferInner {
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session: Weak<SessionInner>,
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}
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/// A builder for creating pipelines.
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///
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/// Configure the signature (buffers and images accessed) for a pipeline,
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/// which is essentially compiled shader code, ready to be dispatched.
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pub struct PipelineBuilder(mux::PipelineBuilder);
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/// A builder for creating descriptor sets.
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///
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/// Add bindings to the descriptor set before dispatching a shader.
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pub struct DescriptorSetBuilder(mux::DescriptorSetBuilder);
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/// Data types that can be stored in a GPU buffer.
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@ -90,6 +123,7 @@ pub enum RetainResource {
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}
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impl Session {
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/// Create a new session, choosing the best backend.
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pub fn new(device: mux::Device) -> Session {
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let gpu_info = device.query_gpu_info();
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Session(Arc::new(SessionInner {
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@ -101,6 +135,14 @@ impl Session {
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}))
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}
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/// Create a new command buffer.
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///
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/// The caller is responsible for inserting pipeline barriers and other
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/// transitions. If one dispatch writes a buffer (or image), and another
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/// reads it, a barrier must intervene. No such barrier is needed for
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/// uploads by the host before command submission, but a host barrier is
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/// needed if the host will do readback of any buffers written by the
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/// command list.
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pub fn cmd_buf(&self) -> Result<CmdBuf, Error> {
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self.poll_cleanup();
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let (cmd_buf, fence) = if let Some(cf) = self.0.cmd_buf_pool.lock().unwrap().pop() {
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|
@ -141,6 +183,12 @@ impl Session {
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}
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}
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/// Run a command buffer.
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///
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/// The semaphores are for swapchain presentation and can be empty for
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/// compute-only work. When provided, work is synchronized to start only
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/// when the wait semaphores are signaled, and when work is complete, the
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/// signal semaphores are signaled.
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pub unsafe fn run_cmd_buf(
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&self,
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mut cmd_buf: CmdBuf,
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|
@ -175,6 +223,13 @@ impl Session {
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))
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}
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/// Create a buffer.
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///
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/// The `usage` flags must be specified to indicate what the buffer will
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/// be used for. In general, when no `MAP_` flags are specified, the buffer
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/// will be created in device memory, which means they are not host
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/// accessible, but GPU access is much higher performance (at least on
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/// discrete GPUs).
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pub fn create_buffer(&self, size: u64, usage: BufferUsage) -> Result<Buffer, Error> {
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let buffer = self.0.device.create_buffer(size, usage)?;
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Ok(Buffer(Arc::new(BufferInner {
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|
@ -184,6 +239,10 @@ impl Session {
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}
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/// Create a buffer with initialized data.
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///
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/// This method takes care of creating a staging buffer if needed, so
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/// it is not necessary to specify `MAP_WRITE` usage, unless of course
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/// the buffer will subsequently be written by the host.
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pub fn create_buffer_init(
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&self,
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contents: &[impl PlainData],
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|
@ -226,7 +285,7 @@ impl Session {
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}
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let staging_cmd_buf = staging_cmd_buf.as_mut().unwrap();
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// This will ensure the staging buffer is deallocated.
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staging_cmd_buf.copy_buffer(create_buf.mux_buffer(), buf.mux_buffer());
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staging_cmd_buf.copy_buffer(&create_buf, &buf);
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staging_cmd_buf.add_resource(create_buf);
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Ok(buf)
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} else {
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|
@ -234,6 +293,10 @@ impl Session {
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}
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}
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/// Create an image.
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///
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/// Currently this creates only a 2D image in RGBA8 format, with usage
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/// so that it can be accessed by shaders and used for transfer.
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pub unsafe fn create_image2d(&self, width: u32, height: u32) -> Result<Image, Error> {
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let image = self.0.device.create_image2d(width, height)?;
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Ok(Image(Arc::new(ImageInner {
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|
@ -242,13 +305,18 @@ impl Session {
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})))
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}
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/// Create a semaphore.
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///
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/// These "semaphores" are only for swapchain integration and may be
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/// stubs on back-ends that don't require semaphore synchronization.
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pub unsafe fn create_semaphore(&self) -> Result<Semaphore, Error> {
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self.0.device.create_semaphore()
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}
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/// This creates a pipeline that operates on some buffers and images.
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///
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/// The descriptor set layout is just some number of storage buffers and storage images (this might change).
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/// The descriptor set layout is just some number of storage buffers
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/// and storage images (this might change).
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pub unsafe fn create_simple_compute_pipeline<'a>(
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&self,
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code: ShaderCode<'a>,
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|
@ -259,6 +327,14 @@ impl Session {
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.create_compute_pipeline(self, code)
|
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}
|
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|
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/// Start building a pipeline.
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///
|
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/// A pipeline is essentially a compiled shader, with more specific
|
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/// details about what resources may be bound to it.
|
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pub unsafe fn pipeline_builder(&self) -> PipelineBuilder {
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PipelineBuilder(self.0.device.pipeline_builder())
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}
|
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|
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/// Create a descriptor set for a simple pipeline that just references buffers.
