Raph Levien
9bb06ec340
Correct rendering (on Intel)
...
Handle multiple passes in coarse raster. Doesn't work on NV, WIP to
find out why.
2020-05-16 06:43:31 -07:00
Raph Levien
868b0320a4
Render strokes
...
As of this point, it mostly renders stroke outlines for tiger. Some
dropouts are because the scan in the elements pass doesn't do lookback
yet, others are probably a bug.
2020-05-15 17:38:17 -07:00
Raph Levien
3a6428238b
Start writing tiles
...
This is the first checkpoint where it actually runs a pipeline end to
end, though it's far from accurate.
2020-05-15 14:31:52 -07:00
Raph Levien
06cad48dca
Start output stage in coarse pass
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Still very much WIP but it's progress.
2020-05-14 17:27:18 -07:00
Raph Levien
cc89d0e285
Starting coarse rasterizer
...
Working down the pipeline.
WIP
2020-05-13 21:39:47 -07:00