Fix query pool size

This was causing harmless warnings on mac but causing rendering to fail
on Pixel 6.
This commit is contained in:
Raph Levien 2022-05-19 14:31:00 -07:00
parent 708cb3d0b8
commit ee6694729b
2 changed files with 2 additions and 2 deletions

View file

@ -110,7 +110,7 @@ impl GfxState {
.map(|_| session.create_semaphore())
.collect::<Result<Vec<_>, Error>>()?;
let query_pools = (0..NUM_FRAMES)
.map(|_| session.create_query_pool(8))
.map(|_| session.create_query_pool(12))
.collect::<Result<Vec<_>, Error>>()?;
let submitted = Default::default();
let cmd_bufs = Default::default();

View file

@ -232,7 +232,7 @@ fn main() -> Result<(), Error> {
let session = Session::new(device);
let mut cmd_buf = session.cmd_buf()?;
let query_pool = session.create_query_pool(8)?;
let query_pool = session.create_query_pool(12)?;
let mut ctx = PietGpuRenderContext::new();
if let Some(input) = matches.value_of("INPUT") {