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pub unsafe fn create_simple_descriptor_set<'a>(
|
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&self,
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|
@ -270,28 +346,37 @@ impl Session {
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.build(self, pipeline)
|
||||
}
|
||||
|
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/// Start building a descriptor set.
|
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///
|
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/// A descriptor set is a binding of actual resources (buffers and
|
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/// images) to slots as specified in the pipeline.
|
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pub unsafe fn descriptor_set_builder(&self) -> DescriptorSetBuilder {
|
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DescriptorSetBuilder(self.0.device.descriptor_set_builder())
|
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}
|
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|
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/// Create a query pool for timestamp queries.
|
||||
pub fn create_query_pool(&self, n_queries: u32) -> Result<QueryPool, Error> {
|
||||
self.0.device.create_query_pool(n_queries)
|
||||
}
|
||||
|
||||
/// Fetch the contents of the query pool.
|
||||
///
|
||||
/// This should be called after waiting on the command buffer that wrote the
|
||||
/// timer queries.
|
||||
pub unsafe fn fetch_query_pool(&self, pool: &QueryPool) -> Result<Vec<f64>, Error> {
|
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self.0.device.fetch_query_pool(pool)
|
||||
}
|
||||
|
||||
pub unsafe fn pipeline_builder(&self) -> PipelineBuilder {
|
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PipelineBuilder(self.0.device.pipeline_builder())
|
||||
}
|
||||
|
||||
pub unsafe fn descriptor_set_builder(&self) -> DescriptorSetBuilder {
|
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DescriptorSetBuilder(self.0.device.descriptor_set_builder())
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
/// Create a sampler.
|
||||
///
|
||||
/// Noy yet implemented.
|
||||
pub unsafe fn create_sampler(&self, params: SamplerParams) -> Result<Sampler, Error> {
|
||||
todo!()
|
||||
//self.0.device.create_sampler(params)
|
||||
}
|
||||
|
||||
/// Query the GPU info.
|
||||
pub fn gpu_info(&self) -> &GpuInfo {
|
||||
&self.0.gpu_info
|
||||
}
|
||||
|
@ -303,6 +388,149 @@ impl Session {
|
|||
}
|
||||
|
||||
impl CmdBuf {
|
||||
/// Begin recording into a command buffer.
|
||||
///
|
||||
/// Always call this before encoding any actual work.
|
||||
///
|
||||
/// Discussion question: can this be subsumed?
|
||||
pub unsafe fn begin(&mut self) {
|
||||
self.cmd_buf.begin();
|
||||
}
|
||||
|
||||
/// Finish recording into a command buffer.
|
||||
///
|
||||
/// Always call this as the last method before submitting the command
|
||||
/// buffer.
|
||||
pub unsafe fn finish(&mut self) {
|
||||
self.cmd_buf.finish();
|
||||
}
|
||||
|
||||
/// Dispatch a compute shader.
|
||||
///
|
||||
/// Request a compute shader to be run, using the pipeline to specify the
|
||||
/// code, and the descriptor set to address the resources read and written.
|
||||
///
|
||||
/// Both the workgroup count (number of workgroups) and the workgroup size
|
||||
/// (number of threads in a workgroup) must be specified here, though not
|
||||
/// all back-ends require the latter info.
|
||||
pub unsafe fn dispatch(
|
||||
&mut self,
|
||||
pipeline: &Pipeline,
|
||||
descriptor_set: &DescriptorSet,
|
||||
workgroup_count: (u32, u32, u32),
|
||||
workgroup_size: (u32, u32, u32),
|
||||
) {
|
||||
self.cmd_buf
|
||||
.dispatch(pipeline, descriptor_set, workgroup_count, workgroup_size);
|
||||
}
|
||||
|
||||
/// Insert an execution and memory barrier.
|
||||
///
|
||||
/// Compute kernels (and other actions) after this barrier may read from buffers
|
||||
/// that were written before this barrier.
|
||||
pub unsafe fn memory_barrier(&mut self) {
|
||||
self.cmd_buf.memory_barrier();
|
||||
}
|
||||
|
||||
/// Insert a barrier for host access to buffers.
|
||||
///
|
||||
/// The host may read buffers written before this barrier, after the fence for
|
||||
/// the command buffer is signaled.
|
||||
///
|
||||
/// See http://themaister.net/blog/2019/08/14/yet-another-blog-explaining-vulkan-synchronization/
|
||||
/// ("Host memory reads") for an explanation of this barrier.
|
||||
pub unsafe fn host_barrier(&mut self) {
|
||||
self.cmd_buf.memory_barrier();
|
||||
}
|
||||
|
||||
/// Insert an image barrier, transitioning image layout.
|
||||
///
|
||||
/// When an image is written by one command and then read by another, an image
|
||||
/// barrier must separate the uses. Also, the image layout must match the use
|
||||
/// of the image.
|
||||
///
|
||||
/// Additionally, when writing to an image for the first time, it must be
|
||||
/// transitioned from an unknown layout to specify the layout.
