* Use `add_plugins` as `add_plugin` is deprecated.
* Use `world.resource` instead of unwrapping `world.get_resource`
as it gives better error messages.
* Add the `VelloRenderer` to the render app in the `finish` method
as the `Renderer` is async and may not have initialized by the
time that the Vello plugin is being set up.
* Move the vello crate to the root of the crate
* Add warning that README is work in progress
* Add newline in warning
* Move the unlicense into the shader folder
* Fixup wgsl-analyzer include paths
2023-01-05 09:32:09 +00:00
Renamed from vello/examples/bevy/Cargo.toml (Browse further)