Merge pull request #310 from armansito/svg-timing

[svg] Log parse and render times separately
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Arman Uguray 2023-04-23 11:31:19 -07:00 committed by GitHub
commit fa027978ed
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@ -93,11 +93,13 @@ pub fn svg_function_of<R: AsRef<str>>(
let start = Instant::now(); let start = Instant::now();
let svg = usvg::Tree::from_str(&contents, &usvg::Options::default()) let svg = usvg::Tree::from_str(&contents, &usvg::Options::default())
.expect("failed to parse svg file"); .expect("failed to parse svg file");
eprintln!("Parsed svg {name} in {:?}", start.elapsed());
let start = Instant::now();
let mut new_scene = SceneFragment::new(); let mut new_scene = SceneFragment::new();
let mut builder = SceneBuilder::for_fragment(&mut new_scene); let mut builder = SceneBuilder::for_fragment(&mut new_scene);
vello_svg::render_tree(&mut builder, &svg); vello_svg::render_tree(&mut builder, &svg);
let resolution = Vec2::new(svg.size.width(), svg.size.height()); let resolution = Vec2::new(svg.size.width(), svg.size.height());
eprintln!("Rendered svg {name} in {:?}", start.elapsed()); eprintln!("Encoded svg {name} in {:?}", start.elapsed());
(new_scene, resolution) (new_scene, resolution)
} }
let mut cached_scene = None; let mut cached_scene = None;