|
||||
pub unsafe fn image_barrier(
|
||||
&mut self,
|
||||
image: &Image,
|
||||
src_layout: ImageLayout,
|
||||
dst_layout: ImageLayout,
|
||||
) {
|
||||
self.cmd_buf
|
||||
.image_barrier(image.mux_image(), src_layout, dst_layout);
|
||||
}
|
||||
|
||||
/// Clear the buffer.
|
||||
///
|
||||
/// When the size is not specified, it clears the whole buffer.
|
||||
pub unsafe fn clear_buffer(&mut self, buffer: &Buffer, size: Option<u64>) {
|
||||
self.cmd_buf.clear_buffer(buffer.mux_buffer(), size);
|
||||
}
|
||||
|
||||
/// Copy one buffer to another.
|
||||
///
|
||||
/// When the buffers differ in size, the minimum of the sizes is used.
|
||||
pub unsafe fn copy_buffer(&mut self, src: &Buffer, dst: &Buffer) {
|
||||
self.cmd_buf.copy_buffer(src.mux_buffer(), dst.mux_buffer());
|
||||
}
|
||||
|
||||
/// Copy an image to a buffer.
|
||||
///
|
||||
/// The size of the image and buffer must match.
|
||||
pub unsafe fn copy_image_to_buffer(&mut self, src: &Image, dst: &Buffer) {
|
||||
self.cmd_buf
|
||||
.copy_image_to_buffer(src.mux_image(), dst.mux_buffer());
|
||||
// TODO: change the backend signature to allow failure, as in "not
|
||||
// implemented" or "unaligned", and fall back to compute shader
|
||||
// submission.
|
||||
}
|
||||
|
||||
/// Copy a buffer to an image.
|
||||
///
|
||||
/// The size of the image and buffer must match.
|
||||
pub unsafe fn copy_buffer_to_image(&mut self, src: &Buffer, dst: &Image) {
|
||||
self.cmd_buf
|
||||
.copy_buffer_to_image(src.mux_buffer(), dst.mux_image());
|
||||
// See above.
|
||||
}
|
||||
|
||||
/// Copy an image to another.
|
||||
///
|
||||
/// This is especially useful for writing to the swapchain image, as in
|
||||
/// general that can't be bound to a compute shader.
|
||||
///
|
||||
/// Discussion question: we might have a specialized version of this
|
||||
/// function for copying to the swapchain image, and a separate type.
|
||||
pub unsafe fn blit_image(&mut self, src: &Image, dst: &Image) {
|
||||
self.cmd_buf.blit_image(src.mux_image(), dst.mux_image());
|
||||
}
|
||||
|
||||
/// Reset the query pool.
|
||||
///
|
||||
/// The query pool must be reset before each use, to avoid validation errors.
|
||||
/// This is annoying, and we could tweak the API to make it implicit, doing
|
||||
/// the reset before the first timestamp write.
|
||||
pub unsafe fn reset_query_pool(&mut self, pool: &QueryPool) {
|
||||
self.cmd_buf.reset_query_pool(pool);
|
||||
}
|
||||
|
||||
/// Write a timestamp.
|
||||
///
|
||||
/// The query index must be less than the size of the query pool on creation.
|
||||
pub unsafe fn write_timestamp(&mut self, pool: &QueryPool, query: u32) {
|
||||
self.cmd_buf.write_timestamp(pool, query);
|
||||
}
|
||||
|
||||
/// Prepare the timestamps for reading. This isn't required on Vulkan but
|
||||
/// is required on (at least) DX12.
|
||||
///
|
||||
/// It's possible we'll make this go away, by implicitly including it
|
||||
/// on command buffer submission when a query pool has been written.
|
||||
pub unsafe fn finish_timestamps(&mut self, pool: &QueryPool) {
|
||||
self.cmd_buf.finish_timestamps(pool);
|
||||
}
|
||||
|
||||
/// Make sure the resource lives until the command buffer completes.
|
||||
///
|
||||
/// The submitted command buffer will hold this reference until the corresponding
|
||||
|
@ -317,6 +545,17 @@ impl CmdBuf {
|
|||
}
|
||||
|
||||
impl SubmittedCmdBuf {
|
||||
/// Wait for the work to complete.
|
||||
///
|
||||
/// After calling this function, buffers written by the command buffer
|
||||
/// can be read (assuming they were created with `MAP_READ` usage and also
|
||||
/// that a host barrier was placed in the command list).
|
||||
///
|
||||
/// Further, resources referenced by the command list may be destroyed or
|
||||
/// reused; it is a safety violation to do so beforehand.
|
||||
///
|
||||
/// Resources for which destruction was deferred through
|
||||
/// [`add_resource`][`CmdBuf::add_resource`] will actually be dropped here.
|
||||
pub fn wait(mut self) -> Result<(), Error> {
|
||||
let mut item = self.0.take().unwrap();
|
||||
if let Some(session) = Weak::upgrade(&self.1) {
|
||||
|
@ -365,31 +604,33 @@ impl Drop for ImageInner {
|
|||
}
|
||||
}
|
||||
|
||||
// Probably migrate from deref here to wrapping all methods.
