This gets it working on mac. Also delete old implementation.
There's also an update to winit 0.25 in here, because it was easier to
roll forward than fix inconsistent Cargo.lock. At some point, we should
systematically update all deps.
Use an array of bindtypes rather than the previous situation, which was
a choice of buffer counts, or a heavier builder pattern.
The main thing this unlocks is distinguishing between readonly and
read/write buffers, which is important for DX12.
This is WIP, the Metal part hasn't been done, and the old stuff not
deleted.
Part of #125
This adds a prefix sum test. This patch is also trying to get a little
more serious about structuring both the test runner (toward the goal of
collecting proper statistics) and pipeline stages for the tests.
Still WIP but giving good results.