This creates a new Renderer type that offers fairly simple render_to_texture and render_to_surface methods, the latter of which handles the final blit internally. Also adds a util module with some helpers for device and surface creation.
There is a new winit example in piet-wgsl/examples/winit that shows how to make use of it all. This should be fairly trivial to adapt to glazier/xilem.
2022-11-26 14:27:19 -05:00
Renamed from piet-wgsl/src/test_scene.rs (Browse further)