|
||||
impl std::ops::Deref for CmdBuf {
|
||||
type Target = mux::CmdBuf;
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.cmd_buf
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::DerefMut for CmdBuf {
|
||||
fn deref_mut(&mut self) -> &mut Self::Target {
|
||||
&mut self.cmd_buf
|
||||
}
|
||||
}
|
||||
|
||||
impl Image {
|
||||
pub fn mux_image(&self) -> &mux::Image {
|
||||
/// Get a lower level image handle.
|
||||
pub(crate) fn mux_image(&self) -> &mux::Image {
|
||||
&self.0.image
|
||||
}
|
||||
|
||||
/// Wrap a swapchain image so it can be exported to the hub level.
|
||||
/// Swapchain images don't need resource tracking (or at least we
|
||||
/// don't do it), so no session ref is needed.
|
||||
pub(crate) fn wrap_swapchain_image(image: mux::Image) -> Image {
|
||||
Image(Arc::new(ImageInner {
|
||||
image,
|
||||
session: Weak::new(),
|
||||
}))
|
||||
}
|
||||
}
|
||||
|
||||
impl Buffer {
|
||||
pub fn mux_buffer(&self) -> &mux::Buffer {
|
||||
/// Get a lower level buffer handle.
|
||||
pub(crate) fn mux_buffer(&self) -> &mux::Buffer {
|
||||
&self.0.buffer
|
||||
}
|
||||
|
||||
/// Write the buffer contents.
|
||||
///
|
||||
/// The buffer must have been created with `MAP_WRITE` usage, and with
|
||||
/// a size large enough to accommodate the given slice.
|
||||
pub unsafe fn write<T: PlainData>(&mut self, contents: &[T]) -> Result<(), Error> {
|
||||
if let Some(session) = Weak::upgrade(&self.0.session) {
|
||||
session.device.write_buffer(
|
||||
|
@ -402,6 +643,12 @@ impl Buffer {
|
|||
// else session lost error?
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Read the buffer contents.
|
||||
///
|
||||
/// The buffer must have been created with `MAP_READ` usage. The caller
|
||||
/// is also responsible for ensuring that this does not read uninitialized
|
||||
/// memory.
|
||||
pub unsafe fn read<T: PlainData>(&self, result: &mut Vec<T>) -> Result<(), Error> {
|
||||
let size = self.mux_buffer().size();
|
||||
let len = size as usize / std::mem::size_of::<T>();
|
||||
|
@ -438,6 +685,10 @@ impl PipelineBuilder {
|
|||
self
|
||||
}
|
||||
|
||||
/// Create the compute pipeline.
|
||||
///
|
||||
/// The shader code must be given in an appropriate format for
|
||||
/// the back-end. See [`Session::choose_shader`] for a helper.
|
||||
pub unsafe fn create_compute_pipeline<'a>(
|
||||
self,
|
||||
session: &Session,
|
||||
|
|
|
@ -4,43 +4,58 @@
|
|||
/// In time, it may go away and be replaced by either gfx-hal or wgpu.
|
||||
use bitflags::bitflags;
|
||||
|
||||
pub mod backend;
|
||||
pub mod hub;
|
||||
mod backend;
|
||||
mod hub;
|
||||
|
||||
#[macro_use]
|
||||
mod macros;
|
||||
|
||||
// TODO: Don't make the module pub, but do figure out which types to
|
||||
// export at the root level.
|
||||
pub mod mux;
|
||||
mod mux;
|
||||
|
||||
pub use crate::mux::{
|
||||
DescriptorSet, Fence, Instance, Pipeline, QueryPool, Sampler, Semaphore, ShaderCode, Surface,
|
||||
Swapchain,
|
||||
};
|
||||
pub use hub::{
|
||||
Buffer, CmdBuf, DescriptorSetBuilder, Image, PipelineBuilder, PlainData, RetainResource,
|
||||
Session, SubmittedCmdBuf,
|
||||
};
|
||||
|
||||
// TODO: because these are conditionally included, "cargo fmt" does not
|
||||
// see them. Figure that out, possibly including running rustfmt manually.
|
||||
mux_cfg! {
|
||||
#[cfg(vk)]
|
||||
pub mod vulkan;
|
||||
mod vulkan;
|
||||
}
|
||||
mux_cfg! {
|
||||
#[cfg(dx12)]
|
||||
pub mod dx12;
|
||||
mod dx12;
|
||||
}
|
||||
#[cfg(target_os = "macos")]
|
||||
pub mod metal;
|
||||
mod metal;
|
||||
|
||||
/// The common error type for the crate.
|
||||
///
|
||||
/// This keeps things imple and can be expanded later.
|
||||
pub type Error = Box<dyn std::error::Error>;
|
||||
|
||||
pub use crate::backend::CmdBuf;
|
||||
|
||||
/// An image layout state.
|
||||
///
|
||||
/// An image must be in a particular layout state to be used for
|
||||
/// a purpose such as being bound to a shader.
|
||||
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
|
||||
pub enum ImageLayout {
|
||||
/// The initial state for a newly created image.
|
||||
Undefined,
|
||||
/// A swapchain ready to be presented.
|
||||
Present,
|
||||
/// The source for a copy operation.
