Commit by GitHub Action
f6ea9308ba
commit compiled shaders
2022-07-13 19:27:07 +00:00
Raph Levien
64e6268059
Remove generated shaders from dev branch
2022-07-13 12:22:11 -07:00
Raph Levien
69b6632085
Fix write-after-read in prefix test
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Thanks to Jeff Bolz for spotting the write-after-read hazard on the
sh_flag accesses. This fixes observed failures on Nvidia Turing and
Ampere on DX12.
2021-11-14 07:13:15 -08:00
Raph Levien
3f1bbe4af1
Commit DXIL to repo
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We're following the policy of committing all translated shaders to the
git repo rather than rebuilding at runtime. Here are the new DXIL ones.
2021-11-11 13:05:22 -08:00