Commit graph

5 commits

Author SHA1 Message Date
Daniel McNab 28cbc8f199 Make pgpu-render compile on non apple platforms
Also add `resolver="2"` to the entire workspace, in case we gain a wgpu
dependency
2022-06-25 14:11:13 +01:00
Raph Levien 307bf8d227 More blend mode fixes
Adds a test to visualize the blend modes. Fixes a dumb bug in blend.h and also a more subtle issue where default blending is not the same as clipping, as the former needs to always push a blend group (to cause isolation) and the latter does not. This might be something we need to get back to.

This should fix the rendering, so it fairly closely resembles the Mozilla reference image. There's also a compile-time switch to disable sRGB conversion, which is (sadly) needed for compatible rendering.
2022-05-17 16:12:05 -07:00
Chad Brokaw 6f9e53459a Address review feedback
* Change pgpu-render header file generator to add a comment noting that the file is auto-generated
* Remove bin target and associated dependencies from piet-scene crate
* Remove FP constructors from the Color type
* Better codegen and rounding in Color::to_premul_u32()
* Add kurbo attribution for piet_scene::geometry module
2022-05-10 20:07:41 -04:00
Chad Brokaw 3ff87c88a7 Make return value mutable
Changes the return mutability for pgpu_glyph_provider_get()
2022-05-10 03:59:31 -04:00
Chad Brokaw 532b6ee808 Add C api for glyph rendering
First cut at a public C api that supports glyph rendering on Metal targets.
2022-05-10 03:56:06 -04:00