|
||||
BlitSrc,
|
||||
/// The destination for a copy operation.
|
||||
BlitDst,
|
||||
/// Read/write binding to a shader.
|
||||
General,
|
||||
/// Able to be sampled from by shaders.
|
||||
ShaderRead,
|
||||
}
|
||||
|
||||
|
@ -55,7 +70,7 @@ pub enum SamplerParams {
|
|||
}
|
||||
|
||||
bitflags! {
|
||||
/// The intended usage for this buffer.
|
||||
/// The intended usage for a buffer, specified on creation.
|
||||
pub struct BufferUsage: u32 {
|
||||
/// The buffer can be mapped for reading CPU-side.
|
||||
const MAP_READ = 0x1;
|
||||
|
@ -92,6 +107,11 @@ pub struct GpuInfo {
|
|||
pub use_staging_buffers: bool,
|
||||
}
|
||||
|
||||
/// The range of subgroup sizes supported by a back-end, when available.
|
||||
///
|
||||
/// The subgroup size is always a power of 2. The ability to specify
|
||||
/// subgroup size for a compute shader is a newer feature, not always
|
||||
/// available.
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct SubgroupSize {
|
||||
min: u32,
|
||||
|
|
|
@ -16,6 +16,8 @@
|
|||
|
||||
//! Macros, mostly to automate backend selection tedium.
|
||||
|
||||
#[doc(hidden)]
|
||||
/// Configure an item to be included only for the given GPU.
|
||||
#[macro_export]
|
||||
macro_rules! mux_cfg {
|
||||
( #[cfg(vk)] $($tokens:tt)* ) => {
|
||||
|
@ -31,6 +33,8 @@ macro_rules! mux_cfg {
|
|||
};
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
/// Define an enum with a variant per GPU.
|
||||
#[macro_export]
|
||||
macro_rules! mux_enum {
|
||||
( $(#[$outer:meta])* $v:vis enum $name:ident {
|
||||
|
@ -112,6 +116,7 @@ macro_rules! mux_enum {
|
|||
};
|
||||
}
|
||||
|
||||
/// Define an enum with a variant per GPU for a Device associated type.
|
||||
macro_rules! mux_device_enum {
|
||||
( $(#[$outer:meta])* $assoc_type: ident) => {
|
||||
$crate::mux_enum! {
|
||||
|
@ -125,6 +130,8 @@ macro_rules! mux_device_enum {
|
|||
}
|
||||
}
|
||||
|
||||
#[doc(hidden)]
|
||||
/// A match statement where match arms are conditionally configured per GPU.
|
||||
#[macro_export]
|
||||
macro_rules! mux_match {
|
||||
( $e:expr ;
|
||||
|
|
|
@ -74,14 +74,28 @@ mux_enum! {
|
|||
|
||||
mux_device_enum! { Buffer }
|
||||
mux_device_enum! { Image }
|
||||
mux_device_enum! { Fence }
|
||||
mux_device_enum! { Semaphore }
|
||||
mux_device_enum! {
|
||||
/// An object for waiting on command buffer completion.
|
||||
Fence }
|
||||
mux_device_enum! {
|
||||
/// A semaphore for swapchain presentation.
|
||||
///
|
||||
/// Depending on what kind of synchronization is needed for swapchain
|
||||
/// presentation by the back-end, this may or may not be a "real"
|
||||
/// semaphore.
|
||||
Semaphore }
|
||||
mux_device_enum! { PipelineBuilder }
|
||||
mux_device_enum! { Pipeline }
|
||||
mux_device_enum! {
|
||||
/// A pipeline object; basically a compiled shader.
|
||||
Pipeline }
|
||||
mux_device_enum! { DescriptorSetBuilder }
|
||||
mux_device_enum! { DescriptorSet }
|
||||
mux_device_enum! {
|
||||
/// A descriptor set; a binding of resources for access by a shader.
|
||||
DescriptorSet }
|
||||
mux_device_enum! { CmdBuf }
|
||||
mux_device_enum! { QueryPool }
|
||||
mux_device_enum! {
|
||||
/// An object for recording timer queries.
|
||||
QueryPool }
|
||||
mux_device_enum! { Sampler }
|
||||
|
||||
/// The code for a shader, either as source or intermediate representation.
