Raph Levien
8d51ccbc74
Add draft kernel 4
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Render from ptcl rather than original scene.
2020-04-21 19:30:14 -07:00
Raph Levien
6976f877e0
Add first draft of kernel 3
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A fairly simple approach, but it adds the translation (not tested yet
in scene encoding) and does bounding box culling.
2020-04-21 18:49:50 -07:00
Raph Levien
2ed89dd65e
First draft of kernel 1
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Output of kernel 1 is validated by simple inspection, next step is to
wire it up properly.
2020-04-20 18:07:18 -07:00
Raph Levien
5adb703936
Staging buffers
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Add hal methods to clear and copy buffers, so work happens in device
local buffers.
2020-04-18 07:46:59 -07:00
Raph Levien
957f710b91
Render random circles
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Poor performance but it renders something.
2020-04-17 21:18:39 -07:00
Raph Levien
86e52a3f47
Start image rendering
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Populates the piet-gpu subdir, with an extremely simple renderer. The
main program saves the image to a PNG.
Contains a few fixes (I was confused about the need for multiple
bindings, as opposed to multiple descriptors within a binding).
2020-04-16 14:04:40 -07:00