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add comment about syncing BumpAllocators struct
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@ -6,6 +6,7 @@ let STAGE_TILE_ALLOC: u32 = 0x2u;
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let STAGE_PATH_COARSE: u32 = 0x4u;
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let STAGE_PATH_COARSE: u32 = 0x4u;
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let STAGE_COARSE: u32 = 0x8u;
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let STAGE_COARSE: u32 = 0x8u;
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// This must be kept in sync with the struct in src/render.rs
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struct BumpAllocators {
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struct BumpAllocators {
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// Bitmask of stages that have failed allocation.
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// Bitmask of stages that have failed allocation.
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failed: atomic<u32>,
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failed: atomic<u32>,
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