|
||||
|
@ -736,7 +750,11 @@ impl Swapchain {
|
|||
}
|
||||
}
|
||||
|
||||
pub unsafe fn image(&self, idx: usize) -> Image {
|
||||
pub unsafe fn image(&self, idx: usize) -> crate::Image {
|
||||
crate::Image::wrap_swapchain_image(self.image_raw(idx))
|
||||
}
|
||||
|
||||
pub unsafe fn image_raw(&self, idx: usize) -> Image {
|
||||
mux_match! { self;
|
||||
Swapchain::Vk(s) => Image::Vk(s.image(idx)),
|
||||
Swapchain::Dx12(s) => Image::Dx12(s.image(idx)),
|
||||
|
|
|
@ -822,7 +822,7 @@ impl crate::backend::Device for VkDevice {
|
|||
}
|
||||
}
|
||||
|
||||
impl crate::CmdBuf<VkDevice> for CmdBuf {
|
||||
impl crate::backend::CmdBuf<VkDevice> for CmdBuf {
|
||||
unsafe fn begin(&mut self) {
|
||||
self.device
|
||||
.device
|
||||
|
|
|
@ -11,9 +11,10 @@ use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
|
|||
use ndk::native_window::NativeWindow;
|
||||
use ndk_glue::Event;
|
||||
|
||||
use piet_gpu_hal::hub;
|
||||
use piet_gpu_hal::mux::{Instance, QueryPool, Surface, Swapchain};
|
||||
use piet_gpu_hal::{CmdBuf, Error, ImageLayout};
|
||||
use piet_gpu_hal::{
|
||||
Error, ImageLayout, Instance, QueryPool, Semaphore, Session, SubmittedCmdBuf, Surface,
|
||||
Swapchain,
|
||||
};
|
||||
|
||||
use piet_gpu::{render_scene, PietGpuRenderContext, Renderer};
|
||||
|
||||
|
@ -28,14 +29,14 @@ struct MyHandle {
|
|||
|
||||
// State required to render and present the contents
|
||||
struct GfxState {
|
||||
session: hub::Session,
|
||||
session: Session,
|
||||
renderer: Renderer,
|
||||
swapchain: Swapchain,
|
||||
current_frame: usize,
|
||||
last_frame_idx: usize,
|
||||
submitted: Option<hub::SubmittedCmdBuf>,
|
||||
submitted: Option<SubmittedCmdBuf>,
|
||||
query_pools: Vec<QueryPool>,
|
||||
present_semaphores: Vec<hub::Semaphore>,
|
||||
present_semaphores: Vec<Semaphore>,
|
||||
}
|
||||
|
||||
const WIDTH: usize = 1080;
|
||||
|
@ -95,7 +96,7 @@ impl GfxState {
|
|||
let device = instance.device(surface)?;
|
||||
let mut swapchain =
|
||||
instance.swapchain(WIDTH / 2, HEIGHT / 2, &device, surface.unwrap())?;
|
||||
let session = hub::Session::new(device);
|
||||
let session = Session::new(device);
|
||||
let mut current_frame = 0;
|
||||
let present_semaphores = (0..NUM_FRAMES)
|
||||
.map(|_| session.create_semaphore())
|
||||
|
@ -113,7 +114,7 @@ impl GfxState {
|
|||
|
||||
let renderer = Renderer::new(&session, scene, n_paths, n_pathseg, n_trans)?;
|
||||
|
||||
let submitted: Option<hub::SubmittedCmdBuf> = None;
|
||||
let submitted: Option<SubmittedCmdBuf> = None;
|
||||
let current_frame = 0;
|
||||
let last_frame_idx = 0;
|
||||
Ok(GfxState {
|
||||
|
@ -151,7 +152,7 @@ impl GfxState {
|
|||
|
||||
// Image -> Swapchain
|
||||
cmd_buf.image_barrier(&swap_image, ImageLayout::Undefined, ImageLayout::BlitDst);
|
||||
cmd_buf.blit_image(self.renderer.image_dev.mux_image(), &swap_image);
|
||||
cmd_buf.blit_image(&self.renderer.image_dev, &swap_image);
|
||||
cmd_buf.image_barrier(&swap_image, ImageLayout::BlitDst, ImageLayout::Present);
|
||||
cmd_buf.finish();
|
||||
|
||||
|
|
|
@ -4,9 +4,7 @@ use std::path::Path;
|
|||
|
||||
use clap::{App, Arg};
|
||||
|
||||
use piet_gpu_hal::hub;
|
||||
use piet_gpu_hal::mux::Instance;
|
||||
use piet_gpu_hal::{BufferUsage, Error};
|
||||
use piet_gpu_hal::{BufferUsage, Error, Instance, Session};
|
||||
|
||||
use piet_gpu::{render_scene, render_svg, PietGpuRenderContext, Renderer, HEIGHT, WIDTH};
|
||||
|
||||
|
@ -228,7 +226,7 @@ fn main() -> Result<(), Error> {
|
|||
let (instance, _) = Instance::new(None)?;
|
||||
unsafe {
|
||||
let device = instance.device(None)?;
|
||||
let session = hub::Session::new(device);
|
||||
let session = Session::new(device);
|
||||
|
||||
let mut cmd_buf = session.cmd_buf()?;
|
||||
let query_pool = session.create_query_pool(8)?;
|
||||
|
@ -258,7 +256,7 @@ fn main() -> Result<(), Error> {
|
|||
|
||||
cmd_buf.begin();
|
||||
renderer.record(&mut cmd_buf, &query_pool);
|
||||
cmd_buf.copy_image_to_buffer(renderer.image_dev.mux_image(), image_buf.mux_buffer());
|
||||
cmd_buf.copy_image_to_buffer(&renderer.image_dev, &image_buf);
|
||||
cmd_buf.host_barrier();
|
||||
cmd_buf.finish();
|
