Raph Levien
|
c3d81e0985
|
Mostly working path rendering
It draws multiple paths and applies affine transformations.
One problem: RGBA writing is byte-reversed and premultiplied.
|
2022-11-04 08:59:23 -07:00 |
|
Raph Levien
|
06fa3cb9ab
|
Checkpoint
Felt like checkpointing what I have before trying to run the pipeline. Theoretically everything should work.
|
2022-11-03 19:37:38 -07:00 |
|
Raph Levien
|
5851ef1417
|
Shaders loaded
This checkpoint loads the shaders for full rendering, but there's a bunch of stuff still needing to be done.
|
2022-11-03 16:53:34 -07:00 |
|