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2 commits

Author SHA1 Message Date
Arman Uguray
db2fefdc8f [vello_encoding] Move the encoding module into its own crate
This change moves the vello encoding logic to a new crate under
crates/encoding. Combined with the `vello_shaders` crate, this enables
lightweight integration of the Vello pipelines into renderers that don't
depend on wgpu (or perhaps written in languages other than Rust).

The Scene/Fragment API currently remain the vello crate.
2023-04-18 14:46:14 -07:00
Chad Brokaw
165b3a083b Let's add images 2023-03-09 17:18:03 -05:00