||||
let start = std::time::Instant::now();
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
use piet_gpu_hal::hub;
|
||||
use piet_gpu_hal::mux::Instance;
|
||||
use piet_gpu_hal::{Error, ImageLayout};
|
||||
use piet_gpu_hal::{Error, ImageLayout, Instance, Session, SubmittedCmdBuf};
|
||||
|
||||
use piet_gpu::{render_scene, PietGpuRenderContext, Renderer, HEIGHT, WIDTH};
|
||||
|
||||
|
@ -27,7 +25,7 @@ fn main() -> Result<(), Error> {
|
|||
let device = instance.device(surface.as_ref())?;
|
||||
let mut swapchain =
|
||||
instance.swapchain(WIDTH / 2, HEIGHT / 2, &device, surface.as_ref().unwrap())?;
|
||||
let session = hub::Session::new(device);
|
||||
let session = Session::new(device);
|
||||
|
||||
let mut current_frame = 0;
|
||||
let present_semaphores = (0..NUM_FRAMES)
|
||||
|
@ -46,7 +44,7 @@ fn main() -> Result<(), Error> {
|
|||
|
||||
let renderer = Renderer::new(&session, scene, n_paths, n_pathseg, n_trans)?;
|
||||
|
||||
let mut submitted: Option<hub::SubmittedCmdBuf> = None;
|
||||
let mut submitted: Option<SubmittedCmdBuf> = None;
|
||||
let mut last_frame_idx = 0;
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
|
@ -89,7 +87,6 @@ fn main() -> Result<(), Error> {
|
|||
));
|
||||
}
|
||||
|
||||
|
||||
let (image_idx, acquisition_semaphore) = swapchain.next().unwrap();
|
||||
let swap_image = swapchain.image(image_idx);
|
||||
let query_pool = &query_pools[frame_idx];
|
||||
|
@ -103,7 +100,7 @@ fn main() -> Result<(), Error> {
|
|||
ImageLayout::Undefined,
|
||||
ImageLayout::BlitDst,
|
||||
);
|
||||
cmd_buf.blit_image(renderer.image_dev.mux_image(), &swap_image);
|
||||
cmd_buf.blit_image(&renderer.image_dev, &swap_image);
|
||||
cmd_buf.image_barrier(&swap_image, ImageLayout::BlitDst, ImageLayout::Present);
|
||||
cmd_buf.finish();
|
||||
|
||||
|
|
|
@ -12,9 +12,10 @@ use piet::{Color, ImageFormat, RenderContext};
|
|||
|
||||
use piet_gpu_types::encoder::Encode;
|
||||
|
||||
use piet_gpu_hal::hub;
|
||||
use piet_gpu_hal::hub::ShaderCode;
|
||||
use piet_gpu_hal::{BufferUsage, Error, ImageLayout};
|
||||
use piet_gpu_hal::{
|
||||
Buffer, BufferUsage, CmdBuf, DescriptorSet, Error, Image, ImageLayout, Pipeline, QueryPool,
|
||||
Session, ShaderCode,
|
||||
};
|
||||
|
||||
use pico_svg::PicoSvg;
|
||||
|
||||
|
@ -188,53 +189,53 @@ pub fn dump_k1_data(k1_buf: &[u32]) {
|
|||
}
|
||||
|
||||
pub struct Renderer {
|
||||
pub image_dev: hub::Image, // resulting image
|
||||
pub image_dev: Image, // resulting image
|
||||
|
||||
// The reference is held by the pipelines. We will be changing
|
||||
// this to make the scene upload dynamic.
|
||||
#[allow(dead_code)]
|
||||
scene_buf: hub::Buffer,
|
||||
scene_buf: Buffer,
|
||||
|
||||
memory_buf_host: hub::Buffer,
|
||||
memory_buf_dev: hub::Buffer,
|
||||
memory_buf_host: Buffer,
|
||||
memory_buf_dev: Buffer,
|
||||
|
||||
state_buf: hub::Buffer,
|
||||
state_buf: Buffer,
|
||||
|
||||
#[allow(dead_code)]
|
||||
config_buf: hub::Buffer,
|
||||
config_buf: Buffer,
|
||||
|
||||
el_pipeline: hub::Pipeline,
|
||||
el_ds: hub::DescriptorSet,
|
||||
el_pipeline: Pipeline,
|
||||
el_ds: DescriptorSet,
|
||||
|
||||
tile_pipeline: hub::Pipeline,
|
||||
tile_ds: hub::DescriptorSet,
|
||||
tile_pipeline: Pipeline,
|
||||
tile_ds: DescriptorSet,
|
||||
|
||||
path_pipeline: hub::Pipeline,
|
||||
path_ds: hub::DescriptorSet,
|
||||
path_pipeline: Pipeline,
|
||||
path_ds: DescriptorSet,
|
||||
|
||||
backdrop_pipeline: hub::Pipeline,
|
||||
backdrop_ds: hub::DescriptorSet,
|
||||
backdrop_pipeline: Pipeline,
|
||||
backdrop_ds: DescriptorSet,
|
||||
|
||||
bin_pipeline: hub::Pipeline,
|
||||
bin_ds: hub::DescriptorSet,
|
||||
bin_pipeline: Pipeline,
|
||||
bin_ds: DescriptorSet,
|
||||
|
||||
coarse_pipeline: hub::Pipeline,
|
||||
coarse_ds: hub::DescriptorSet,
|
||||
coarse_pipeline: Pipeline,
|
||||
coarse_ds: DescriptorSet,
|
||||
|
||||
k4_pipeline: hub::Pipeline,
|
||||
k4_ds: hub::DescriptorSet,
|
||||
k4_pipeline: Pipeline,
|
||||
k4_ds: DescriptorSet,
|
||||
|
||||
n_elements: usize,
|
||||
n_paths: usize,
|
||||
n_pathseg: usize,
|
||||
|
||||
// Keep a reference to the image so that it is not destroyed.
|
||||
_bg_image: hub::Image,
|
||||
_bg_image: Image,
|
||||
}
|
||||
|
||||
impl Renderer {
|
||||
pub unsafe fn new(
|
||||
session: &hub::Session,
|
||||
session: &Session,
|
||||
scene: &[u8],
|
||||
n_paths: usize,
|
||||
n_pathseg: usize,
|
||||
|
@ -385,15 +386,12 @@ impl Renderer {
|
|||
})
|
||||
}
|
||||
|
||||
pub unsafe fn record(&self, cmd_buf: &mut hub::CmdBuf, query_pool: &hub::QueryPool) {
|
||||
cmd_buf.copy_buffer(
|
||||
self.memory_buf_host.mux_buffer(),
|
||||
self.memory_buf_dev.mux_buffer(),
|
||||
);
|
||||
cmd_buf.clear_buffer(self.state_buf.mux_buffer(), None);
|
||||
pub unsafe fn record(&self, cmd_buf: &mut CmdBuf, query_pool: &QueryPool) {
|
||||
cmd_buf.copy_buffer(&self.memory_buf_host, &self.memory_buf_dev);
|
||||
cmd_buf.clear_buffer(&self.state_buf, None);
|
||||
cmd_buf.memory_barrier();
|
||||
cmd_buf.image_barrier(
|
||||
self.image_dev.mux_image(),
|
||||
&self.image_dev,
|
||||
ImageLayout::Undefined,
|
||||
ImageLayout::General,
|
||||
);
|
||||
|
@ -458,20 +456,16 @@ impl Renderer {
|
|||
);
|
||||
cmd_buf.write_timestamp(&query_pool, 7);
|
||||
cmd_buf.memory_barrier();
|
||||
cmd_buf.image_barrier(
|
||||
self.image_dev.mux_image(),
|
||||
ImageLayout::General,
|
||||
ImageLayout::BlitSrc,
|
||||
);
|
||||
cmd_buf.image_barrier(&self.image_dev, ImageLayout::General, ImageLayout::BlitSrc);
|
||||
}
|
||||
|
||||
pub fn make_image(
|
||||
session: &hub::Session,
|
||||
session: &Session,
|
||||
width: usize,
|
||||
height: usize,
|
||||
buf: &[u8],
|
||||
format: ImageFormat,
|
||||
) -> Result<hub::Image, Error> {
|
||||
) -> Result<Image, Error> {
|
||||
unsafe {
|
||||
if format != ImageFormat::RgbaPremul {
|
||||
return Err("unsupported image format".into());
|
||||
|
@ -482,17 +476,9 @@ impl Renderer {
|
|||
let image = session.create_image2d(width.try_into()?, height.try_into()?)?;
|
||||
let mut cmd_buf = session.cmd_buf()?;
|
||||
cmd_buf.begin();
|
||||
cmd_buf.image_barrier(
|
||||
image.mux_image(),
|
||||
ImageLayout::Undefined,
|
||||
ImageLayout::BlitDst,
|
||||
);
|
||||
cmd_buf.copy_buffer_to_image(buffer.mux_buffer(), image.mux_image());
|
||||
cmd_buf.image_barrier(
|
||||
image.mux_image(),
|
||||
ImageLayout::BlitDst,
|
||||
ImageLayout::General,
|
||||
);
|
||||
cmd_buf.image_barrier(&image, ImageLayout::Undefined, ImageLayout::BlitDst);
|
||||
cmd_buf.copy_buffer_to_image(&buffer, &image);
|
||||
cmd_buf.image_barrier(&image, ImageLayout::BlitDst, ImageLayout::General);
|
||||
cmd_buf.finish();
|
||||
// Make sure not to drop the buffer and image until the command buffer completes.
|
||||
cmd_buf.add_resource(&buffer);
|
||||
|
@ -504,7 +490,7 @@ impl Renderer {
|
|||
}
|
||||
|
||||
/// Make a test image.
|
||||
fn make_test_bg_image(session: &hub::Session) -> hub::Image {
|
||||
fn make_test_bg_image(session: &Session) -> Image {
|
||||
const WIDTH: usize = 256;
|
||||
const HEIGHT: usize = 256;
|
||||
let mut buf = vec![255u8; WIDTH * HEIGHT * 4];
|
||||
|
|
Loading…
Reference in a new issue